Player Matchup

Loki
Loki
 
Loki
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
CisTTo
Poseidon
Level 19
God Stats
5W - 0L
1,821 SR
Queue Stats
28W - 24L
1,464 Elo+
Solo
Heimdallr
Heimdallr
FlavioKiller0
Heimdallr
Level 17
God Stats
5W - 5L
1,443 SR
Queue Stats
26W - 23L
1,415 Elo+
Solo
Hel
Hel
RenatoUtgärd
Hel
Level 29
God Stats
25W - 34L
1,544 SR
Queue Stats
315W - 373L
1,395 Elo+
Solo
Neith
Neith
laizzzz
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 44
1,562 SR
1,455 Elo+

VS

Team Averages
Level 12
1,514 SR
1,423 Elo+
Tsukuyomi
Tsukuyomi
Accme
Tsukuyomi
Level 24
God Stats
1W - 1L
1,572 SR
Queue Stats
23W - 23L
1,410 Elo+
Party 2
Medusa
Medusa
HendrickDemon
Medusa
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 45L
1,436 Elo+
Solo
Merlin
Merlin
Magneel22
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,563 Elo+
Solo
Thor
Thor
SlytherinEmma
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,206 Elo+
Party 2
Neith
Neith
henrique007111
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
20 / 2 / 8
16,503
1,179
27,636
12,895
5,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
CisTTo
Poseidon
20
13 / 2 / 14
16,821
1,202
33,675
15,411
7,449
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
FlavioKiller0
Heimdallr
20
3 / 6 / 21
14,284
1,020
16,186
22,832
15,930
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
0 / 0 / 14
13,865
990
1,061
4,402
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
laizzzz
Neith
18
1 / 8 / 7
11,768
841
4,568
15,736
5,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Accme
Tsukuyomi
19
5 / 10 / 8
13,364
955
20,355
23,212
9,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 6 / 8
13,391
957
12,056
19,235
7,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Magneel22
Merlin
20
4 / 3 / 5
13,912
994
19,214
9,368
3,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 10 / 6
12,784
913
10,060
20,013
8,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 8 / 6
11,775
841
6,814
15,741
5,754
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
51
37
Kills
18
18
Deaths
37
64
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
20
2
8
12
L
Tsukuyomi
Accme
Tsukuyomi
5
10
8
0.9
W
Poseidon
CisTTo
Poseidon
13
2
14
10
W
Heimdallr
FlavioKiller0
Heimdallr
3
6
21
2.25
L
5
6
8
1.5
L
Merlin
Magneel22
Merlin
4
3
5
2.17
W
0
0
14
7
L
4
10
6
0.7
L
0
8
6
0.38
W
Neith
laizzzz
Neith
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,126
Damage
68,499
71,276
Taken
87,569
37,022
Mitigated
35,036
14,258
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
27,636
6,491
0
0
12,895
5,070
0
2,329
10,566
0
47,516
L
Tsukuyomi
Accme
Tsukuyomi
20,355
5,431
0
2,357
23,212
9,901
0
7,447
15,765
0
38,762
W
Poseidon
CisTTo
Poseidon
33,675
3,409
0
4,745
15,411
7,449
0
3,979
11,432
83,193
0
W
Heimdallr
FlavioKiller0
Heimdallr
16,186
9,680
0
0
22,832
15,930
0
6,643
16,189
0
41,955
L
12,056
7,913
0
2,104
19,235
7,423
0
6,042
13,193
0
28,576
L
Merlin
Magneel22
Merlin
19,214
1,055
0
307
9,368
3,459
0
2,977
6,391
78,054
0
W
1,061
374
6,266
2,656
4,402
2,973
0
2,316
2,086
15,375
0
L
10,060
2,052
0
0
20,013
8,499
0
10,727
9,286
0
16,694
L
6,814
2,274
0
1,397
15,741
5,754
0
7,543
8,198
0
34,748
W
Neith
laizzzz
Neith
4,568
2,472
0
591
15,736
5,600
0
3,947
11,789
0
7,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,241
Gold Earned
65,226
278
Minions Killed
287
5
Camps Cleared
6
1,200,860
Distance Traveled
1,303,793
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,503
1,179
57
4
0
300,280
0
L
Tsukuyomi
13,364
955
43
3
2
311,690
1
W
Poseidon
16,821
1,202
134
10
3
291,009
0
W
Heimdallr
14,284
1,020
50
4
2
190,826
0
L
Medusa
13,391
957
35
3
2
213,248
0
L
Merlin
13,912
994
143
10
1
270,942
5
W
Hel
13,865
990
32
2
0
236,851
0
L
Thor
12,784
913
10
1
1
297,463
1
L
Neith
11,775
841
56
4
0
210,450
3
W
Neith
11,768
841
5
0
0
181,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role