Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Deydra33
Bastet
Level 5
God Stats
2W - 1L
1,755 SR
Queue Stats
13W - 8L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
H3PO667
Morgan Le Fay
Level 16
God Stats
24W - 15L
1,629 SR
Queue Stats
238W - 164L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Nagareshi
Danzaburou
Level 4
God Stats
2W - 2L
1,269 SR
Queue Stats
62W - 57L
1,239 Elo+
Party 1
Izanami
Izanami
Zurykata
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 96L
1,570 Elo+
Solo
Team Averages
Level 30
1,531 SR
1,448 Elo+

VS

Team Averages
Level 12
1,603 SR
1,599 Elo+
Discordia
Discordia
Baarzoom
Discordia
Level 7
God Stats
1W - 1L
1,720 SR
Queue Stats
14W - 9L
1,650 Elo+
Solo
Guan Yu
Guan Yu
Kerat10
Guan Yu
Level 13
God Stats
0W - 1L
1,318 SR
Queue Stats
16W - 12L
1,505 Elo+
Solo
Arachne
Arachne
Tijdlist
Arachne
Level 17
God Stats
13W - 8L
1,745 SR
Queue Stats
63W - 35L
1,760 Elo+
Solo
Fenrir
Fenrir
eleoxromatisths
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,455 Elo+
Solo
Izanami
Izanami
qInosuke
Izanami
Level 7
God Stats
2W - 2L
1,731 SR
Queue Stats
9W - 6L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 2 / 1
5,069
507
1,500
5,213
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
Deydra33
Bastet
9
3 / 2 / 0
5,513
551
1,722
5,534
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
H3PO667
Morgan Le Fay
12
6 / 0 / 1
6,985
699
6,704
3,689
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Nagareshi
Danzaburou
8
0 / 0 / 1
4,694
469
2,463
3,058
615
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Zurykata
Izanami
13
4 / 1 / 2
7,563
756
4,281
3,877
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baarzoom
Discordia
9
2 / 5 / 0
5,159
516
1,410
4,774
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Kerat10
Guan Yu
9
0 / 4 / 1
5,249
525
275
7,024
3,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Tijdlist
Arachne
8
1 / 2 / 2
5,177
518
2,867
6,642
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 2
5,059
506
2,962
6,081
2,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
qInosuke
Izanami
9
1 / 3 / 1
5,228
523
1,561
4,984
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
14
Kills
5
5
Deaths
15
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
1
0.75
L
Discordia
Baarzoom
Discordia
2
5
0
0.4
W
Bastet
Deydra33
Bastet
3
2
0
1.5
W
Morgan Le Fay
H3PO667
Morgan Le Fay
6
0
1
6.5
L
Guan Yu
Kerat10
Guan Yu
0
4
1
0.13
W
Danzaburou
Nagareshi
Danzaburou
0
0
1
0.5
L
Arachne
Tijdlist
Arachne
1
2
2
1
W
Izanami
Zurykata
Izanami
4
1
2
5
L
1
1
2
2
L
Izanami
qInosuke
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,670
Damage
9,075
21,371
Taken
29,505
6,572
Mitigated
10,405
8,282
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,500
208
1,064
2,276
5,213
1,418
407
0
5,213
17,989
0
L
Discordia
Baarzoom
Discordia
1,410
303
0
648
4,774
1,097
0
961
3,781
20,845
0
W
Bastet
Deydra33
Bastet
1,722
240
0
1,782
5,534
2,044
14
684
4,850
0
19,297
W
Morgan Le Fay
H3PO667
Morgan Le Fay
6,704
1,423
0
1,049
3,689
1,245
120
0
3,689
36,568
0
L
Guan Yu
Kerat10
Guan Yu
275
100
0
1,947
7,024
3,655
0
3,857
2,829
0
23,569
W
Danzaburou
Nagareshi
Danzaburou
2,463
1,108
0
1,361
3,058
615
809
0
3,058
0
16,024
L
Arachne
Tijdlist
Arachne
2,867
1,607
0
2,364
6,642
2,348
0
1,747
4,829
0
24,989
W
Izanami
Zurykata
Izanami
4,281
2,374
0
750
3,877
1,250
0
726
3,151
0
54,280
L
2,962
449
0
1,948
6,081
2,061
0
884
5,197
0
15,555
L
Izanami
qInosuke
Izanami
1,561
937
0
750
4,984
1,244
0
319
4,665
0
24,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,824
Gold Earned
25,872
332
Minions Killed
233
0
Camps Cleared
0
861,631
Distance Traveled
953,279
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,069
507
34
3
0
163,554
2
L
Discordia
5,159
516
40
4
0
159,465
0
W
Bastet
5,513
551
51
5
0
197,262
1
W
Morgan Le Fay
6,985
699
84
8
0
167,149
3
L
Guan Yu
5,249
525
58
6
0
186,581
2
W
Danzaburou
4,694
469
46
5
0
136,040
0
L
Arachne
5,177
518
56
6
0
209,539
1
W
Izanami
7,563
756
117
12
0
197,626
4
L
Fenrir
5,059
506
24
2
0
214,432
1
L
Izanami
5,228
523
55
6
0
183,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role