Player Matchup

Jing Wei
Jing Wei
Blue_hawk_08
Jing Wei
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,313 Elo+
Solo
Zeus
Zeus
Dom1188tsh
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,126 Elo+
Solo
Anubis
Anubis
Memedemon666156
Anubis
Level 11
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 3L
1,041 Elo+
Party 1
Thanatos
Thanatos
x5DegreeSleep-_-
Thanatos
Level 5
God Stats
1W - 5L
1,173 SR
Queue Stats
8W - 12L
1,442 Elo+
Solo
Kali
Kali
xXM0nZTerX
Kali
Level 17
God Stats
7W - 4L
1,628 SR
Queue Stats
10W - 17L
1,324 Elo+
Party 1
Team Averages
Level 9
1,413 SR
1,249 Elo+

VS

Team Averages
Level 16
1,322 SR
1,332 Elo+
Yemoja
Yemoja
Cidne_Gavin
Yemoja
Level 27
God Stats
8W - 10L
1,136 SR
Queue Stats
99W - 114L
1,307 Elo+
Solo
Ares
Ares
Corpsman_Spotch
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
Omnom_Senotic
Merlin
Level 16
God Stats
3W - 2L
1,222 SR
Queue Stats
4W - 5L
1,485 Elo+
Party 2
King Arthur
King Arthur
fungusCorgi
King Arthur
Level 23
God Stats
3W - 4L
1,563 SR
Queue Stats
14W - 15L
1,307 Elo+
Party 2
Arachne
Arachne
razorwolf
Arachne
Level 12
God Stats
5W - 19L
1,190 SR
Queue Stats
6W - 26L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blue_hawk_08
Jing Wei
18
4 / 11 / 5
12,338
1,028
10,978
26,691
10,737
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 1 / 0
9,256
771
137
671
168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
2 / 7 / 5
11,137
928
7,296
12,459
5,771
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 15 / 4
12,867
1,072
26,619
27,373
12,149
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 2 / 2
11,925
994
5,575
10,846
4,036
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
1 / 3 / 21
12,159
1,013
4,674
8,360
7,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 4 / 21
12,899
1,075
10,186
16,891
13,592
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
12 / 1 / 10
14,262
1,189
23,133
5,603
2,146
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
fungusCorgi
King Arthur
20
12 / 5 / 15
14,302
1,192
25,558
17,051
19,766
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
razorwolf
Arachne
18
6 / 4 / 13
12,304
1,025
5,885
10,179
3,311

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
115
17
Kills
35
36
Deaths
17
16
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Blue_hawk_08
Jing Wei
4
11
5
0.59
W
Yemoja
1
3
21
3.83
W
4
4
21
3.63
L
0
1
0
0
L
2
7
5
0.64
W
12
1
10
17
W
King Arthur
fungusCorgi
King Arthur
12
5
15
3.9
W
Arachne
razorwolf
Arachne
6
4
13
3.13
L
6
15
4
0.53
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,605
Damage
69,436
78,040
Taken
58,084
32,861
Mitigated
46,000
10,885
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Blue_hawk_08
Jing Wei
10,978
7,541
0
2,446
26,691
10,737
0
13,574
13,117
0
35,525
W
Yemoja
4,674
1,068
5,868
1,059
8,360
7,185
0
533
7,827
15,813
0
W
10,186
3,180
0
0
16,891
13,592
0
1,630
15,261
25,582
0
L
137
79
0
0
671
168
0
294
377
747
0
L
7,296
1,344
0
190
12,459
5,771
0
5,091
7,368
21,384
0
W
23,133
5,995
0
1,204
5,603
2,146
0
741
4,862
49,438
0
W
King Arthur
fungusCorgi
King Arthur
25,558
6,426
1,357
857
17,051
19,766
0
3,834
12,126
0
49,118
W
Arachne
razorwolf
Arachne
5,885
5,186
0
261
10,179
3,311
0
695
9,484
0
7,065
L
26,619
16,800
0
6,085
27,373
12,149
0
13,683
13,690
0
37,948
L
5,575
2,278
0
2,164
10,846
4,036
0
5,351
5,495
0
16,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,523
Gold Earned
65,926
116
Minions Killed
198
5
Camps Cleared
5
675,246
Distance Traveled
1,025,191
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,338
1,028
42
4
2
230,332
1
W
Yemoja
12,159
1,013
29
2
0
180,120
0
W
Ares
12,899
1,075
22
2
3
226,403
3
L
Zeus
9,256
771
1
0
0
9,837
0
L
Anubis
11,137
928
29
2
0
104,430
1
W
Merlin
14,262
1,189
73
6
1
199,550
0
W
King Arthur
14,302
1,192
68
6
1
213,496
1
W
Arachne
12,304
1,025
6
1
0
205,622
0
L
Thanatos
12,867
1,072
26
2
2
183,646
1
L
Kali
11,925
994
18
2
1
147,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role