Player Matchup

Ymir
Ymir
ElGranTay
Ymir
Level 6
God Stats
13W - 12L
1,684 SR
Queue Stats
27W - 35L
1,546 Elo+
Solo
Anubis
Anubis
Gabriel2245603
Anubis
Level 18
God Stats
7W - 10L
1,500 SR
Queue Stats
424W - 475L
1,446 Elo+
Solo
Jing Wei
Jing Wei
NormalRock
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,374 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
killedyou81
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,465 Elo+
Solo
Guan Yu
Guan Yu
lordrake11
Guan Yu
Level 8
God Stats
7W - 10L
1,383 SR
Queue Stats
10W - 20L
1,312 Elo+
Solo
Team Averages
Level 14
1,513 SR
1,429 Elo+

VS

Team Averages
Level 24
1,562 SR
1,472 Elo+
Hachiman
Hachiman
Fr-xsh
Hachiman
Level 30
God Stats
13W - 16L
1,450 SR
Queue Stats
255W - 249L
1,439 Elo+
Party 1
Thor
Thor
Kioh22
Thor
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,409 Elo+
Solo
Athena
Athena
Weaponsmaster
Athena
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 30L
1,500 Elo+
Party 1
Bellona
Bellona
Wood5Conquest
Bellona
Level 32
God Stats
59W - 43L
1,622 SR
Queue Stats
493W - 397L
1,608 Elo+
Party 1
Zeus
Zeus
xShinobi671
Zeus
Level 29
God Stats
2W - 0L
1,736 SR
Queue Stats
36W - 72L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 8 / 5
9,505
453
4,437
22,573
22,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 7 / 5
10,045
478
7,252
12,368
6,270
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
NormalRock
Jing Wei
12
2 / 10 / 3
7,930
378
4,384
12,278
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
killedyou81
Morgan Le Fay
15
4 / 8 / 1
9,703
462
13,188
13,801
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
lordrake11
Guan Yu
12
2 / 4 / 3
8,297
395
2,836
13,010
9,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fr-xsh
Hachiman
18
6 / 2 / 5
12,027
573
7,314
7,244
1,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Kioh22
Thor
13
4 / 7 / 8
9,855
469
6,310
14,118
5,374
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 4 / 17
9,788
466
6,202
10,569
7,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
20
21 / 0 / 7
14,168
675
25,565
14,934
13,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 3 / 9
11,503
548
8,756
9,889
3,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
15
Kills
37
37
Deaths
16
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
8
5
0.56
W
Hachiman
Fr-xsh
Hachiman
6
2
5
4.25
L
5
7
5
1.07
W
Thor
Kioh22
Thor
4
7
8
1.14
L
Jing Wei
NormalRock
Jing Wei
2
10
3
0.35
W
3
4
17
2.88
W
Bellona
21
0
7
24.5
L
Morgan Le Fay
killedyou81
Morgan Le Fay
4
8
1
0.56
L
Guan Yu
lordrake11
Guan Yu
2
4
3
0.88
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,097
Damage
54,147
74,030
Taken
56,754
48,843
Mitigated
32,235
10,144
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,437
1,383
897
2,207
22,573
22,878
310
3,435
19,138
32,529
0
W
Hachiman
Fr-xsh
Hachiman
7,314
4,677
0
2,555
7,244
1,928
3,455
3,278
3,966
0
63,987
L
7,252
305
0
2,045
12,368
6,270
0
3,527
8,841
58,149
0
W
Thor
Kioh22
Thor
6,310
701
0
1,258
14,118
5,374
632
3,600
10,518
0
49,236
L
Jing Wei
NormalRock
Jing Wei
4,384
1,953
0
105
12,278
4,869
0
1,074
11,204
0
23,802
W
6,202
1,728
443
1,142
10,569
7,455
398
6,069
4,500
22,627
0
W
Bellona
25,565
14,665
0
3,020
14,934
13,902
966
5,169
9,765
172
99,996
L
Morgan Le Fay
killedyou81
Morgan Le Fay
13,188
1,059
0
2,481
13,801
5,709
1,638
5,042
8,759
58,460
0
L
Guan Yu
lordrake11
Guan Yu
2,836
325
360
2,049
13,010
9,117
0
2,032
10,978
0
35,750
W
8,756
1,274
274
4,029
9,889
3,576
4,469
6,761
3,128
64,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,480
Gold Earned
57,341
366
Minions Killed
539
0
Camps Cleared
0
1,618,361
Distance Traveled
1,935,311
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,505
453
44
2
0
340,381
5
W
Hachiman
12,027
573
126
6
0
393,336
7
L
Anubis
10,045
478
110
5
0
302,282
1
W
Thor
9,855
469
76
4
0
303,231
3
L
Jing Wei
7,930
378
48
2
0
372,575
2
W
Athena
9,788
466
41
2
0
411,687
5
W
Bellona
14,168
675
175
8
0
483,755
0
L
Morgan Le Fay
9,703
462
103
5
0
300,966
1
L
Guan Yu
8,297
395
61
3
0
302,157
2
W
Zeus
11,503
548
121
6
0
343,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role