Player Matchup

Chaac
Chaac
GrandMasterD
Chaac
Level 29
God Stats
1W - 1L
1,318 SR
Queue Stats
3W - 1L
1,605 Elo+
Party 2
Bacchus
Bacchus
M3RC27
Bacchus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 72L
1,596 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MasterTyrant
Morgan Le Fay
Level 27
God Stats
12W - 8L
1,692 SR
Queue Stats
13W - 8L
1,654 Elo+
Party 2
Mercury
Mercury
RltFalloutplz
Mercury
Level 29
God Stats
10W - 5L
1,642 SR
Queue Stats
15W - 8L
1,678 Elo+
Party 2
Hou Yi
Hou Yi
fi3rzeking
Hou Yi
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 124L
1,678 Elo+
Party 1
Team Averages
Level 23
1,530 SR
1,642 Elo+

VS

Team Averages
Level 17
1,500 SR
1,515 Elo+
Khepri
Khepri
 
Khepri
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Almirante08
Nu Wa
Level 22
God Stats
7W - 7L
1,520 SR
Queue Stats
198W - 205L
1,492 Elo+
Solo
Heimdallr
Heimdallr
DeusEGuerra
Heimdallr
Level 7
God Stats
1W - 1L
1,334 SR
Queue Stats
4W - 4L
1,502 Elo+
Solo
Neith
Neith
MileenaX
Neith
Level 8
God Stats
13W - 11L
1,646 SR
Queue Stats
93W - 99L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
TeaBeggar
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,907
591
5,736
5,134
3,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
M3RC27
Bacchus
7
2 / 1 / 1
5,149
515
3,573
5,811
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
MasterTyrant
Morgan Le Fay
11
3 / 0 / 1
6,204
620
4,548
3,597
1,459
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
10
3 / 0 / 1
5,984
598
1,849
5,074
1,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
fi3rzeking
Hou Yi
7
1 / 3 / 2
5,111
511
5,041
6,314
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
2 / 1 / 2
5,196
520
3,129
7,846
4,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,220
522
1,693
4,539
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
DeusEGuerra
Heimdallr
8
1 / 2 / 1
4,719
472
2,290
5,066
1,477
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
MileenaX
Neith
8
1 / 4 / 0
4,951
495
1,492
6,016
1,378
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
TeaBeggar
Ao Kuang
7
1 / 2 / 2
4,611
461
2,701
6,255
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
12
Kills
5
5
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
1
2
3
L
0
3
0
0
L
Heimdallr
DeusEGuerra
Heimdallr
1
2
1
0.75
W
3
1
2
4
W
Bacchus
M3RC27
Bacchus
2
1
1
2.5
W
Morgan Le Fay
MasterTyrant
Morgan Le Fay
3
0
1
3.5
L
Neith
MileenaX
Neith
1
4
0
0.25
W
Mercury
3
0
1
3.5
L
Ao Kuang
TeaBeggar
Ao Kuang
1
2
2
1
W
Hou Yi
fi3rzeking
Hou Yi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,747
Damage
11,305
25,930
Taken
29,722
12,236
Mitigated
10,085
7,589
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,129
1,063
0
2,136
7,846
4,301
0
2,364
5,482
12,302
0
L
1,693
324
0
500
4,539
1,387
0
2,725
1,784
29,580
0
L
Heimdallr
DeusEGuerra
Heimdallr
2,290
1,189
0
1,035
5,066
1,477
0
1,800
3,266
0
15,289
W
5,736
877
0
2,575
5,134
3,158
518
534
4,600
0
25,131
W
Bacchus
M3RC27
Bacchus
3,573
1,001
0
2,328
5,811
4,003
0
2,253
3,558
11,433
0
W
Morgan Le Fay
MasterTyrant
Morgan Le Fay
4,548
559
0
1,180
3,597
1,459
288
1,377
2,220
37,006
0
L
Neith
MileenaX
Neith
1,492
693
0
1,889
6,016
1,378
0
0
5,626
0
17,120
W
Mercury
1,849
641
0
0
5,074
1,782
56
363
4,711
0
35,678
L
Ao Kuang
TeaBeggar
Ao Kuang
2,701
1,252
0
751
6,255
1,542
0
1,232
4,933
17,328
0
W
Hou Yi
fi3rzeking
Hou Yi
5,041
2,613
0
1,506
6,314
1,834
0
2,996
3,318
0
18,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,355
Gold Earned
24,697
259
Minions Killed
197
0
Camps Cleared
0
926,357
Distance Traveled
871,845
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,196
520
12
1
0
186,852
4
L
Nu Wa
5,220
522
70
7
0
182,559
2
L
Heimdallr
4,719
472
35
4
0
184,395
0
W
Chaac
5,907
591
51
5
0
207,796
0
W
Bacchus
5,149
515
18
2
0
188,394
1
W
Morgan Le Fay
6,204
620
80
8
0
168,294
1
L
Neith
4,951
495
39
4
0
146,109
1
W
Mercury
5,984
598
74
7
0
197,568
0
L
Ao Kuang
4,611
461
41
4
0
171,930
1
W
Hou Yi
5,111
511
36
4
0
164,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role