Player Matchup

Baron Samedi
Baron Samedi
Babishqua
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ra
Ra
Legion_795
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,338 Elo+
Party 1
Khepri
Khepri
MonkyBugPDX
Khepri
Level 15
God Stats
2W - 1L
1,477 SR
Queue Stats
28W - 20L
1,366 Elo+
Solo
Thor
Thor
TheRealUndeadBan
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
dereckg007
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,320 Elo+
Party 1
Team Averages
Level 10
1,495 SR
1,405 Elo+

VS

Team Averages
Level 20
1,536 SR
1,333 Elo+
Ullr
Ullr
Chucrute_Pr
Ullr
Level 27
God Stats
6W - 4L
1,608 SR
Queue Stats
122W - 140L
1,423 Elo+
Party 2
King Arthur
King Arthur
Co4T3D_GG
King Arthur
Level 8
God Stats
4W - 4L
1,229 SR
Queue Stats
17W - 26L
1,256 Elo+
Party 2
Cthulhu
Cthulhu
Lanthis
Cthulhu
Level 30
God Stats
4W - 1L
1,844 SR
Queue Stats
180W - 171L
1,446 Elo+
Party 2
Bellona
Bellona
Solidbiel
Bellona
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 21L
1,210 Elo+
Solo
Nox
Nox
X4mpola
Nox
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Babishqua
Baron Samedi
16
2 / 3 / 2
10,867
836
4,071
4,689
2,260
Shoes

Shoes

+6%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 7 / 5
11,508
885
14,216
21,720
15,427
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
18
1 / 1 / 6
12,440
957
12,386
15,024
18,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 9 / 4
12,474
960
12,966
16,726
7,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
dereckg007
Nemesis
17
3 / 4 / 4
11,884
914
18,049
18,789
14,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

88

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 10
13,205
1,016
15,706
11,070
4,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Co4T3D_GG
King Arthur
18
1 / 2 / 11
11,722
902
8,312
17,165
14,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Lanthis
Cthulhu
20
6 / 0 / 14
13,562
1,043
24,379
17,639
15,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Solidbiel
Bellona
19
8 / 2 / 3
13,469
1,036
13,623
15,292
12,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
18
3 / 4 / 9
12,047
927
9,790
11,369
4,568
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
10
Kills
24
24
Deaths
10
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Babishqua
Baron Samedi
2
3
2
1
W
6
2
10
5.5
W
King Arthur
Co4T3D_GG
King Arthur
1
2
11
3.25
W
Cthulhu
Lanthis
Cthulhu
6
0
14
13
L
1
7
5
0.5
L
Khepri
1
1
6
4
W
Bellona
Solidbiel
Bellona
8
2
3
4.75
L
3
9
4
0.56
W
Nox
3
4
9
1.88
L
Nemesis
dereckg007
Nemesis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,688
Damage
71,810
76,948
Taken
72,535
58,452
Mitigated
50,923
9,215
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Babishqua
Baron Samedi
4,071
1,206
693
655
4,689
2,260
0
2,908
1,781
10,816
0
W
15,706
10,419
0
1,576
11,070
4,190
0
4,011
7,059
0
31,497
W
King Arthur
Co4T3D_GG
King Arthur
8,312
1,352
0
5,020
17,165
14,555
0
7,257
9,908
0
17,962
W
Cthulhu
Lanthis
Cthulhu
24,379
3,007
1,562
5,079
17,639
15,163
0
9,605
8,034
53,225
0
L
14,216
2,815
2,503
2,525
21,720
15,427
0
11,974
9,746
38,871
0
L
Khepri
12,386
1,948
0
735
15,024
18,966
0
5,144
9,880
24,323
0
W
Bellona
Solidbiel
Bellona
13,623
4,286
0
2,356
15,292
12,447
0
5,902
9,390
0
42,198
L
12,966
3,237
0
0
16,726
7,683
0
7,505
9,221
0
35,488
W
Nox
9,790
2,476
0
267
11,369
4,568
0
3,898
7,241
21,918
0
L
Nemesis
dereckg007
Nemesis
18,049
6,308
0
2,104
18,789
14,116
0
6,638
12,151
0
31,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,173
Gold Earned
64,005
184
Minions Killed
208
7
Camps Cleared
10
1,001,293
Distance Traveled
1,256,113
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,867
836
15
1
0
137,972
1
W
Ullr
13,205
1,016
36
3
3
276,847
0
W
King Arthur
11,722
902
21
2
2
281,639
1
W
Cthulhu
13,562
1,043
68
5
1
257,657
0
L
Ra
11,508
885
58
4
0
207,136
0
L
Khepri
12,440
957
22
2
0
229,646
1
W
Bellona
13,469
1,036
46
4
3
241,027
1
L
Thor
12,474
960
53
4
5
202,585
1
W
Nox
12,047
927
37
3
1
198,943
1
L
Nemesis
11,884
914
36
3
2
223,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role