Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AbutreAlbino
Chiron
Level 4
God Stats
1W - 2L
1,262 SR
Queue Stats
3W - 5L
1,463 Elo+
Solo
Xing Tian
Xing Tian
UchihaAce
Xing Tian
Level 29
God Stats
1W - 2L
1,563 SR
Queue Stats
101W - 91L
1,513 Elo+
Solo
Janus
Janus
playix144
Janus
Level 26
God Stats
0W - 2L
1,361 SR
Queue Stats
61W - 55L
1,536 Elo+
Solo
Team Averages
Level 18
1,437 SR
1,502 Elo+

VS

Team Averages
Level 22
1,630 SR
1,520 Elo+
Nemesis
Nemesis
KratosRW10
Nemesis
Level 5
God Stats
2W - 0L
1,750 SR
Queue Stats
2W - 2L
1,359 Elo+
Party 2
Artemis
Artemis
Krayseis
Artemis
Level 63
God Stats
6W - 4L
1,346 SR
Queue Stats
89W - 71L
1,584 Elo+
Party 1
Ymir
Ymir
Krygus
Ymir
Level 5
God Stats
28W - 18L
1,721 SR
Queue Stats
100W - 78L
1,755 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Slatom
Cu Chulainn
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,276 Elo+
Party 2
Chronos
Chronos
koaechse
Chronos
Level 22
God Stats
53W - 22L
1,832 SR
Queue Stats
238W - 190L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 3 / 0
5,350
486
970
8,086
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
 
Terra
9
0 / 0 / 4
5,158
469
5,491
6,860
4,089
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
10
4 / 2 / 0
5,923
538
5,934
5,338
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
UchihaAce
Xing Tian
9
1 / 1 / 0
5,543
504
5,334
7,040
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
playix144
Janus
9
0 / 6 / 0
5,132
467
654
5,909
1,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KratosRW10
Nemesis
9
1 / 0 / 1
5,477
498
1,438
5,141
1,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Krayseis
Artemis
9
1 / 2 / 0
5,382
489
3,206
5,528
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Krygus
Ymir
8
0 / 2 / 2
5,086
462
1,977
6,841
3,256
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Slatom
Cu Chulainn
9
0 / 1 / 0
5,097
463
3,232
7,260
2,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
koaechse
Chronos
14
10 / 0 / 1
8,170
743
9,272
6,307
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
12
12
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
0
0
L
Terra
 
Terra
0
0
4
2
L
Chiron
4
2
0
2
W
Nemesis
KratosRW10
Nemesis
1
0
1
1.5
W
Artemis
Krayseis
Artemis
1
2
0
0.5
W
Ymir
Krygus
Ymir
0
2
2
0.5
W
Cu Chulainn
Slatom
Cu Chulainn
0
1
0
0
L
Xing Tian
UchihaAce
Xing Tian
1
1
0
1
W
Chronos
koaechse
Chronos
10
0
1
10.5
L
Janus
playix144
Janus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,383
Damage
19,125
33,233
Taken
31,077
13,351
Mitigated
10,783
13,104
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
970
344
0
5,796
8,086
2,511
0
2,784
5,302
0
28,468
L
Terra
 
Terra
5,491
698
376
2,518
6,860
4,089
174
1,819
5,041
15,809
0
L
Chiron
5,934
1,985
344
1,691
5,338
2,069
546
1,454
3,883
0
35,607
W
Nemesis
KratosRW10
Nemesis
1,438
180
0
686
5,141
1,462
0
1,340
3,711
0
28,453
W
Artemis
Krayseis
Artemis
3,206
1,566
0
1,893
5,528
1,425
0
1,582
3,946
0
26,186
W
Ymir
Krygus
Ymir
1,977
690
0
1,864
6,841
3,256
0
2,233
4,608
12,264
0
W
Cu Chulainn
Slatom
Cu Chulainn
3,232
1,551
0
2,557
7,260
2,416
518
4,393
2,535
0
19,537
L
Xing Tian
UchihaAce
Xing Tian
5,334
795
0
2,129
7,040
2,767
0
920
6,120
19,363
0
W
Chronos
koaechse
Chronos
9,272
3,772
0
2,504
6,307
2,224
0
1,505
4,798
53,577
0
L
Janus
playix144
Janus
654
41
0
250
5,909
1,915
0
4,271
1,638
22,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,106
Gold Earned
29,212
248
Minions Killed
288
0
Camps Cleared
0
977,849
Distance Traveled
998,085
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,350
486
74
7
0
186,077
0
L
Terra
5,158
469
29
3
0
220,065
3
L
Chiron
5,923
538
68
6
0
185,429
0
W
Nemesis
5,477
498
62
6
0
212,579
0
W
Artemis
5,382
489
63
6
0
174,842
1
W
Ymir
5,086
462
12
1
0
207,875
2
W
Cu Chulainn
5,097
463
49
4
0
204,097
0
L
Xing Tian
5,543
504
39
4
0
199,251
3
W
Chronos
8,170
743
102
9
0
198,692
5
L
Janus
5,132
467
38
3
0
187,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role