Player Matchup

Mercury
Mercury
MaloMyotismon01
Mercury
Level 14
God Stats
8W - 18L
1,290 SR
Queue Stats
28W - 48L
1,250 Elo+
Solo
Yemoja
Yemoja
Radurulfo
Yemoja
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,270 Elo+
Party 1
Arachne
Arachne
ghvstly
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,145 Elo+
Party 1
Ah Puch
Ah Puch
lN3GR0
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Thor
Thor
tuproblematikbb
Thor
Level 4
God Stats
3W - 10L
1,497 SR
Queue Stats
3W - 13L
1,241 Elo+
Party 1
Team Averages
Level 17
1,457 SR
1,281 Elo+

VS

Team Averages
Level 27
1,499 SR
1,575 Elo+
Guan Yu
Guan Yu
Bowins
Guan Yu
Level 44
God Stats
13W - 10L
1,500 SR
Queue Stats
235W - 230L
1,413 Elo+
Party 2
Chang'e
Chang'e
HalD63
Chang'e
Level 30
God Stats
3W - 4L
1,500 SR
Queue Stats
54W - 46L
1,542 Elo+
Party 2
Yemoja
Yemoja
MightyBilly
Yemoja
Level 28
God Stats
7W - 9L
1,142 SR
Queue Stats
238W - 246L
1,383 Elo+
Party 2
Thoth
Thoth
SirKiki8
Thoth
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 111L
1,709 Elo+
Party 2
Neith
Neith
Valont2234
Neith
Level 17
God Stats
6W - 2L
1,856 SR
Queue Stats
7W - 5L
1,831 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 1
10,965
843
5,239
25,854
18,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Radurulfo
Yemoja
18
0 / 2 / 2
12,277
944
9,118
19,294
20,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
ghvstly
Arachne
18
2 / 9 / 2
11,965
920
9,175
22,779
9,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
lN3GR0
Ah Puch
17
1 / 7 / 1
11,470
882
21,591
21,450
8,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 11 / 1
10,807
831
7,658
27,326
11,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bowins
Guan Yu
20
12 / 0 / 25
13,883
1,068
22,377
18,027
24,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
HalD63
Chang'e
20
12 / 0 / 20
13,987
1,076
35,696
12,050
5,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
20
3 / 0 / 32
14,000
1,077
11,859
11,261
11,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
SirKiki8
Thoth
20
4 / 1 / 23
12,919
994
14,847
8,696
3,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
8 / 3 / 20
13,479
1,037
23,788
9,734
4,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
159
4
Kills
39
39
Deaths
4
7
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bowins
Guan Yu
12
0
25
24.5
W
Chang'e
HalD63
Chang'e
12
0
20
22
L
1
10
1
0.15
W
Yemoja
3
0
32
19
L
Yemoja
Radurulfo
Yemoja
0
2
2
0.5
W
Thoth
SirKiki8
Thoth
4
1
23
15.5
W
Neith
8
3
20
6
L
Arachne
ghvstly
Arachne
2
9
2
0.33
L
Ah Puch
lN3GR0
Ah Puch
1
7
1
0.21
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,781
Damage
108,567
116,703
Taken
59,768
68,486
Mitigated
49,676
7,524
Healing
34,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bowins
Guan Yu
22,377
3,569
5,829
5,226
18,027
24,213
0
7,837
10,190
0
34,154
W
Chang'e
HalD63
Chang'e
35,696
2,967
5,447
6,247
12,050
5,431
0
5,159
6,891
69,139
0
L
5,239
2,048
0
0
25,854
18,633
0
11,453
13,566
0
11,261
W
Yemoja
11,859
2,184
7,302
2,905
11,261
11,616
0
7,201
4,060
24,343
0
L
Yemoja
Radurulfo
Yemoja
9,118
1,192
3,204
1,718
19,294
20,501
0
10,407
8,887
35,285
0
W
Thoth
SirKiki8
Thoth
14,847
545
0
242
8,696
3,635
0
6,414
2,282
45,079
0
W
Neith
23,788
12,124
0
1,199
9,734
4,781
0
4,098
5,636
0
47,891
L
Arachne
ghvstly
Arachne
9,175
7,089
0
820
22,779
9,631
0
13,984
8,795
0
20,874
L
Ah Puch
lN3GR0
Ah Puch
21,591
1,848
0
1,782
21,450
8,333
0
10,314
11,136
49,605
0
L
7,658
1,573
0
0
27,326
11,388
0
16,244
11,082
0
28,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,484
Gold Earned
68,268
188
Minions Killed
305
4
Camps Cleared
13
1,184,894
Distance Traveled
1,305,576
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,883
1,068
20
2
1
323,329
0
W
Chang'e
13,987
1,076
77
6
4
266,371
0
L
Mercury
10,965
843
9
1
0
237,620
0
W
Yemoja
14,000
1,077
50
4
1
244,856
0
L
Yemoja
12,277
944
56
4
1
255,966
1
W
Thoth
12,919
994
83
6
2
248,864
0
W
Neith
13,479
1,037
75
6
5
222,156
0
L
Arachne
11,965
920
26
2
0
257,989
0
L
Ah Puch
11,470
882
55
4
1
212,074
3
L
Thor
10,807
831
42
3
2
221,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role