Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BouncezNasty
Janus
Level 124
God Stats
6W - 12L
1,584 SR
Queue Stats
23W - 39L
1,517 Elo+
Solo
Cabrakan
Cabrakan
Mercccc
Cabrakan
Level 106
God Stats
4W - 11L
1,459 SR
Queue Stats
188W - 227L
1,656 Elo+
Party 2
Danzaburou
Danzaburou
PSYCK0716
Danzaburou
Level 45
God Stats
1W - 3L
1,429 SR
Queue Stats
10W - 16L
1,384 Elo+
Party 2
Team Averages
Level 101
1,493 SR
1,514 Elo+

VS

Team Averages
Level 107
1,537 SR
1,595 Elo+
Thoth
Thoth
BlondeManatee48
Thoth
Level 109
God Stats
2W - 0L
1,548 SR
Queue Stats
11W - 9L
1,635 Elo+
Party 1
Anhur
Anhur
QT GayMuffin
Anhur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,459 Elo+
Party 1
Geb
Geb
Y0urfw3nd
Geb
Level 106
God Stats
2W - 0L
1,694 SR
Queue Stats
17W - 12L
1,628 Elo+
Party 1
Fenrir
Fenrir
ZBORN16
Fenrir
Level 89
God Stats
1W - 0L
1,404 SR
Queue Stats
15W - 11L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 2 / 1
7,433
743
4,173
7,801
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 2
7,211
721
5,069
6,162
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Mercccc
Cabrakan
12
1 / 4 / 1
7,732
773
4,073
8,707
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
PSYCK0716
Danzaburou
12
0 / 2 / 1
7,126
713
5,524
5,787
1,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,613
861
6,117
4,358
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 4
8,808
881
7,705
6,158
2,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 5
8,625
863
2,817
11,260
8,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ZBORN16
Fenrir
15
5 / 2 / 2
8,936
894
6,566
7,793
4,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
13
13
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
1
0.75
W
3
0
5
5.5
L
1
5
2
0.4
L
Cabrakan
Mercccc
Cabrakan
1
4
1
0.38
L
Danzaburou
PSYCK0716
Danzaburou
0
2
1
0.25
W
4
1
4
6
W
1
0
5
3.5
W
Fenrir
ZBORN16
Fenrir
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,839
Damage
23,205
28,457
Taken
29,569
13,483
Mitigated
16,588
6,031
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,173
2,858
0
3,154
7,801
2,574
285
2,690
4,851
0
15,246
W
6,117
150
0
744
4,358
1,311
466
2,386
1,972
25,047
0
L
5,069
431
0
518
6,162
1,877
216
1,817
4,171
22,471
0
L
Cabrakan
Mercccc
Cabrakan
4,073
535
0
1,055
8,707
7,111
432
2,769
5,900
16,425
0
L
Danzaburou
PSYCK0716
Danzaburou
5,524
1,948
286
1,018
5,787
1,921
33
1,530
4,161
0
21,474
W
7,705
3,293
0
1,113
6,158
2,771
282
1,862
4,296
0
28,491
W
2,817
564
0
0
11,260
8,486
264
4,407
6,853
13,401
0
W
Fenrir
ZBORN16
Fenrir
6,566
1,339
0
2,240
7,793
4,020
590
1,177
6,616
0
22,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,502
Gold Earned
34,982
143
Minions Killed
183
10
Camps Cleared
6
696,194
Distance Traveled
726,176
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,433
743
39
4
1
195,467
0
W
Thoth
8,613
861
64
6
1
196,968
1
L
Janus
7,211
721
38
4
3
161,872
2
L
Cabrakan
7,732
773
24
2
2
168,306
2
L
Danzaburou
7,126
713
42
4
4
170,549
3
W
Anhur
8,808
881
58
6
2
192,957
1
W
Geb
8,625
863
18
2
2
169,522
0
W
Fenrir
8,936
894
43
4
1
166,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role