Player Matchup

Fenrir
Fenrir
BaconHawkExpress
Fenrir
Level 80
God Stats
5W - 4L
1,648 SR
Queue Stats
148W - 150L
1,538 Elo+
Party 3
Sol
Sol
ChromeIcon
Sol
Level 48
God Stats
3W - 0L
1,677 SR
Queue Stats
82W - 71L
1,544 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IvanVonKrunkle
Morgan Le Fay
Level 122
God Stats
4W - 2L
1,601 SR
Queue Stats
218W - 186L
1,540 Elo+
Party 3
Artemis
Artemis
WheresMyTeamTho
Artemis
Level 29
God Stats
3W - 0L
1,774 SR
Queue Stats
30W - 32L
1,533 Elo+
Party 1
Ganesha
Ganesha
imnot_smurf69
Ganesha
Level 26
God Stats
1W - 1L
1,279 SR
Queue Stats
3W - 5L
1,389 Elo+
Party 1
Team Averages
Level 61
1,596 SR
1,509 Elo+

VS

Team Averages
Level 78
1,494 SR
1,517 Elo+
Sol
Sol
DOOM-INPROGRESS
Sol
Level 126
God Stats
1W - 1L
1,298 SR
Queue Stats
8W - 20L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GhostKing108
Ah Muzen Cab
Level 38
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
LightningDwag
Jormungandr
Level 83
God Stats
2W - 2L
1,861 SR
Queue Stats
40W - 28L
1,585 Elo+
Party 2
Heimdallr
Heimdallr
VanitoINPROGRESS
Heimdallr
Level 124
God Stats
0W - 2L
1,531 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 2
Bellona
Bellona
jjjbean
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 14
9,483
948
7,542
7,213
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 0 / 8
9,677
968
7,160
5,572
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
IvanVonKrunkle
Morgan Le Fay
16
9 / 0 / 10
9,857
986
15,266
5,426
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 10
7,927
793
8,282
6,313
2,397
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
14
0 / 0 / 15
8,083
808
3,683
9,098
6,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
7,732
773
6,503
9,381
2,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
GhostKing108
Ah Muzen Cab
11
0 / 6 / 1
6,032
603
3,309
8,676
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
LightningDwag
Jormungandr
12
0 / 3 / 1
6,248
625
7,372
12,509
9,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
11
0 / 6 / 0
5,918
592
3,842
10,447
3,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
jjjbean
Bellona
11
0 / 6 / 2
5,927
593
2,400
8,899
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
6
26
Kills
2
2
Deaths
26
57
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
W
8
0
8
12
L
2
5
0
0.4
L
Ah Muzen Cab
GhostKing108
Ah Muzen Cab
0
6
1
0.08
W
Morgan Le Fay
IvanVonKrunkle
Morgan Le Fay
9
0
10
14
L
Jormungandr
LightningDwag
Jormungandr
0
3
1
0.17
L
Heimdallr
0
6
0
0
W
3
2
10
4
W
Ganesha
0
0
15
7.5
L
Bellona
jjjbean
Bellona
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,933
Damage
23,426
33,622
Taken
49,912
17,076
Mitigated
23,094
9,360
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,542
1,451
0
1,810
7,213
3,935
336
3,407
3,806
0
17,612
W
7,160
1,755
366
2,383
5,572
2,334
2,459
2,080
3,492
37,627
0
L
6,503
1,508
0
1,318
9,381
2,548
0
3,092
5,967
25,313
0
L
Ah Muzen Cab
GhostKing108
Ah Muzen Cab
3,309
460
256
1,150
8,676
3,088
728
3,971
4,531
0
14,354
W
Morgan Le Fay
IvanVonKrunkle
Morgan Le Fay
15,266
2,353
0
1,195
5,426
2,258
218
1,990
3,436
38,894
0
L
Jormungandr
LightningDwag
Jormungandr
7,372
1,220
405
1,126
12,509
9,115
0
7,692
4,395
27,484
0
L
Heimdallr
3,842
1,276
0
2,080
10,447
3,664
135
6,386
3,573
0
12,618
W
8,282
4,462
0
1,316
6,313
2,397
2,062
3,494
2,819
0
18,988
W
Ganesha
3,683
116
0
2,290
9,098
6,152
0
3,216
5,882
12,779
0
L
Bellona
jjjbean
Bellona
2,400
1,359
0
444
8,899
4,679
0
3,991
4,661
0
7,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,027
Gold Earned
31,857
243
Minions Killed
172
10
Camps Cleared
4
994,365
Distance Traveled
753,101
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,483
948
25
3
2
231,118
1
W
Sol
9,677
968
107
11
2
205,760
2
L
Sol
7,732
773
58
6
3
156,913
0
L
Ah Muzen Cab
6,032
603
29
3
0
123,688
1
W
Morgan Le Fay
9,857
986
68
7
6
217,568
1
L
Jormungandr
6,248
625
48
5
1
172,513
1
L
Heimdallr
5,918
592
22
2
0
137,196
0
W
Artemis
7,927
793
36
4
0
150,592
1
W
Ganesha
8,083
808
7
1
0
189,327
1
L
Bellona
5,927
593
15
2
0
162,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role