Player Matchup

Hachiman
Hachiman
Chamaly10
Hachiman
Level 87
God Stats
8W - 17L
1,451 SR
Queue Stats
342W - 402L
1,469 Elo+
Party 3
Cabrakan
Cabrakan
Inglarion
Cabrakan
Level 47
God Stats
15W - 13L
1,502 SR
Queue Stats
386W - 363L
1,499 Elo+
Solo
Geb
Geb
MrSteaalYoGirl
Geb
Level 40
God Stats
3W - 3L
1,762 SR
Queue Stats
47W - 48L
1,435 Elo+
Party 3
Tyr
Tyr
OGSoldat
Tyr
Level 36
God Stats
2W - 7L
1,294 SR
Queue Stats
149W - 139L
1,440 Elo+
Party 1
Vulcan
Vulcan
TheTimeSays420
Vulcan
Level 26
God Stats
2W - 1L
1,822 SR
Queue Stats
73W - 68L
1,490 Elo+
Party 1
Team Averages
Level 47
1,566 SR
1,467 Elo+

VS

Team Averages
Level 87
1,421 SR
1,499 Elo+
Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Nerion
Agni
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo
Kuzenbo
Kuzenbo
ToxicRupe
Kuzenbo
Level 126
God Stats
1W - 4L
1,039 SR
Queue Stats
10W - 7L
1,652 Elo+
Party 2
Jing Wei
Jing Wei
Xinoca11
Jing Wei
Level 104
God Stats
7W - 5L
1,551 SR
Queue Stats
67W - 47L
1,535 Elo+
Party 2
Baron Samedi
Baron Samedi
maguib
Baron Samedi
Level 23
God Stats
3W - 5L
1,513 SR
Queue Stats
15W - 16L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chamaly10
Hachiman
9
0 / 5 / 2
5,875
392
4,132
10,481
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Inglarion
Cabrakan
14
5 / 3 / 2
8,962
597
8,327
13,425
8,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 4 / 4
6,961
464
7,657
14,039
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 5 / 1
7,674
512
3,452
10,873
4,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
0 / 6 / 2
6,884
459
3,463
7,495
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
10 / 2 / 5
9,824
655
10,867
10,403
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
Nerion
Agni
14
4 / 2 / 7
8,802
587
9,506
6,850
2,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
ToxicRupe
Kuzenbo
17
6 / 0 / 2
9,797
653
9,826
10,336
9,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Xinoca11
Jing Wei
14
3 / 1 / 3
8,399
560
6,670
8,940
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
maguib
Baron Samedi
11
0 / 2 / 5
7,437
496
4,423
8,645
6,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
23
23
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
2
5
6.25
L
Hachiman
Chamaly10
Hachiman
0
5
2
0.2
L
Cabrakan
Inglarion
Cabrakan
5
3
2
2
L
2
4
4
1
W
Agni
Nerion
Agni
4
2
7
3.75
L
0
5
1
0.1
L
0
6
2
0.17
W
Kuzenbo
ToxicRupe
Kuzenbo
6
0
2
7
W
Jing Wei
Xinoca11
Jing Wei
3
1
3
4.5
W
Baron Samedi
maguib
Baron Samedi
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,031
Damage
41,292
56,313
Taken
45,174
29,478
Mitigated
25,846
9,467
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,867
2,970
0
4,955
10,403
3,990
0
3,145
7,180
0
65,302
L
Hachiman
Chamaly10
Hachiman
4,132
1,572
0
1,656
10,481
3,016
0
3,226
7,255
0
28,175
L
Cabrakan
Inglarion
Cabrakan
8,327
289
0
3,979
13,425
8,931
0
5,637
7,662
48,768
0
L
7,657
943
0
1,512
14,039
10,647
0
5,060
8,957
17,974
0
W
Agni
Nerion
Agni
9,506
1,163
0
975
6,850
2,392
1,333
4,317
2,342
47,207
0
L
3,452
682
0
1,811
10,873
4,526
0
5,860
4,598
0
47,194
L
3,463
170
0
509
7,495
2,358
0
3,379
4,086
31,891
0
W
Kuzenbo
ToxicRupe
Kuzenbo
9,826
2,252
0
3,013
10,336
9,822
1,156
2,152
8,049
55,719
0
W
Jing Wei
Xinoca11
Jing Wei
6,670
4,543
0
4,532
8,940
2,900
2,949
3,972
4,804
0
56,650
W
Baron Samedi
maguib
Baron Samedi
4,423
627
1,056
2,199
8,645
6,742
102
5,113
3,352
14,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
44,259
346
Minions Killed
460
0
Camps Cleared
0
1,302,561
Distance Traveled
1,377,435
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,824
655
119
8
0
328,535
5
L
Hachiman
5,875
392
52
3
0
233,928
0
L
Cabrakan
8,962
597
95
6
0
250,215
4
L
Geb
6,961
464
19
1
0
277,214
3
W
Agni
8,802
587
95
6
0
281,827
6
L
Tyr
7,674
512
107
7
0
273,189
1
L
Vulcan
6,884
459
73
5
0
268,015
3
W
Kuzenbo
9,797
653
110
7
0
262,523
4
W
Jing Wei
8,399
560
112
7
0
252,549
2
W
Baron Samedi
7,437
496
24
2
0
252,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role