Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
HeNNoo
Thanatos
Level 100
God Stats
57W - 38L
1,650 SR
Queue Stats
275W - 261L
1,573 Elo+
Party 2
Vamana
Vamana
JGCarter
Vamana
Level 124
God Stats
38W - 26L
1,656 SR
Queue Stats
452W - 447L
1,584 Elo+
Party 2
Neith
Neith
Mynae
Neith
Level 126
God Stats
6W - 2L
1,273 SR
Queue Stats
25W - 26L
1,226 Elo+
Solo
Team Averages
Level 101
1,516 SR
1,476 Elo+

VS

Team Averages
Level 95
1,463 SR
1,484 Elo+
Athena
Athena
 
Athena
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
 
Janus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ArthasBN
Mercury
Level 64
God Stats
7W - 15L
1,438 SR
Queue Stats
151W - 166L
1,425 Elo+
Solo
Ullr
Ullr
ReaperGamingGR
Ullr
Level 88
God Stats
13W - 17L
1,453 SR
Queue Stats
404W - 465L
1,436 Elo+
Party 3
Agni
Agni
oakymaster1
Agni
Level 148
God Stats
2W - 6L
1,425 SR
Queue Stats
594W - 614L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
3 / 2 / 7
6,292
699
2,624
7,706
4,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
 
Discordia
8
0 / 2 / 1
4,766
530
963
3,320
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
HeNNoo
Thanatos
9
1 / 1 / 4
5,238
582
1,013
5,485
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
JGCarter
Vamana
12
3 / 0 / 1
6,453
717
4,371
3,733
1,543
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Mynae
Neith
9
5 / 0 / 3
5,877
653
6,098
3,462
922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 4 / 1
4,248
472
1,670
6,124
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
 
Janus
6
0 / 2 / 0
3,873
430
627
3,254
1,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
ArthasBN
Mercury
8
1 / 2 / 1
4,972
552
1,754
3,780
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 1
4,581
509
2,259
4,460
955
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 0
5,514
613
3,788
4,375
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
4
5
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
2
7
3.25
W
Discordia
 
Discordia
0
2
1
0.25
L
Athena
 
Athena
0
4
1
0.13
L
Janus
 
Janus
0
2
0
0
L
Mercury
ArthasBN
Mercury
1
2
1
0.75
W
Thanatos
HeNNoo
Thanatos
1
1
4
3
W
Vamana
JGCarter
Vamana
3
0
1
3.5
W
Neith
Mynae
Neith
5
0
3
6.5
L
1
2
1
0.75
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,069
Damage
10,098
23,706
Taken
21,993
9,667
Mitigated
6,585
10,013
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,624
478
0
1,909
7,706
4,718
206
2,000
5,706
10,419
0
W
Discordia
 
Discordia
963
122
0
384
3,320
1,044
306
1,915
1,405
16,663
0
L
Athena
 
Athena
1,670
622
223
981
6,124
2,172
0
1,123
5,001
11,518
0
L
Janus
 
Janus
627
78
0
1,141
3,254
1,130
0
0
3,254
10,345
0
L
Mercury
ArthasBN
Mercury
1,754
401
0
155
3,780
911
0
339
3,433
0
20,632
W
Thanatos
HeNNoo
Thanatos
1,013
442
0
5,060
5,485
1,440
426
572
4,913
0
20,543
W
Vamana
JGCarter
Vamana
4,371
1,995
0
1,368
3,733
1,543
90
1,053
2,680
0
38,833
W
Neith
Mynae
Neith
6,098
3,539
0
1,292
3,462
922
1,196
545
2,917
0
30,099
L
2,259
594
0
665
4,460
955
0
468
3,992
0
17,916
L
3,788
262
0
1,272
4,375
1,417
308
1,537
2,726
32,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,626
Gold Earned
23,188
258
Minions Killed
189
0
Camps Cleared
0
831,226
Distance Traveled
814,984
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,292
699
9
1
0
168,974
2
W
Discordia
4,766
530
39
4
0
164,164
0
L
Athena
4,248
472
15
2
0
181,516
3
L
Janus
3,873
430
23
3
0
87,161
1
L
Mercury
4,972
552
51
6
0
213,266
0
W
Thanatos
5,238
582
56
6
0
159,275
2
W
Vamana
6,453
717
88
10
0
187,349
1
W
Neith
5,877
653
66
7
0
151,464
1
L
Ullr
4,581
509
29
3
0
164,434
1
L
Agni
5,514
613
71
8
0
168,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role