Player Matchup

Ravana
Ravana
HiImBlackSheep
Ravana
Level 29
God Stats
1W - 0L
1,300 SR
Queue Stats
112W - 90L
1,529 Elo+
Party 2
Hachiman
Hachiman
PK_DEADFLORD
Hachiman
Level 27
God Stats
76W - 72L
1,573 SR
Queue Stats
94W - 88L
1,515 Elo+
Party 2
Hera
Hera
maridalvacoelho9
Hera
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
286W - 331L
1,385 Elo+
Solo
Tyr
Tyr
snub_hornbill0
Tyr
Level 8
God Stats
6W - 6L
1,499 SR
Queue Stats
56W - 42L
1,313 Elo+
Solo
Cerberus
Cerberus
xXxAru28xXx
Cerberus
Level 27
God Stats
29W - 11L
1,733 SR
Queue Stats
165W - 85L
1,536 Elo+
Party 2
Team Averages
Level 24
1,521 SR
1,456 Elo+

VS

Team Averages
Level 3
1,484 SR
1,599 Elo+
Susano
Susano
AVANZIx
Susano
Level 4
God Stats
1W - 1L
1,439 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1
Zeus
Zeus
Dandes2915
Zeus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
K0LH0
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
MrRoark
Nemesis
Level 5
God Stats
10W - 6L
1,480 SR
Queue Stats
13W - 13L
1,688 Elo+
Solo
King Arthur
King Arthur
Rodr1g0d
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
9,871
548
5,101
9,453
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
PK_DEADFLORD
Hachiman
15
2 / 0 / 2
9,396
522
4,059
10,004
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 2 / 6
10,849
603
11,700
8,353
2,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
10 / 0 / 3
11,112
617
6,570
12,920
13,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
xXxAru28xXx
Cerberus
15
1 / 0 / 2
10,579
588
943
10,535
8,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AVANZIx
Susano
5
1 / 5 / 1
5,672
315
780
6,737
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 10 / 2
6,523
362
3,786
9,359
2,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
K0LH0
Ares
4
0 / 2 / 3
5,609
312
764
4,748
1,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
MrRoark
Nemesis
14
2 / 7 / 1
8,170
454
3,893
12,165
4,112
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Rodr1g0d
King Arthur
5
0 / 4 / 1
5,585
310
495
5,897
1,494
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
26
Kills
4
4
Deaths
28
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
AVANZIx
Susano
1
5
1
0.3
L
1
10
2
0.2
W
5
2
5
3.75
L
Ares
K0LH0
Ares
0
2
3
0.75
L
Nemesis
MrRoark
Nemesis
2
7
1
0.36
W
Hachiman
PK_DEADFLORD
Hachiman
2
0
2
3
L
King Arthur
Rodr1g0d
King Arthur
0
4
1
0.13
W
8
2
6
5.5
W
10
0
3
11.5
W
Cerberus
xXxAru28xXx
Cerberus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,373
Damage
9,718
51,265
Taken
38,906
31,757
Mitigated
11,328
15,390
Healing
1,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AVANZIx
Susano
780
117
0
0
6,737
1,726
0
3,988
2,749
0
7,318
L
3,786
1,107
0
225
9,359
2,337
0
2,768
6,591
13,537
0
W
5,101
1,231
0
649
9,453
4,321
1,214
433
8,554
0
61,203
L
Ares
K0LH0
Ares
764
327
0
507
4,748
1,659
69
918
3,830
4,800
0
L
Nemesis
MrRoark
Nemesis
3,893
1,438
0
660
12,165
4,112
732
2,908
9,257
0
43,445
W
Hachiman
PK_DEADFLORD
Hachiman
4,059
2,269
183
5,126
10,004
3,409
4,098
1,071
8,933
0
68,500
L
King Arthur
Rodr1g0d
King Arthur
495
363
0
0
5,897
1,494
0
2,061
3,836
0
9,206
W
11,700
4,008
0
2,497
8,353
2,835
1,670
1,133
7,110
66,929
0
W
6,570
777
0
6,155
12,920
13,058
1,930
1,092
10,860
0
52,280
W
Cerberus
xXxAru28xXx
Cerberus
943
156
0
780
10,535
8,134
2,014
821
9,714
34,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,807
Gold Earned
31,559
495
Minions Killed
164
0
Camps Cleared
0
1,571,078
Distance Traveled
819,202
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,672
315
14
1
0
107,882
1
L
Zeus
6,523
362
20
1
0
189,414
1
W
Ravana
9,871
548
104
6
0
308,513
2
L
Ares
5,609
312
7
0
0
106,452
1
L
Nemesis
8,170
454
97
5
0
317,968
3
W
Hachiman
9,396
522
96
5
0
312,046
3
L
King Arthur
5,585
310
26
1
0
97,486
0
W
Hera
10,849
603
109
6
0
276,219
4
W
Tyr
11,112
617
102
6
0
366,404
0
W
Cerberus
10,579
588
84
5
0
307,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role