Player Matchup

Chaac
Chaac
CoachDerp10
Chaac
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 49L
1,476 Elo+
Solo
Nemesis
Nemesis
G ShoNuff
Nemesis
Level 160
God Stats
93W - 100L
1,451 SR
Queue Stats
280W - 293L
1,388 Elo+
Solo
Izanami
Izanami
GATORSFAN30
Izanami
Level 67
God Stats
3W - 4L
1,815 SR
Queue Stats
27W - 30L
1,385 Elo+
Party 1
Rama
Rama
Thinweasel
Rama
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 170L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
blackrabbit1436
Morgan Le Fay
Level 118
God Stats
3W - 2L
1,778 SR
Queue Stats
31W - 29L
1,461 Elo+
Party 1
Team Averages
Level 120
1,609 SR
1,423 Elo+

VS

Team Averages
Level 73
1,467 SR
1,449 Elo+
Hercules
Hercules
InFxRipper
Hercules
Level 146
God Stats
5W - 14L
1,448 SR
Queue Stats
111W - 132L
1,448 Elo+
Party 3
Zeus
Zeus
J0k3r_ANU
Zeus
Level 105
God Stats
0W - 1L
1,189 SR
Queue Stats
25W - 34L
1,378 Elo+
Party 3
Sobek
Sobek
Kverly
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
Mordavia1982
Chiron
Level 27
God Stats
1W - 1L
1,611 SR
Queue Stats
4W - 7L
1,418 Elo+
Solo
Anubis
Anubis
iApologizeMyBad
Anubis
Level 17
God Stats
0W - 1L
1,590 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
8,242
824
6,351
9,810
9,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
G ShoNuff
Nemesis
15
1 / 2 / 9
8,597
860
5,453
6,637
2,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
GATORSFAN30
Izanami
14
2 / 0 / 9
8,010
801
5,013
7,511
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 1 / 7
9,699
970
9,804
6,406
2,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
blackrabbit1436
Morgan Le Fay
16
12 / 0 / 9
10,759
1,076
19,499
7,477
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
InFxRipper
Hercules
13
3 / 0 / 0
7,382
738
4,763
9,111
7,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
12
0 / 4 / 4
6,724
672
6,171
6,100
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Kverly
Sobek
13
0 / 7 / 3
7,105
711
4,379
18,154
18,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
12
1 / 5 / 1
6,396
640
6,123
8,894
3,070
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 1
6,612
661
5,239
9,607
4,097
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
25
Kills
5
5
Deaths
25
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
Nemesis
G ShoNuff
Nemesis
1
2
9
2.75
W
Izanami
GATORSFAN30
Izanami
2
0
9
6.5
L
Hercules
InFxRipper
Hercules
3
0
0
3
L
Zeus
0
4
4
0.5
L
Sobek
Kverly
Sobek
0
7
3
0.21
L
Chiron
1
5
1
0.3
W
8
1
7
11.5
W
Morgan Le Fay
blackrabbit1436
Morgan Le Fay
12
0
9
16.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,120
Damage
26,675
37,841
Taken
51,866
19,322
Mitigated
35,339
12,012
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,351
288
0
2,213
9,810
9,028
0
3,353
6,229
0
16,301
W
Nemesis
G ShoNuff
Nemesis
5,453
2,380
0
1,099
6,637
2,486
482
2,265
4,246
0
28,607
W
Izanami
GATORSFAN30
Izanami
5,013
3,022
429
1,962
7,511
2,481
1,927
4,169
3,238
0
20,141
L
Hercules
InFxRipper
Hercules
4,763
1,149
0
1,580
9,111
7,936
1
3,768
5,343
0
15,371
L
Zeus
6,171
95
318
855
6,100
1,856
0
1,774
4,326
19,868
0
L
Sobek
Kverly
Sobek
4,379
272
330
2,776
18,154
18,380
0
4,788
13,366
18,873
0
L
Chiron
6,123
1,704
771
1,417
8,894
3,070
0
5,067
3,827
0
16,201
W
9,804
8,386
0
2,727
6,406
2,273
332
3,381
2,929
0
26,985
W
Morgan Le Fay
blackrabbit1436
Morgan Le Fay
19,499
1,653
1,095
2,487
7,477
3,054
602
2,238
5,153
42,599
0
L
5,239
232
0
542
9,607
4,097
0
4,102
5,505
12,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,307
Gold Earned
34,219
235
Minions Killed
159
12
Camps Cleared
1
942,544
Distance Traveled
794,280
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,242
824
31
3
2
188,942
0
W
Nemesis
8,597
860
56
6
5
178,903
3
W
Izanami
8,010
801
40
4
0
186,830
4
L
Hercules
7,382
738
32
3
0
175,444
1
L
Zeus
6,724
672
35
4
1
157,869
0
L
Sobek
7,105
711
33
3
0
166,595
2
L
Chiron
6,396
640
31
3
0
164,534
2
W
Rama
9,699
970
48
5
2
182,358
1
W
Morgan Le Fay
10,759
1,076
60
6
3
205,511
5
L
Anubis
6,612
661
28
3
0
129,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role