Player Matchup

Fenrir
Fenrir
Blindstroke
Fenrir
Level 136
God Stats
29W - 15L
1,613 SR
Queue Stats
501W - 458L
1,603 Elo+
Solo
Khepri
Khepri
KyomiSakura
Khepri
Level 75
God Stats
10W - 11L
1,599 SR
Queue Stats
109W - 134L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SCuffed_Joke
Morgan Le Fay
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 78L
1,542 Elo+
Solo
Team Averages
Level 117
1,571 SR
1,568 Elo+

VS

Team Averages
Level 111
1,490 SR
1,500 Elo+
Bastet
Bastet
OTROPAISA_23
Bastet
Level 120
God Stats
5W - 6L
1,575 SR
Queue Stats
163W - 159L
1,645 Elo+
Solo
Cabrakan
Cabrakan
Scooda954
Cabrakan
Level 109
God Stats
15W - 21L
1,458 SR
Queue Stats
265W - 362L
1,310 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pizza556
Morgan Le Fay
Level 104
God Stats
2W - 4L
1,437 SR
Queue Stats
42W - 53L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
14 / 6 / 6
14,240
791
18,436
22,894
19,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
16
2 / 2 / 17
12,445
691
6,272
13,897
15,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
SCuffed_Joke
Morgan Le Fay
16
5 / 5 / 13
12,242
680
15,500
17,014
7,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
7 / 9 / 5
13,270
737
17,377
18,519
7,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Scooda954
Cabrakan
14
2 / 9 / 6
11,535
641
6,732
16,933
12,585
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
pizza556
Morgan Le Fay
19
4 / 3 / 7
13,455
748
20,975
13,817
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
21
Kills
13
13
Deaths
21
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
14
6
6
2.83
L
Khepri
2
2
17
5.25
W
Bastet
7
9
5
1.06
L
Morgan Le Fay
SCuffed_Joke
Morgan Le Fay
5
5
13
2.3
W
Cabrakan
Scooda954
Cabrakan
2
9
6
0.56
W
Morgan Le Fay
pizza556
Morgan Le Fay
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
45,084
53,805
Taken
49,269
41,432
Mitigated
25,279
12,415
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,436
2,721
0
6,613
22,894
19,269
480
12,077
10,817
0
52,230
L
Khepri
6,272
683
1,255
2,010
13,897
15,067
0
7,208
6,689
27,231
0
W
Bastet
17,377
4,797
0
3,315
18,519
7,175
1,254
6,773
11,126
0
46,755
L
Morgan Le Fay
SCuffed_Joke
Morgan Le Fay
15,500
657
443
2,094
17,014
7,096
406
8,422
8,592
55,837
0
W
Cabrakan
Scooda954
Cabrakan
6,732
1,232
0
1,128
16,933
12,585
0
8,683
7,509
16,559
0
W
Morgan Le Fay
pizza556
Morgan Le Fay
20,975
1,830
0
4,265
13,817
5,519
1,363
5,260
8,070
85,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
38,260
192
Minions Killed
196
0
Camps Cleared
0
1,009,714
Distance Traveled
970,219
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,240
791
69
4
0
332,816
0
L
Khepri
12,445
691
49
3
0
357,909
2
W
Bastet
13,270
737
50
3
0
328,626
2
L
Morgan Le Fay
12,242
680
74
4
0
318,989
0
W
Cabrakan
11,535
641
16
1
0
307,267
2
W
Morgan Le Fay
13,455
748
130
7
0
334,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role