Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
GuNdErWxn
Thoth
Level 42
God Stats
10W - 8L
1,621 SR
Queue Stats
31W - 33L
1,448 Elo+
Party 2
Ne Zha
Ne Zha
TezZ RewinDz
Ne Zha
Level 90
God Stats
1W - 3L
1,336 SR
Queue Stats
39W - 43L
1,482 Elo+
Party 2
Team Averages
Level 66
1,486 SR
1,477 Elo+

VS

Team Averages
Level 115
1,428 SR
1,515 Elo+
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
OnE-HiT-K1LL
Hercules
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
49W - 39L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
4 / 1 / 5
8,624
784
8,045
7,577
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
GuNdErWxn
Thoth
11
5 / 3 / 3
8,111
737
5,576
6,457
2,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
9
0 / 5 / 7
6,837
622
4,158
8,247
2,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 3 / 4
8,624
784
5,615
6,105
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
 
Chaac
12
5 / 2 / 4
8,406
764
10,506
9,275
6,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
OnE-HiT-K1LL
Hercules
11
1 / 4 / 8
7,512
683
3,034
8,732
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
9
Kills
9
9
Deaths
9
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
1
5
6.5
W
Janus
 
Janus
3
3
4
1.67
W
Chaac
 
Chaac
5
2
4
3.5
L
Thoth
GuNdErWxn
Thoth
5
3
3
2.17
W
Hercules
OnE-HiT-K1LL
Hercules
1
4
8
1.25
L
Ne Zha
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,779
Damage
19,155
22,281
Taken
24,112
10,405
Mitigated
13,320
4,777
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,045
1,428
958
1,932
7,577
5,309
0
1,570
6,007
19,486
0
W
Janus
 
Janus
5,615
269
0
1,279
6,105
1,944
189
3,362
2,743
37,162
0
W
Chaac
 
Chaac
10,506
808
0
5,143
9,275
6,653
164
4,749
4,526
0
32,931
L
Thoth
GuNdErWxn
Thoth
5,576
456
0
1,635
6,457
2,332
0
1,145
5,312
27,230
0
W
Hercules
OnE-HiT-K1LL
Hercules
3,034
733
0
2,823
8,732
4,723
86
5,510
3,222
0
13,048
L
Ne Zha
4,158
1,121
0
252
8,247
2,764
27
2,900
5,347
0
10,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,572
Gold Earned
24,542
100
Minions Killed
130
0
Camps Cleared
0
609,581
Distance Traveled
631,859
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,624
784
20
2
0
203,469
3
W
Janus
8,624
784
59
5
0
206,325
3
W
Chaac
8,406
764
48
4
0
236,301
5
L
Thoth
8,111
737
64
6
0
203,986
2
W
Hercules
7,512
683
23
2
0
189,233
0
L
Ne Zha
6,837
622
16
1
0
202,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role