Player Matchup

Sun Wukong
Sun Wukong
ArcticFoxxxxx
Sun Wukong
Level 144
God Stats
18W - 16L
1,488 SR
Queue Stats
243W - 179L
1,685 Elo+
Party 1
Merlin
Merlin
ChadTheBadMadLad
Merlin
Level 27
God Stats
10W - 4L
1,477 SR
Queue Stats
159W - 69L
1,649 Elo+
Party 1
Sylvanus
Sylvanus
xchaoticsxx
Sylvanus
Level 146
God Stats
17W - 5L
1,725 SR
Queue Stats
247W - 188L
1,601 Elo+
Party 1
Team Averages
Level 106
1,563 SR
1,645 Elo+

VS

Team Averages
Level 56
1,497 SR
1,488 Elo+
Janus
Janus
IRacu
Janus
Level 158
God Stats
3W - 1L
1,646 SR
Queue Stats
21W - 16L
1,567 Elo+
Party 2
Jing Wei
Jing Wei
Miguelqwe
Jing Wei
Level 4
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 1L
1,615 Elo+
Party 2
Gilgamesh
Gilgamesh
Sinbad0032Q
Gilgamesh
Level 7
God Stats
1W - 1L
1,510 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArcticFoxxxxx
Sun Wukong
15
1 / 4 / 7
10,909
642
9,942
17,890
12,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 3 / 5
11,248
662
9,330
9,884
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
xchaoticsxx
Sylvanus
15
4 / 2 / 4
11,942
702
10,630
15,062
15,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IRacu
Janus
18
6 / 2 / 2
11,601
682
14,055
14,882
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Miguelqwe
Jing Wei
4
0 / 1 / 1
6,681
393
0
849
127
Gilgamesh
Sinbad0032Q
Gilgamesh
14
2 / 5 / 3
9,717
572
5,885
19,423
15,634
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
8
Kills
8
9
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArcticFoxxxxx
Sun Wukong
1
4
7
1.13
W
3
3
5
1.83
L
Janus
IRacu
Janus
6
2
2
3.5
L
Jing Wei
Miguelqwe
Jing Wei
0
1
1
0.5
L
Gilgamesh
Sinbad0032Q
Gilgamesh
2
5
3
0.7
W
Sylvanus
xchaoticsxx
Sylvanus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,902
Damage
19,940
42,836
Taken
35,154
32,008
Mitigated
20,261
11,898
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArcticFoxxxxx
Sun Wukong
9,942
1,994
0
3,180
17,890
12,456
1,281
4,429
13,461
0
58,450
W
9,330
621
0
621
9,884
4,091
584
5,153
4,731
46,957
0
L
Janus
IRacu
Janus
14,055
1,140
134
3,821
14,882
4,500
147
6,978
7,703
79,692
0
L
Jing Wei
Miguelqwe
Jing Wei
0
0
0
0
849
127
0
831
0
0
0
L
Gilgamesh
Sinbad0032Q
Gilgamesh
5,885
1,170
0
128
19,423
15,634
75
11,309
7,491
0
15,516
W
Sylvanus
xchaoticsxx
Sylvanus
10,630
1,460
2,133
5,964
15,062
15,461
825
4,473
10,589
26,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
27,999
198
Minions Killed
142
0
Camps Cleared
0
888,947
Distance Traveled
656,029
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,909
642
67
4
0
295,498
6
W
Merlin
11,248
662
82
5
0
290,322
1
L
Janus
11,601
682
124
7
0
328,507
1
L
Jing Wei
6,681
393
0
0
0
0
0
L
Gilgamesh
9,717
572
18
1
0
327,522
3
W
Sylvanus
11,942
702
49
3
0
303,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role