Player Matchup

Achilles
Achilles
Chief007117
Achilles
Level 89
God Stats
17W - 11L
1,430 SR
Queue Stats
222W - 224L
1,503 Elo+
Party 2
Medusa
Medusa
DerTodesKing
Medusa
Level 87
God Stats
1W - 5L
1,460 SR
Queue Stats
196W - 238L
1,394 Elo+
Party 2
Hades
Hades
M6JamesBond007
Hades
Level 65
God Stats
10W - 9L
1,614 SR
Queue Stats
90W - 93L
1,488 Elo+
Party 2
Team Averages
Level 80
1,501 SR
1,462 Elo+

VS

Team Averages
Level 29
1,706 SR
1,644 Elo+
Jing Wei
Jing Wei
AmAnAcker
Jing Wei
Level 12
God Stats
1W - 0L
1,773 SR
Queue Stats
8W - 6L
1,537 Elo+
Party 1
Chang'e
Chang'e
SecondEdit
Chang'e
Level 29
God Stats
4W - 1L
1,845 SR
Queue Stats
4W - 1L
1,672 Elo+
Party 1
Cthulhu
Cthulhu
sovietT90
Cthulhu
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 25L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chief007117
Achilles
14
1 / 4 / 3
11,023
551
10,377
19,983
26,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
16
2 / 3 / 3
11,626
581
12,496
19,033
9,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 3
11,899
595
18,080
24,185
13,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AmAnAcker
Jing Wei
19
8 / 2 / 5
13,878
694
22,686
16,768
6,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
SecondEdit
Chang'e
17
3 / 1 / 9
12,146
607
12,656
15,772
9,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
sovietT90
Cthulhu
17
2 / 2 / 11
12,307
615
17,646
19,850
18,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
13
13
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AmAnAcker
Jing Wei
8
2
5
5.25
L
Achilles
Chief007117
Achilles
1
4
3
0.63
L
Medusa
2
3
3
1.17
L
2
6
3
0.58
W
Chang'e
SecondEdit
Chang'e
3
1
9
7.5
W
Cthulhu
sovietT90
Cthulhu
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,953
Damage
52,988
63,201
Taken
52,390
48,671
Mitigated
33,979
21,608
Healing
28,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AmAnAcker
Jing Wei
22,686
16,236
0
4,983
16,768
6,689
2,743
6,472
10,296
0
87,678
L
Achilles
Chief007117
Achilles
10,377
635
1,985
4,125
19,983
26,173
299
8,748
10,605
0
28,949
L
Medusa
12,496
6,128
0
4,567
19,033
9,381
1,385
9,840
8,683
0
59,230
L
18,080
1,420
306
10,625
24,185
13,117
423
10,067
13,611
65,254
0
W
Chang'e
SecondEdit
Chang'e
12,656
721
10,920
9,988
15,772
9,162
108
5,090
10,682
39,228
0
W
Cthulhu
sovietT90
Cthulhu
17,646
319
606
1,990
19,850
18,128
0
6,518
13,332
47,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
38,331
222
Minions Killed
241
0
Camps Cleared
0
1,026,916
Distance Traveled
1,169,454
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,878
694
130
7
0
374,240
1
L
Achilles
11,023
551
26
1
0
360,250
4
L
Medusa
11,626
581
90
5
0
346,390
3
L
Hades
11,899
595
106
5
0
320,276
7
W
Chang'e
12,146
607
44
2
0
413,969
9
W
Cthulhu
12,307
615
67
3
0
381,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role