Player Matchup

Ymir
Ymir
BigCruz21
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
Play_Average
Cthulhu
Level 29
God Stats
11W - 10L
1,631 SR
Queue Stats
107W - 95L
1,524 Elo+
Party 1
Osiris
Osiris
TheLastKaikage
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 82L
1,411 Elo+
Party 3
Ravana
Ravana
goat_balls001
Ravana
Level 71
God Stats
2W - 6L
1,423 SR
Queue Stats
100W - 90L
1,451 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lllWareBearlll
Morgan Le Fay
Level 103
God Stats
12W - 16L
1,513 SR
Queue Stats
354W - 317L
1,480 Elo+
Party 1
Team Averages
Level 50
1,513 SR
1,465 Elo+

VS

Team Averages
Level 43
1,538 SR
1,496 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Big Boy Barc
Artemis
Level 78
God Stats
10W - 4L
1,491 SR
Queue Stats
37W - 40L
1,441 Elo+
Party 2
Nike
Nike
EAGQ00
Nike
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
374W - 388L
1,431 Elo+
Solo
Awilix
Awilix
NaurtoUzumaki
Awilix
Level 33
God Stats
43W - 28L
1,685 SR
Queue Stats
136W - 137L
1,570 Elo+
Party 2
Sylvanus
Sylvanus
gobblemyglizzy
Sylvanus
Level 29
God Stats
29W - 37L
1,515 SR
Queue Stats
101W - 119L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 2
4,714
393
1,374
8,280
2,935
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Play_Average
Cthulhu
9
0 / 1 / 1
5,157
430
5,507
6,351
2,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
5,929
494
4,305
7,454
5,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 5 / 1
5,920
493
5,506
6,725
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
lllWareBearlll
Morgan Le Fay
11
5 / 2 / 1
6,919
577
7,008
6,987
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
4 / 4 / 3
7,036
586
4,664
10,426
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Big Boy Barc
Artemis
10
2 / 1 / 5
6,051
504
6,425
7,779
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
EAGQ00
Nike
12
0 / 1 / 2
6,563
547
4,585
7,628
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 6
6,803
567
5,830
7,851
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
10
3 / 1 / 4
6,181
515
4,054
7,123
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
13
13
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
4
3
1.38
W
Artemis
Big Boy Barc
Artemis
2
1
5
4.5
L
Ymir
0
3
2
0.33
W
Nike
EAGQ00
Nike
0
1
2
1
W
4
1
6
7
L
Cthulhu
Play_Average
Cthulhu
0
1
1
0.5
L
0
2
1
0.25
L
3
5
1
0.7
W
Sylvanus
3
1
4
5
L
Morgan Le Fay
lllWareBearlll
Morgan Le Fay
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,700
Damage
25,558
35,797
Taken
40,807
16,082
Mitigated
19,048
10,054
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,664
2,016
0
203
10,426
5,694
0
4,267
6,099
30,070
0
W
Artemis
Big Boy Barc
Artemis
6,425
3,358
576
2,056
7,779
2,514
710
4,004
3,535
0
30,394
L
Ymir
1,374
179
300
2,290
8,280
2,935
140
1,735
6,545
11,237
0
W
Nike
EAGQ00
Nike
4,585
1,308
0
1,462
7,628
5,216
0
0
7,628
0
32,852
W
5,830
1,762
147
2,460
7,851
2,488
77
2,852
4,879
0
36,649
L
Cthulhu
Play_Average
Cthulhu
5,507
178
341
2,574
6,351
2,836
0
2,056
4,295
26,652
0
L
4,305
1,245
0
1,100
7,454
5,965
320
216
7,238
0
25,035
L
5,506
2,052
0
426
6,725
2,082
0
1,655
5,070
0
26,035
W
Sylvanus
4,054
1,556
2,306
2,410
7,123
3,136
230
2,166
4,777
19,898
5,077
L
Morgan Le Fay
lllWareBearlll
Morgan Le Fay
7,008
596
0
3,023
6,987
2,264
0
2,706
4,281
35,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
32,634
232
Minions Killed
285
0
Camps Cleared
0
1,087,551
Distance Traveled
1,100,008
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,036
586
46
4
0
236,462
1
W
Artemis
6,051
504
52
4
0
183,143
0
L
Ymir
4,714
393
24
2
0
217,683
1
W
Nike
6,563
547
74
6
0
212,834
2
W
Awilix
6,803
567
68
6
0
254,549
1
L
Cthulhu
5,157
430
46
4
0
217,890
0
L
Osiris
5,929
494
55
5
0
222,512
0
L
Ravana
5,920
493
46
4
0
227,009
0
W
Sylvanus
6,181
515
45
4
0
213,020
2
L
Morgan Le Fay
6,919
577
61
5
0
202,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role