Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Cylicbroom33441
Izanami
Level 56
God Stats
11W - 11L
1,388 SR
Queue Stats
48W - 62L
1,305 Elo+
Party 2
Scylla
Scylla
tylightx
Scylla
Level 67
God Stats
9W - 10L
1,496 SR
Queue Stats
56W - 69L
1,314 Elo+
Party 2
Team Averages
Level 50
1,461 SR
1,373 Elo+

VS

Team Averages
Level 12
1,452 SR
1,332 Elo+
Tyr
Tyr
Fatgoater
Tyr
Level 7
God Stats
0W - 1L
1,767 SR
Queue Stats
2W - 7L
1,187 Elo+
Solo
Izanami
Izanami
JAYxDUBS
Izanami
Level 26
God Stats
6W - 18L
1,286 SR
Queue Stats
41W - 63L
1,307 Elo+
Party 1
Artemis
Artemis
OpeMahBad
Artemis
Level 3
God Stats
0W - 2L
1,304 SR
Queue Stats
29W - 47L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
5 / 2 / 15
8,252
917
5,098
8,624
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
12 / 1 / 10
9,328
1,036
8,938
6,400
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
tylightx
Scylla
12
5 / 1 / 17
8,019
891
6,336
3,593
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 2
6,065
674
2,035
11,571
5,045
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
JAYxDUBS
Izanami
9
0 / 6 / 2
6,173
686
4,388
8,388
2,480
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
OpeMahBad
Artemis
9
2 / 5 / 0
6,868
763
4,127
5,258
1,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
22
Kills
2
4
Deaths
22
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
15
6.25
W
12
1
10
17
L
0
11
2
0.09
L
Izanami
JAYxDUBS
Izanami
0
6
2
0.17
L
Artemis
OpeMahBad
Artemis
2
5
0
0.4
W
Scylla
tylightx
Scylla
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,372
Damage
10,550
18,617
Taken
25,217
8,012
Mitigated
9,167
3,819
Healing
1,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,098
242
1,149
1,344
8,624
4,632
185
0
8,624
13,861
0
W
8,938
6,635
0
1,326
6,400
2,256
1,324
0
6,400
0
35,512
L
2,035
996
0
333
11,571
5,045
0
4,347
7,024
0
8,659
L
Izanami
JAYxDUBS
Izanami
4,388
2,429
159
405
8,388
2,480
0
3,878
4,338
0
20,107
L
Artemis
OpeMahBad
Artemis
4,127
1,235
298
361
5,258
1,642
0
2,691
2,421
0
12,115
W
Scylla
tylightx
Scylla
6,336
501
0
0
3,593
1,124
800
0
3,593
18,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
19,106
106
Minions Killed
56
0
Camps Cleared
0
482,802
Distance Traveled
342,673
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,252
917
34
4
0
179,539
0
W
Izanami
9,328
1,036
50
6
0
146,550
0
L
Tyr
6,065
674
10
1
0
110,666
0
L
Izanami
6,173
686
28
3
0
131,759
0
L
Artemis
6,868
763
18
2
0
100,248
3
W
Scylla
8,019
891
22
2
0
156,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role