Player Matchup

Loki
Loki
AABATTERIES5790
Loki
Level 7
God Stats
16W - 7L
1,544 SR
Queue Stats
18W - 12L
1,418 Elo+
Party 1
Zeus
Zeus
ChuckLee1108
Zeus
Level 23
God Stats
73W - 60L
1,551 SR
Queue Stats
154W - 166L
1,432 Elo+
Solo
Artemis
Artemis
PepperinaDoll
Artemis
Level 28
God Stats
2W - 1L
1,567 SR
Queue Stats
6W - 7L
1,277 Elo+
Solo
Ares
Ares
SemiproRio7
Ares
Level 25
God Stats
4W - 5L
1,439 SR
Queue Stats
150W - 137L
1,464 Elo+
Party 1
Chaac
Chaac
ThexGinjaNinja
Chaac
Level 125
God Stats
1W - 0L
1,300 SR
Queue Stats
262W - 237L
1,482 Elo+
Party 1
Team Averages
Level 42
1,480 SR
1,415 Elo+

VS

Team Averages
Level 20
1,513 SR
1,339 Elo+
Cerberus
Cerberus
I King Wax I
Cerberus
Level 62
God Stats
78W - 70L
1,530 SR
Queue Stats
133W - 120L
1,468 Elo+
Party 2
Izanami
Izanami
R-e-MM-yY
Izanami
Level 20
God Stats
0W - 1L
1,091 SR
Queue Stats
9W - 25L
1,342 Elo+
Solo
Tiamat
Tiamat
Skwitch
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,356 Elo+
Solo
King Arthur
King Arthur
XZVNT
King Arthur
Level 7
God Stats
4W - 1L
1,945 SR
Queue Stats
6W - 6L
1,505 Elo+
Party 2
Ra
Ra
malave022
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,025 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 22
10,741
976
9,725
7,866
3,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
25 / 2 / 16
14,177
1,289
37,991
14,312
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
18
3 / 1 / 24
10,851
986
9,089
7,265
4,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 0 / 28
11,822
1,075
9,592
13,270
13,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
10 / 0 / 32
13,109
1,192
25,058
14,500
17,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I King Wax I
Cerberus
16
3 / 13 / 2
10,509
955
20,073
34,884
13,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
R-e-MM-yY
Izanami
16
3 / 8 / 2
10,828
984
18,739
13,678
4,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Skwitch
Tiamat
16
1 / 9 / 3
9,806
891
3,479
14,577
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
XZVNT
King Arthur
15
0 / 9 / 3
9,176
834
6,186
25,571
12,991
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 5 / 2
8,864
806
2,920
11,870
7,832
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
19
44
Kills
7
7
Deaths
44
122
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
4
22
3.75
W
25
2
16
16.5
L
Cerberus
I King Wax I
Cerberus
3
13
2
0.31
W
Artemis
3
1
24
15
L
Izanami
R-e-MM-yY
Izanami
3
8
2
0.5
W
2
0
28
16
L
Tiamat
Skwitch
Tiamat
1
9
3
0.28
W
10
0
32
26
L
King Arthur
XZVNT
King Arthur
0
9
3
0.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,455
Damage
51,397
57,213
Taken
100,580
43,740
Mitigated
46,329
15,698
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,725
2,709
0
0
7,866
3,116
0
2,909
4,957
0
14,841
W
37,991
5,908
0
6,153
14,312
5,588
0
9,098
5,005
50,553
0
L
Cerberus
I King Wax I
Cerberus
20,073
496
538
6,011
34,884
13,293
0
19,045
15,839
44,639
0
W
Artemis
9,089
2,680
1,332
900
7,265
4,361
0
4,173
3,092
0
32,316
L
Izanami
R-e-MM-yY
Izanami
18,739
11,486
0
0
13,678
4,915
0
5,552
8,126
0
54,325
W
9,592
247
0
1,277
13,270
13,189
0
5,092
8,178
17,908
0
L
Tiamat
Skwitch
Tiamat
3,479
632
0
1,370
14,577
7,298
0
6,010
8,567
13,487
0
W
25,058
7,818
0
6,036
14,500
17,486
0
4,991
9,509
0
53,347
L
King Arthur
XZVNT
King Arthur
6,186
860
0
2,073
25,571
12,991
0
12,567
13,004
0
14,025
L
2,920
366
329
760
11,870
7,832
0
4,409
7,461
15,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,700
Gold Earned
49,183
189
Minions Killed
202
4
Camps Cleared
7
934,555
Distance Traveled
778,619
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,741
976
15
1
1
174,346
0
W
Zeus
14,177
1,289
28
3
0
169,047
0
L
Cerberus
10,509
955
73
7
0
179,447
0
W
Artemis
10,851
986
49
4
0
150,991
1
L
Izanami
10,828
984
64
6
4
158,053
0
W
Ares
11,822
1,075
23
2
0
216,519
1
L
Tiamat
9,806
891
25
2
0
112,823
0
W
Chaac
13,109
1,192
74
7
3
223,652
0
L
King Arthur
9,176
834
18
2
1
179,160
0
L
Ra
8,864
806
22
2
2
149,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role