Player Matchup

Jing Wei
Jing Wei
AlminoKiriin
Jing Wei
Level 14
God Stats
1W - 3L
1,367 SR
Queue Stats
83W - 81L
1,294 Elo+
Party 1
Medusa
Medusa
CharlyR666
Medusa
Level 5
God Stats
1W - 4L
1,310 SR
Queue Stats
3W - 5L
1,710 Elo+
Solo
Neith
Neith
InekeKiriin
Neith
Level 14
God Stats
0W - 1L
1,296 SR
Queue Stats
82W - 82L
1,283 Elo+
Party 1
Ra
Ra
Krain00
Ra
Level 18
God Stats
15W - 7L
1,949 SR
Queue Stats
49W - 42L
1,470 Elo+
Solo
Horus
Horus
WittheWolff
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,101 Elo+
Solo
Team Averages
Level 12
1,484 SR
1,372 Elo+

VS

Team Averages
Level 22
1,427 SR
1,424 Elo+
Medusa
Medusa
DGhoulA
Medusa
Level 28
God Stats
49W - 34L
1,594 SR
Queue Stats
115W - 111L
1,441 Elo+
Party 2
Olorun
Olorun
HenInDupa
Olorun
Level 8
God Stats
13W - 12L
1,397 SR
Queue Stats
23W - 31L
1,364 Elo+
Solo
Hera
Hera
Imonos
Hera
Level 26
God Stats
9W - 6L
1,586 SR
Queue Stats
94W - 88L
1,426 Elo+
Party 2
Da Ji
Da Ji
devilrosered
Da Ji
Level 19
God Stats
2W - 6L
1,268 SR
Queue Stats
13W - 14L
1,381 Elo+
Solo
Jormungandr
Jormungandr
stachi01
Jormungandr
Level 29
God Stats
1W - 1L
1,291 SR
Queue Stats
90W - 83L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlminoKiriin
Jing Wei
19
8 / 9 / 6
14,199
1,092
23,793
24,734
10,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
CharlyR666
Medusa
18
0 / 14 / 10
11,625
894
13,450
26,482
12,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 4 / 8
11,791
907
7,792
14,105
6,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 9 / 7
13,962
1,074
23,248
21,610
9,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 5 / 9
11,556
889
4,005
22,893
24,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DGhoulA
Medusa
20
18 / 2 / 18
15,720
1,209
32,650
15,026
7,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
HenInDupa
Olorun
19
4 / 6 / 20
12,465
959
14,414
17,125
17,321
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hera
Imonos
Hera
20
7 / 2 / 22
13,894
1,069
19,757
11,404
5,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 5 / 23
13,748
1,058
14,887
15,814
8,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
stachi01
Jormungandr
20
6 / 0 / 27
14,442
1,111
19,807
20,658
36,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
151
15
Kills
41
41
Deaths
15
40
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AlminoKiriin
Jing Wei
8
9
6
1.22
L
Medusa
CharlyR666
Medusa
0
14
10
0.36
W
Medusa
DGhoulA
Medusa
18
2
18
13.5
W
Olorun
HenInDupa
Olorun
4
6
20
2.33
W
Hera
Imonos
Hera
7
2
22
9
L
1
4
8
1.25
L
6
9
7
1.06
L
0
5
9
0.9
W
6
5
23
3.5
W
Jormungandr
stachi01
Jormungandr
6
0
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,288
Damage
101,515
109,824
Taken
80,027
63,381
Mitigated
75,412
12,610
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AlminoKiriin
Jing Wei
23,793
15,204
0
610
24,734
10,405
0
12,253
12,091
0
41,499
L
Medusa
CharlyR666
Medusa
13,450
6,688
271
268
26,482
12,438
0
9,482
16,880
0
28,669
W
Medusa
DGhoulA
Medusa
32,650
15,349
0
4,982
15,026
7,762
0
5,370
9,596
0
73,968
W
Olorun
HenInDupa
Olorun
14,414
9,003
555
3,251
17,125
17,321
0
4,215
12,850
21,020
0
W
Hera
Imonos
Hera
19,757
3,628
372
1,407
11,404
5,385
0
1,823
9,551
42,739
0
L
7,792
995
0
1,354
14,105
6,438
0
7,190
6,675
0
23,808
L
23,248
2,231
1,505
1,134
21,610
9,503
0
12,446
8,924
83,539
0
L
4,005
2,319
2,847
4,621
22,893
24,597
0
11,695
10,958
0
8,746
W
14,887
2,179
717
1,251
15,814
8,453
0
3,531
12,223
318
25,577
W
Jormungandr
stachi01
Jormungandr
19,807
4,316
0
1,086
20,658
36,491
0
8,309
12,319
50,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,133
Gold Earned
70,269
227
Minions Killed
253
3
Camps Cleared
6
1,221,003
Distance Traveled
1,177,530
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,199
1,092
24
2
0
266,340
0
L
Medusa
11,625
894
30
2
0
182,120
3
W
Medusa
15,720
1,209
110
8
2
269,097
0
W
Olorun
12,465
959
8
1
0
184,947
0
W
Hera
13,894
1,069
69
5
0
260,784
0
L
Neith
11,791
907
19
1
0
259,922
0
L
Ra
13,962
1,074
149
11
2
241,740
0
L
Horus
11,556
889
5
0
1
270,881
2
W
Da Ji
13,748
1,058
20
2
3
208,638
3
W
Jormungandr
14,442
1,111
46
4
1
254,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role