Player Matchup

Fenrir
Fenrir
JJshake
Fenrir
Level 15
God Stats
4W - 0L
1,788 SR
Queue Stats
151W - 102L
1,722 Elo+
Party 2
Chiron
Chiron
Knicks-City7
Chiron
Level 143
God Stats
4W - 2L
1,704 SR
Queue Stats
227W - 158L
1,774 Elo+
Party 2
Sol
Sol
Piilot
Sol
Level 22
God Stats
11W - 0L
2,106 SR
Queue Stats
82W - 30L
1,843 Elo+
Party 2
Cerberus
Cerberus
icerod
Cerberus
Level 124
God Stats
12W - 4L
1,643 SR
Queue Stats
601W - 550L
1,684 Elo+
Party 2
Ne Zha
Ne Zha
ikillingjoker
Ne Zha
Level 17
God Stats
8W - 6L
1,639 SR
Queue Stats
42W - 28L
1,673 Elo+
Party 2
Team Averages
Level 64
1,776 SR
1,739 Elo+

VS

Team Averages
Level 39
1,428 SR
1,666 Elo+
Cerberus
Cerberus
BlackJack194503
Cerberus
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 66L
1,680 Elo+
Party 1
Loki
Loki
Inboundcellar89
Loki
Level 119
God Stats
2W - 4L
1,170 SR
Queue Stats
92W - 71L
1,665 Elo+
Party 1
Fenrir
Fenrir
Raggedmovie273
Fenrir
Level 15
God Stats
9W - 5L
1,576 SR
Queue Stats
13W - 19L
1,585 Elo+
Party 1
Artemis
Artemis
Strm Caesar
Artemis
Level 29
God Stats
0W - 2L
1,395 SR
Queue Stats
26W - 22L
1,665 Elo+
Party 1
Poseidon
Poseidon
Telemancer
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JJshake
Fenrir
11
7 / 2 / 12
7,679
640
5,012
10,629
5,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
13
14 / 1 / 7
8,645
720
11,631
8,757
2,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Piilot
Sol
12
5 / 3 / 4
7,288
607
4,697
7,242
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
icerod
Cerberus
13
7 / 1 / 10
8,007
667
8,178
6,801
3,428
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 2 / 11
6,952
579
4,796
9,336
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
4 / 6 / 1
6,473
539
8,407
11,628
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 6 / 0
6,186
516
5,969
10,083
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 8 / 2
5,211
434
2,189
8,214
2,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
Strm Caesar
Artemis
8
1 / 7 / 4
5,435
453
4,056
6,771
1,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Telemancer
Poseidon
8
0 / 10 / 1
5,054
421
4,456
7,608
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
37
Kills
8
9
Deaths
37
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
6
1
0.75
L
3
6
0
0.5
W
Fenrir
JJshake
Fenrir
7
2
12
6.5
W
Chiron
14
1
7
17.5
W
Sol
Piilot
Sol
5
3
4
2.33
L
0
8
2
0.13
L
Artemis
Strm Caesar
Artemis
1
7
4
0.43
L
Poseidon
Telemancer
Poseidon
0
10
1
0.05
W
Cerberus
icerod
Cerberus
7
1
10
12
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,314
Damage
25,077
42,765
Taken
44,304
16,964
Mitigated
12,901
12,919
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,407
722
0
1,530
11,628
5,573
0
2,635
8,650
25,098
0
L
5,969
1,584
0
2,695
10,083
2,240
0
2,427
7,417
0
35,907
W
Fenrir
JJshake
Fenrir
5,012
1,866
0
1,405
10,629
5,834
25
3,051
7,522
0
18,272
W
Chiron
11,631
6,287
595
2,717
8,757
2,931
781
3,816
4,697
0
41,998
W
Sol
Piilot
Sol
4,697
1,714
0
1,856
7,242
1,940
430
989
6,253
44,346
0
L
2,189
336
0
198
8,214
2,222
0
4,129
4,045
0
17,864
L
Artemis
Strm Caesar
Artemis
4,056
1,816
0
49
6,771
1,477
340
2,444
4,135
0
15,279
L
Poseidon
Telemancer
Poseidon
4,456
690
0
0
7,608
1,389
189
848
6,760
18,142
0
W
Cerberus
icerod
Cerberus
8,178
370
0
2,965
6,801
3,428
0
1,924
4,815
41,943
0
W
4,796
1,896
0
3,381
9,336
2,831
0
2,607
6,615
0
32,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,571
Gold Earned
28,359
375
Minions Killed
230
0
Camps Cleared
0
1,170,528
Distance Traveled
1,056,719
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,473
539
49
4
0
232,398
1
L
Loki
6,186
516
70
6
0
227,427
1
W
Fenrir
7,679
640
29
2
0
240,641
3
W
Chiron
8,645
720
76
6
0
234,954
2
W
Sol
7,288
607
93
8
0
228,177
1
L
Fenrir
5,211
434
37
3
0
198,794
0
L
Artemis
5,435
453
29
2
0
216,500
2
L
Poseidon
5,054
421
45
4
0
181,600
0
W
Cerberus
8,007
667
115
10
0
237,466
0
W
Ne Zha
6,952
579
62
5
0
229,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role