Player Matchup

Anubis
Anubis
CrescentDusk
Anubis
Level 23
God Stats
33W - 20L
1,671 SR
Queue Stats
118W - 97L
1,505 Elo+
Solo
Cerberus
Cerberus
DeNiles
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,839 Elo+
Party 2
Guan Yu
Guan Yu
Fabo1321
Guan Yu
Level 12
God Stats
12W - 6L
1,693 SR
Queue Stats
44W - 24L
1,594 Elo+
Party 2
Ullr
Ullr
Reaperx1007
Ullr
Level 18
God Stats
2W - 0L
1,704 SR
Queue Stats
110W - 107L
1,456 Elo+
Party 1
Tiamat
Tiamat
kevin2337
Tiamat
Level 17
God Stats
1W - 1L
1,335 SR
Queue Stats
90W - 90L
1,450 Elo+
Party 1
Team Averages
Level 15
1,581 SR
1,569 Elo+

VS

Team Averages
Level 19
1,481 SR
1,459 Elo+
Xbalanque
Xbalanque
DarkJh1n Qc
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 63L
1,470 Elo+
Party 4
Ra
Ra
LuckyowlWolf
Ra
Level 29
God Stats
7W - 6L
1,551 SR
Queue Stats
215W - 237L
1,416 Elo+
Solo
Ah Puch
Ah Puch
SickBeer
Ah Puch
Level 33
God Stats
5W - 3L
1,593 SR
Queue Stats
153W - 153L
1,498 Elo+
Party 4
Arachne
Arachne
SpacesIYI
Arachne
Level 7
God Stats
0W - 2L
1,263 SR
Queue Stats
69W - 84L
1,410 Elo+
Party 3
Ares
Ares
gnjkshj
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
14 / 0 / 7
13,253
663
17,359
11,089
5,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
DeNiles
Cerberus
16
9 / 0 / 14
12,753
638
13,042
20,311
15,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Fabo1321
Guan Yu
16
4 / 3 / 6
10,409
520
7,061
15,416
11,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
10 / 1 / 7
11,625
581
12,487
17,637
5,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
kevin2337
Tiamat
15
3 / 5 / 7
10,053
503
4,684
9,814
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DarkJh1n Qc
Xbalanque
12
0 / 7 / 0
7,561
378
4,730
11,230
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 10 / 1
9,787
489
17,180
17,710
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
SickBeer
Ah Puch
15
3 / 7 / 3
9,904
495
12,895
16,254
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
SpacesIYI
Arachne
16
2 / 4 / 2
10,040
502
2,840
15,783
5,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
gnjkshj
Ares
12
0 / 12 / 0
7,691
385
4,188
15,586
8,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
40
Kills
9
9
Deaths
40
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
14
0
7
17.5
L
Xbalanque
DarkJh1n Qc
Xbalanque
0
7
0
0
W
Cerberus
DeNiles
Cerberus
9
0
14
16
W
Guan Yu
Fabo1321
Guan Yu
4
3
6
2.33
L
4
10
1
0.45
W
10
1
7
13.5
L
Ah Puch
SickBeer
Ah Puch
3
7
3
0.64
L
Arachne
SpacesIYI
Arachne
2
4
2
0.75
L
Ares
gnjkshj
Ares
0
12
0
0
W
Tiamat
kevin2337
Tiamat
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,633
Damage
41,833
74,267
Taken
76,563
43,356
Mitigated
27,697
29,257
Healing
14,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
17,359
1,345
0
9,684
11,089
5,326
1,502
5,031
6,002
105,069
0
L
Xbalanque
DarkJh1n Qc
Xbalanque
4,730
2,171
0
598
11,230
3,079
0
7,036
4,120
0
29,047
W
Cerberus
DeNiles
Cerberus
13,042
1,123
0
5,842
20,311
15,896
0
6,774
13,156
46,142
0
W
Guan Yu
Fabo1321
Guan Yu
7,061
603
874
4,464
15,416
11,786
1,190
8,306
6,992
0
47,691
L
17,180
825
154
5,500
17,710
5,420
1,495
6,843
10,657
61,991
0
W
12,487
7,629
0
6,614
17,637
5,888
2,102
8,031
9,330
0
80,897
L
Ah Puch
SickBeer
Ah Puch
12,895
1,674
0
3,848
16,254
4,810
321
8,457
7,643
54,212
0
L
Arachne
SpacesIYI
Arachne
2,840
1,769
0
3,853
15,783
5,464
567
3,334
12,409
0
70,633
L
Ares
gnjkshj
Ares
4,188
629
0
432
15,586
8,924
384
9,114
6,472
17,229
0
W
Tiamat
kevin2337
Tiamat
4,684
374
0
1,779
9,814
4,460
744
5,098
4,524
39,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,093
Gold Earned
44,983
506
Minions Killed
396
0
Camps Cleared
0
1,877,819
Distance Traveled
1,742,362
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,253
663
164
8
0
341,005
1
L
Xbalanque
7,561
378
48
2
0
324,627
1
W
Cerberus
12,753
638
75
4
0
396,117
7
W
Guan Yu
10,409
520
90
5
0
388,913
3
L
Ra
9,787
489
96
5
0
351,533
2
W
Ullr
11,625
581
91
5
0
406,098
1
L
Ah Puch
9,904
495
102
5
0
346,627
5
L
Arachne
10,040
502
125
6
0
383,768
4
L
Ares
7,691
385
25
1
0
335,807
0
W
Tiamat
10,053
503
86
4
0
345,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role