Player Matchup

Ullr
Ullr
Baltheczar
Ullr
Level 153
God Stats
28W - 41L
1,467 SR
Queue Stats
95W - 110L
1,433 Elo+
Party 2
Ymir
Ymir
Chef Coffie
Ymir
Level 123
God Stats
1W - 2L
1,520 SR
Queue Stats
52W - 45L
1,616 Elo+
Party 2
Hel
Hel
Simply Charing
Hel
Level 12
God Stats
2W - 4L
1,677 SR
Queue Stats
29W - 45L
1,279 Elo+
Party 2
Team Averages
Level 96
1,555 SR
1,443 Elo+

VS

Team Averages
Level 26
1,550 SR
1,552 Elo+
Zeus
Zeus
Polarbearman24
Zeus
Level 68
God Stats
1W - 0L
1,275 SR
Queue Stats
13W - 10L
1,657 Elo+
Solo
King Arthur
King Arthur
PurpleKalaneet
King Arthur
Level 5
God Stats
1W - 0L
1,702 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
WaviestTilde
Neith
Level 6
God Stats
2W - 0L
1,674 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
6,690
669
2,792
9,632
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 6 / 2
6,336
634
5,754
10,977
5,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 5 / 0
5,656
566
737
6,172
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
7,947
795
8,815
6,127
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
PurpleKalaneet
King Arthur
12
8 / 1 / 6
9,158
916
6,960
8,834
6,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 1 / 10
7,719
772
6,060
4,426
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
14
14
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
0
6
2
0.17
W
3
1
10
8
W
King Arthur
PurpleKalaneet
King Arthur
8
1
6
11
L
0
5
0
0
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,283
Damage
21,835
26,781
Taken
19,387
12,955
Mitigated
10,049
6,078
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,792
1,513
591
1,962
9,632
3,416
636
3,125
6,287
0
18,180
L
5,754
477
0
815
10,977
5,791
64
2,357
8,492
17,450
0
W
8,815
1,682
0
1,858
6,127
2,004
1,083
2,644
3,171
35,298
0
W
King Arthur
PurpleKalaneet
King Arthur
6,960
1,540
0
500
8,834
6,556
63
1,293
7,483
0
22,100
L
737
224
1,460
1,250
6,172
3,748
90
2,778
3,187
5,152
0
W
6,060
3,594
0
484
4,426
1,489
455
2,014
2,242
0
18,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,682
Gold Earned
24,824
64
Minions Killed
115
0
Camps Cleared
0
437,685
Distance Traveled
501,559
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,690
669
23
2
0
158,043
0
L
Ymir
6,336
634
32
3
0
149,672
0
W
Zeus
7,947
795
57
6
0
155,431
3
W
King Arthur
9,158
916
28
3
0
179,241
0
L
Hel
5,656
566
9
1
0
129,970
0
W
Neith
7,719
772
30
3
0
166,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role