Player Matchup

Serqet
Serqet
AFTAO
Serqet
Level 5
God Stats
1W - 1L
1,261 SR
Queue Stats
4W - 6L
1,346 Elo+
Solo
Izanami
Izanami
IamUrGakusei
Izanami
Level 23
God Stats
6W - 9L
1,758 SR
Queue Stats
44W - 57L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Luka5Luka
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,231 SR
Queue Stats
17W - 20L
1,341 Elo+
Solo
Yemoja
Yemoja
RayGawaY
Yemoja
Level 18
God Stats
11W - 16L
1,466 SR
Queue Stats
379W - 384L
1,418 Elo+
Solo
Medusa
Medusa
ellest
Medusa
Level 25
God Stats
3W - 0L
1,693 SR
Queue Stats
7W - 5L
1,568 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,444 Elo+

VS

Team Averages
Level 20
1,430 SR
1,301 Elo+
Arachne
Arachne
 
Arachne
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Popofador
Ares
Level 21
God Stats
1W - 2L
1,261 SR
Queue Stats
11W - 20L
1,111 Elo+
Party 1
Neith
Neith
Zebba02
Neith
Level 4
God Stats
8W - 6L
1,390 SR
Queue Stats
29W - 40L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
eleoxromatisths
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,469 Elo+
Solo
Anhur
Anhur
pastorson
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AFTAO
Serqet
18
1 / 6 / 4
11,339
472
3,314
19,410
9,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
IamUrGakusei
Izanami
20
15 / 1 / 4
15,949
665
27,751
23,473
11,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Luka5Luka
Morgan Le Fay
18
2 / 7 / 5
13,204
550
15,794
21,870
11,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
RayGawaY
Yemoja
18
5 / 0 / 9
12,485
520
11,059
13,507
11,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ellest
Medusa
19
9 / 4 / 4
12,472
520
15,716
15,380
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 2 / 1
13,129
547
15,358
21,040
9,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
15
1 / 6 / 3
10,284
429
5,694
19,721
17,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Zebba02
Neith
18
0 / 6 / 5
11,309
471
11,180
17,100
6,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
19
7 / 4 / 3
12,724
530
22,054
18,747
8,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
pastorson
Anhur
14
1 / 15 / 2
9,208
384
5,817
20,763
6,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
32
Kills
18
18
Deaths
33
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
9
2
1
4.75
W
Serqet
AFTAO
Serqet
1
6
4
0.5
W
Izanami
IamUrGakusei
Izanami
15
1
4
17
W
Morgan Le Fay
Luka5Luka
Morgan Le Fay
2
7
5
0.64
L
Ares
1
6
3
0.42
W
Yemoja
RayGawaY
Yemoja
5
0
9
9.5
L
Neith
Zebba02
Neith
0
6
5
0.42
L
Kukulkan
7
4
3
2.13
W
Medusa
ellest
Medusa
9
4
4
2.75
L
Anhur
pastorson
Anhur
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,634
Damage
60,103
93,640
Taken
97,371
49,195
Mitigated
48,910
29,286
Healing
24,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
15,358
12,498
0
9,179
21,040
9,539
255
6,029
15,011
0
91,590
W
Serqet
AFTAO
Serqet
3,314
772
0
1,993
19,410
9,023
158
2,774
16,636
0
80,078
W
Izanami
IamUrGakusei
Izanami
27,751
18,951
0
9,366
23,473
11,068
4,416
6,492
16,981
0
160,512
W
Morgan Le Fay
Luka5Luka
Morgan Le Fay
15,794
866
0
3,628
21,870
11,221
1,188
8,898
12,972
61,694
0
L
Ares
5,694
53
0
3,240
19,721
17,889
0
3,672
16,049
33,734
0
W
Yemoja
RayGawaY
Yemoja
11,059
2,867
6,291
4,539
13,507
11,200
907
6,597
6,910
53,247
0
L
Neith
Zebba02
Neith
11,180
6,914
249
5,749
17,100
6,744
5,355
4,798
12,140
0
73,055
L
Kukulkan
22,054
1,157
211
4,185
18,747
8,443
0
7,529
11,016
101,033
0
W
Medusa
ellest
Medusa
15,716
7,772
0
3,469
15,380
6,683
2,683
2,987
12,393
0
59,857
L
Anhur
pastorson
Anhur
5,817
1,857
0
1,240
20,763
6,295
0
4,825
15,938
0
43,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,449
Gold Earned
56,654
661
Minions Killed
554
0
Camps Cleared
0
2,076,005
Distance Traveled
2,132,210
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,129
547
159
7
0
473,328
2
W
Serqet
11,339
472
123
5
0
422,559
3
W
Izanami
15,949
665
225
9
0
413,378
4
W
Morgan Le Fay
13,204
550
99
4
0
390,867
0
L
Ares
10,284
429
48
2
0
450,375
1
W
Yemoja
12,485
520
98
4
0
452,130
4
L
Neith
11,309
471
118
5
0
402,333
1
L
Kukulkan
12,724
530
174
7
0
453,255
1
W
Medusa
12,472
520
116
5
0
397,071
1
L
Anhur
9,208
384
55
2
0
352,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role