Player Matchup

Heimdallr
Heimdallr
PsychotronFromHe
Heimdallr
Level 65
God Stats
13W - 8L
1,595 SR
Queue Stats
362W - 274L
1,606 Elo+
Party 1
Bellona
Bellona
RustyGunnerz
Bellona
Level 47
God Stats
71W - 40L
1,585 SR
Queue Stats
254W - 177L
1,669 Elo+
Party 1
Fenrir
Fenrir
SheepHead
Fenrir
Level 104
God Stats
36W - 22L
1,719 SR
Queue Stats
402W - 252L
1,687 Elo+
Party 1
Scylla
Scylla
TonyTooTrash
Scylla
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 35L
1,743 Elo+
Party 1
Baron Samedi
Baron Samedi
zataraneily
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 47
1,580 SR
1,641 Elo+

VS

Team Averages
Level 36
1,497 SR
1,488 Elo+
Serqet
Serqet
Bloop5455
Serqet
Level 34
God Stats
12W - 20L
1,307 SR
Queue Stats
504W - 543L
1,403 Elo+
Solo
Ymir
Ymir
Haidooken
Ymir
Level 17
God Stats
7W - 4L
1,642 SR
Queue Stats
28W - 22L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
ItsAlen
Gilgamesh
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 3L
1,608 Elo+
Party 2
Sol
Sol
TheSimplex21
Sol
Level 64
God Stats
4W - 4L
1,466 SR
Queue Stats
95W - 123L
1,379 Elo+
Party 3
Izanami
Izanami
Valkryie Boy
Izanami
Level 18
God Stats
33W - 24L
1,568 SR
Queue Stats
60W - 79L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
2 / 3 / 5
9,254
514
4,947
10,448
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
RustyGunnerz
Bellona
18
7 / 3 / 4
11,300
628
11,976
15,631
13,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
SheepHead
Fenrir
18
11 / 4 / 10
11,578
643
14,310
14,665
8,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
18
12 / 3 / 9
11,427
635
14,409
9,048
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
zataraneily
Baron Samedi
12
0 / 8 / 4
7,516
418
2,705
8,935
4,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bloop5455
Serqet
9
2 / 7 / 2
6,753
375
3,066
8,335
2,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
14
6 / 3 / 9
10,280
571
8,104
15,401
15,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
ItsAlen
Gilgamesh
15
4 / 7 / 2
9,180
510
8,746
14,637
11,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 11 / 5
8,364
465
7,700
14,775
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Valkryie Boy
Izanami
14
6 / 4 / 4
8,869
493
7,236
9,025
3,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
43
32
Kills
21
21
Deaths
32
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
Bloop5455
Serqet
2
7
2
0.43
L
Ymir
6
3
9
3.5
L
Gilgamesh
ItsAlen
Gilgamesh
4
7
2
0.71
W
Heimdallr
2
3
5
1.5
W
Bellona
RustyGunnerz
Bellona
7
3
4
3
W
Fenrir
SheepHead
Fenrir
11
4
10
4
L
3
11
5
0.5
W
Scylla
12
3
9
5.5
L
Izanami
Valkryie Boy
Izanami
6
4
4
2
W
Baron Samedi
zataraneily
Baron Samedi
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,347
Damage
34,852
58,727
Taken
62,173
33,738
Mitigated
39,174
17,824
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Bloop5455
Serqet
3,066
372
0
289
8,335
2,647
0
931
7,270
0
16,735
L
Ymir
8,104
1,372
0
992
15,401
15,969
307
5,313
9,851
36,034
0
L
Gilgamesh
ItsAlen
Gilgamesh
8,746
3,532
0
806
14,637
11,184
300
1,767
12,858
0
37,957
W
Heimdallr
4,947
1,765
0
4,602
10,448
3,508
1,591
2,818
7,630
0
50,729
W
Bellona
RustyGunnerz
Bellona
11,976
4,794
0
6,649
15,631
13,950
1,264
2,334
12,601
491
77,650
W
Fenrir
SheepHead
Fenrir
14,310
4,907
0
3,749
14,665
8,464
3,048
4,259
9,909
0
69,512
L
7,700
1,829
0
2,630
14,775
5,561
1,042
6,347
8,148
41,672
2,201
W
Scylla
14,409
1,805
0
2,072
9,048
3,229
1,310
3,481
5,506
70,447
0
L
Izanami
Valkryie Boy
Izanami
7,236
5,201
0
160
9,025
3,813
911
2,472
6,485
0
49,121
W
Baron Samedi
zataraneily
Baron Samedi
2,705
215
437
315
8,935
4,587
84
2,693
6,212
18,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,075
Gold Earned
43,446
520
Minions Killed
323
0
Camps Cleared
0
1,601,083
Distance Traveled
1,517,075
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,753
375
38
2
0
212,267
0
L
Ymir
10,280
571
47
3
0
405,314
2
L
Gilgamesh
9,180
510
62
3
0
295,823
0
W
Heimdallr
9,254
514
88
5
0
277,547
1
W
Bellona
11,300
628
161
9
0
333,361
3
W
Fenrir
11,578
643
125
7
0
356,071
4
L
Sol
8,364
465
74
4
0
281,434
3
W
Scylla
11,427
635
121
7
0
343,165
2
L
Izanami
8,869
493
102
6
0
322,237
1
W
Baron Samedi
7,516
418
25
1
0
290,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role