Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bertoninho07
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,787 Elo+
Solo
Gilgamesh
Gilgamesh
DiviineDroid
Gilgamesh
Level 29
God Stats
14W - 7L
1,722 SR
Queue Stats
219W - 174L
1,497 Elo+
Solo
Yemoja
Yemoja
Gregorutti
Yemoja
Level 7
God Stats
1W - 1L
1,700 SR
Queue Stats
8W - 7L
1,585 Elo+
Party 1
Team Averages
Level 18
1,584 SR
1,574 Elo+

VS

Team Averages
Level 19
1,557 SR
1,450 Elo+
Gilgamesh
Gilgamesh
Agust1ncabj
Gilgamesh
Level 28
God Stats
19W - 7L
1,750 SR
Queue Stats
120W - 104L
1,541 Elo+
Solo
Nemesis
Nemesis
MrRoark
Nemesis
Level 5
God Stats
10W - 6L
1,468 SR
Queue Stats
13W - 13L
1,539 Elo+
Solo
Terra
Terra
Zusio
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 130L
1,208 Elo+
Party 2
Janus
Janus
samuliskas
Janus
Level 36
God Stats
13W - 10L
1,565 SR
Queue Stats
99W - 78L
1,479 Elo+
Party 2
Apollo
Apollo
strite236
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 54L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 9 / 1
7,460
439
5,004
13,270
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
 
Ah Puch
12
0 / 3 / 1
7,230
425
7,644
5,911
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 13 / 0
6,204
365
3,189
10,902
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
DiviineDroid
Gilgamesh
14
6 / 4 / 0
9,013
530
8,592
13,128
5,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Gregorutti
Yemoja
12
1 / 6 / 2
7,933
467
6,417
14,075
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agust1ncabj
Gilgamesh
17
4 / 0 / 3
10,385
611
5,605
13,090
9,705
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
MrRoark
Nemesis
14
5 / 1 / 7
9,623
566
4,316
10,063
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Zusio
Terra
14
3 / 1 / 17
10,379
611
3,499
14,194
12,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
16
11 / 4 / 9
11,186
658
14,203
11,258
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
strite236
Apollo
17
12 / 2 / 3
11,440
673
16,501
12,829
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
8
Kills
35
35
Deaths
8
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
9
1
0.17
L
Ah Puch
 
Ah Puch
0
3
1
0.17
W
Gilgamesh
Agust1ncabj
Gilgamesh
4
0
3
5.5
L
0
13
0
0
L
Gilgamesh
DiviineDroid
Gilgamesh
6
4
0
1.5
L
Yemoja
Gregorutti
Yemoja
1
6
2
0.33
W
Nemesis
MrRoark
Nemesis
5
1
7
8.5
W
Terra
Zusio
Terra
3
1
17
11.5
W
Janus
11
4
9
3.88
W
Apollo
strite236
Apollo
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,846
Damage
44,124
57,286
Taken
61,434
22,999
Mitigated
35,915
12,001
Healing
18,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,004
2,513
0
2,638
13,270
3,512
0
1,585
11,685
0
30,647
L
Ah Puch
 
Ah Puch
7,644
215
0
2,024
5,911
1,736
0
1,105
4,806
34,043
0
W
Gilgamesh
Agust1ncabj
Gilgamesh
5,605
1,100
0
3,947
13,090
9,705
210
4,739
8,351
0
51,597
L
3,189
643
33
720
10,902
2,989
0
4,854
6,048
23,652
0
L
Gilgamesh
DiviineDroid
Gilgamesh
8,592
932
0
2,960
13,128
5,097
0
5,702
7,426
0
48,803
L
Yemoja
Gregorutti
Yemoja
6,417
1,597
449
3,177
14,075
9,665
0
4,456
9,619
22,700
0
W
Nemesis
MrRoark
Nemesis
4,316
1,322
0
1,194
10,063
4,090
2,729
2,035
7,952
0
42,164
W
Terra
Zusio
Terra
3,499
938
3,085
5,032
14,194
12,694
677
3,455
10,671
28,353
0
W
Janus
14,203
1,795
0
1,304
11,258
3,900
2,050
2,359
8,851
72,376
0
W
Apollo
strite236
Apollo
16,501
12,213
0
3,685
12,829
5,526
8,180
4,470
8,359
0
84,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,840
Gold Earned
53,013
275
Minions Killed
536
0
Camps Cleared
0
1,364,321
Distance Traveled
1,602,268
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,460
439
59
3
0
282,195
1
L
Ah Puch
7,230
425
69
4
0
266,375
4
W
Gilgamesh
10,385
611
115
7
0
327,945
4
L
Ra
6,204
365
44
3
0
220,370
3
L
Gilgamesh
9,013
530
77
5
0
321,755
3
L
Yemoja
7,933
467
26
2
0
273,626
3
W
Nemesis
9,623
566
107
6
0
352,863
3
W
Terra
10,379
611
48
3
0
335,603
2
W
Janus
11,186
658
120
7
0
326,206
2
W
Apollo
11,440
673
146
9
0
259,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role