Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DinoConV
Gilgamesh
Level 155
God Stats
4W - 8L
1,629 SR
Queue Stats
292W - 279L
1,640 Elo+
Party 2
Ymir
Ymir
Sn0odl3
Ymir
Level 141
God Stats
68W - 60L
1,687 SR
Queue Stats
138W - 113L
1,667 Elo+
Solo
Osiris
Osiris
SoroXD
Osiris
Level 85
God Stats
5W - 1L
1,881 SR
Queue Stats
15W - 5L
1,905 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
juggerdonk
Morgan Le Fay
Level 154
God Stats
5W - 3L
1,500 SR
Queue Stats
184W - 169L
1,668 Elo+
Party 2
Team Averages
Level 136
1,639 SR
1,676 Elo+

VS

Team Averages
Level 127
1,652 SR
1,646 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DracoNation
Da Ji
Level 107
God Stats
8W - 6L
1,673 SR
Queue Stats
305W - 296L
1,587 Elo+
Party 1
Anubis
Anubis
DrizztDoUrrden
Anubis
Level 157
God Stats
6W - 2L
1,803 SR
Queue Stats
118W - 91L
1,763 Elo+
Party 1
Athena
Athena
lol12323232
Athena
Level 84
God Stats
3W - 2L
1,702 SR
Queue Stats
18W - 8L
1,715 Elo+
Party 3
Skadi
Skadi
zBoNy
Skadi
Level 128
God Stats
38W - 26L
1,584 SR
Queue Stats
398W - 357L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
2 / 4 / 1
5,389
539
3,459
6,086
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
DinoConV
Gilgamesh
11
5 / 0 / 3
6,292
629
4,692
6,144
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Sn0odl3
Ymir
9
0 / 2 / 5
5,609
561
3,362
6,391
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
SoroXD
Osiris
12
4 / 0 / 3
7,097
710
5,641
8,619
3,892
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
juggerdonk
Morgan Le Fay
11
4 / 1 / 1
6,306
631
3,835
5,013
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 1 / 2
5,387
539
3,400
3,695
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 1
4,777
478
1,219
7,180
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 0
5,067
507
3,922
7,410
2,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
8
3 / 2 / 3
5,685
569
3,333
6,353
2,269
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
zBoNy
Skadi
10
4 / 2 / 2
6,126
613
5,401
5,583
1,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
7
7
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
4
1
0.63
L
Thoth
 
Thoth
0
1
2
1
W
Gilgamesh
DinoConV
Gilgamesh
5
0
3
6.5
L
0
5
1
0.1
L
0
5
0
0
W
Ymir
Sn0odl3
Ymir
0
2
5
1.25
W
Osiris
SoroXD
Osiris
4
0
3
5.5
W
Morgan Le Fay
juggerdonk
Morgan Le Fay
4
1
1
4.5
L
Athena
3
2
3
2.25
L
Skadi
zBoNy
Skadi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,989
Damage
17,275
32,253
Taken
30,221
11,605
Mitigated
10,073
11,180
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,459
1,738
0
1,530
6,086
1,590
0
1,287
4,799
0
24,109
L
Thoth
 
Thoth
3,400
149
0
727
3,695
1,056
0
1,724
1,971
30,362
0
W
Gilgamesh
DinoConV
Gilgamesh
4,692
1,227
0
3,547
6,144
2,140
0
1,541
4,533
0
28,280
L
1,219
379
0
250
7,180
2,196
0
1,801
5,379
0
24,220
L
3,922
320
0
2,043
7,410
2,815
0
0
7,410
26,209
0
W
Ymir
Sn0odl3
Ymir
3,362
1,465
0
1,764
6,391
2,433
0
2,154
4,113
16,143
0
W
Osiris
SoroXD
Osiris
5,641
1,964
0
3,643
8,619
3,892
1,153
3,016
5,603
0
38,334
W
Morgan Le Fay
juggerdonk
Morgan Le Fay
3,835
413
0
696
5,013
1,550
480
2,239
2,550
36,778
0
L
Athena
3,333
1,599
0
2,060
6,353
2,269
0
2,389
3,964
9,272
0
L
Skadi
zBoNy
Skadi
5,401
2,214
0
1,000
5,583
1,737
0
1,283
4,300
0
37,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
27,042
310
Minions Killed
265
0
Camps Cleared
0
997,171
Distance Traveled
915,695
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,389
539
56
6
0
178,059
1
L
Thoth
5,387
539
66
7
0
201,907
3
W
Gilgamesh
6,292
629
61
6
0
223,865
1
L
Da Ji
4,777
478
48
5
0
179,899
0
L
Anubis
5,067
507
58
6
0
164,157
2
W
Ymir
5,609
561
18
2
0
183,566
4
W
Osiris
7,097
710
92
9
0
216,394
2
W
Morgan Le Fay
6,306
631
83
8
0
195,287
0
L
Athena
5,685
569
10
1
0
191,260
2
L
Skadi
6,126
613
83
8
0
178,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role