Player Matchup

Sol
Sol
BugsFknBunny
Sol
Level 24
God Stats
27W - 19L
1,702 SR
Queue Stats
99W - 98L
1,510 Elo+
Solo
King Arthur
King Arthur
DarKnife332
King Arthur
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
68W - 51L
1,258 Elo+
Solo
Nox
Nox
Mertinho
Nox
Level 27
God Stats
1W - 2L
1,329 SR
Queue Stats
49W - 51L
1,588 Elo+
Solo
Izanami
Izanami
OMMNXY
Izanami
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 25L
1,684 Elo+
Solo
Chronos
Chronos
ХроносПодСпидами
Chronos
Level 1
God Stats
11W - 7L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,508 Elo+

VS

Team Averages
Level 17
1,551 SR
1,518 Elo+
Arachne
Arachne
InfamousFalcon
Arachne
Level 16
God Stats
6W - 4L
1,883 SR
Queue Stats
55W - 46L
1,723 Elo+
Solo
Ymir
Ymir
LittleМisfortune
Ymir
Level 21
God Stats
1W - 2L
1,734 SR
Queue Stats
122W - 87L
1,660 Elo+
Solo
Anubis
Anubis
Neotron420
Anubis
Level 17
God Stats
15W - 15L
1,088 SR
Queue Stats
205W - 242L
1,279 Elo+
Party 1
Chiron
Chiron
lSmokeWoods420
Chiron
Level 8
God Stats
1W - 2L
1,435 SR
Queue Stats
13W - 11L
1,302 Elo+
Party 1
Fenrir
Fenrir
yunus54637
Fenrir
Level 24
God Stats
2W - 5L
1,617 SR
Queue Stats
273W - 244L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
5,961
596
4,947
4,503
1,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
DarKnife332
King Arthur
10
3 / 1 / 4
6,195
620
6,670
7,661
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 1 / 6
5,699
570
2,675
4,010
1,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
OMMNXY
Izanami
14
7 / 0 / 1
7,550
755
6,868
5,956
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
6,015
602
2,043
6,560
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,968
697
5,080
8,528
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
5,309
531
1,716
7,810
2,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Neotron420
Anubis
8
0 / 2 / 0
4,902
490
709
3,524
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 7 / 0
4,740
474
2,327
8,509
1,884
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
yunus54637
Fenrir
8
1 / 1 / 1
5,212
521
4,236
6,517
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
4
4
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
King Arthur
DarKnife332
King Arthur
3
1
4
5
L
3
1
0
3
L
0
4
0
0
W
1
1
6
4
L
Anubis
Neotron420
Anubis
0
2
0
0
W
Izanami
OMMNXY
Izanami
7
0
1
7.5
L
0
7
0
0
L
Fenrir
yunus54637
Fenrir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,203
Damage
14,068
28,690
Taken
34,888
8,932
Mitigated
10,740
12,117
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,947
1,144
0
2,778
4,503
1,234
1,448
1,348
3,075
28,967
0
W
King Arthur
DarKnife332
King Arthur
6,670
1,394
0
2,588
7,661
2,693
0
308
7,313
0
34,290
L
5,080
3,472
0
5,670
8,528
3,059
319
1,847
6,681
0
35,936
L
1,716
285
0
1,693
7,810
2,567
0
1,941
5,869
18,464
0
W
2,675
775
0
1,879
4,010
1,385
197
184
3,826
10,435
0
L
Anubis
Neotron420
Anubis
709
53
0
982
3,524
1,302
0
1,228
2,296
15,920
0
W
Izanami
OMMNXY
Izanami
6,868
4,555
0
2,944
5,956
1,800
508
465
5,491
0
64,567
L
2,327
653
223
1,775
8,509
1,884
0
2,706
5,793
0
21,355
L
Fenrir
yunus54637
Fenrir
4,236
1,108
0
569
6,517
1,928
0
1,933
4,584
0
24,719
W
2,043
880
0
1,928
6,560
1,820
0
0
6,560
32,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
27,131
375
Minions Killed
247
0
Camps Cleared
0
1,018,183
Distance Traveled
976,811
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,961
596
54
5
0
183,593
3
W
King Arthur
6,195
620
68
7
0
232,498
2
L
Arachne
6,968
697
77
8
0
219,331
1
L
Ymir
5,309
531
29
3
0
178,247
0
W
Nox
5,699
570
13
1
0
205,980
2
L
Anubis
4,902
490
45
5
0
184,346
1
W
Izanami
7,550
755
138
14
0
192,079
3
L
Chiron
4,740
474
45
5
0
189,710
2
L
Fenrir
5,212
521
51
5
0
205,177
0
W
Chronos
6,015
602
102
10
0
204,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role