Player Matchup

Hera
Hera
Aylinitza
Hera
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,918 Elo+
Party 2
Zeus
Zeus
BobbyWasabi5631
Zeus
Level 39
God Stats
1W - 4L
1,322 SR
Queue Stats
2W - 8L
1,166 Elo+
Party 4
Achilles
Achilles
F3ArMrJames
Achilles
Level 27
God Stats
0W - 2L
1,459 SR
Queue Stats
4W - 7L
1,339 Elo+
Party 4
Ares
Ares
GenjoShimada
Ares
Level 44
God Stats
3W - 1L
1,886 SR
Queue Stats
33W - 19L
1,667 Elo+
Party 2
Gilgamesh
Gilgamesh
PoshCanine86300
Gilgamesh
Level 43
God Stats
5W - 5L
1,586 SR
Queue Stats
29W - 16L
1,677 Elo+
Party 2
Team Averages
Level 37
1,551 SR
1,553 Elo+

VS

Team Averages
Level 44
1,663 SR
1,623 Elo+
Chang'e
Chang'e
HindoHando
Chang'e
Level 39
God Stats
43W - 38L
1,746 SR
Queue Stats
310W - 284L
1,613 Elo+
Party 3
Loki
Loki
MajinCroku
Loki
Level 33
God Stats
53W - 70L
1,314 SR
Queue Stats
339W - 396L
1,332 Elo+
Solo
Bellona
Bellona
Spydalution
Bellona
Level 26
God Stats
42W - 38L
1,621 SR
Queue Stats
196W - 197L
1,590 Elo+
Party 3
Odin
Odin
Walrish
Odin
Level 106
God Stats
3W - 1L
1,862 SR
Queue Stats
121W - 42L
1,779 Elo+
Party 1
Freya
Freya
outdoorlife
Freya
Level 16
God Stats
3W - 2L
1,771 SR
Queue Stats
73W - 16L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
1 / 11 / 5
12,212
872
10,939
19,069
11,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 12 / 5
14,164
1,012
26,228
23,865
11,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
F3ArMrJames
Achilles
18
0 / 6 / 3
11,764
840
3,767
19,656
16,560
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 7 / 8
14,662
1,047
23,468
33,517
38,811
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
PoshCanine86300
Gilgamesh
20
4 / 7 / 10
15,050
1,075
26,067
27,738
24,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HindoHando
Chang'e
20
4 / 1 / 24
14,238
1,017
19,924
15,521
6,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
0 / 6 / 23
12,868
919
8,023
14,272
9,547
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Spydalution
Bellona
20
6 / 5 / 18
14,371
1,027
20,381
26,452
26,666
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
Walrish
Odin
20
18 / 2 / 18
16,460
1,176
34,551
23,533
22,643
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
15 / 2 / 22
16,751
1,197
33,639
16,222
9,044
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
148
16
Kills
43
43
Deaths
16
31
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Hera
1
11
5
0.32
L
5
12
5
0.63
L
Achilles
F3ArMrJames
Achilles
0
6
3
0.25
L
6
7
8
1.43
W
Chang'e
HindoHando
Chang'e
4
1
24
16
W
0
6
23
1.92
L
Gilgamesh
PoshCanine86300
Gilgamesh
4
7
10
1.29
W
Bellona
Spydalution
Bellona
6
5
18
3
W
Odin
Walrish
Odin
18
2
18
13.5
W
15
2
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,469
Damage
116,518
123,845
Taken
96,000
102,148
Mitigated
74,507
7,840
Healing
28,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
10,939
2,365
210
352
19,069
11,271
0
6,464
12,605
28,980
0
L
26,228
2,581
1,550
2,147
23,865
11,395
0
9,893
13,972
59,349
0
L
Achilles
F3ArMrJames
Achilles
3,767
1,119
140
629
19,656
16,560
0
9,733
9,923
0
15,334
L
23,468
694
0
108
33,517
38,811
0
13,112
19,822
48,058
0
W
Chang'e
HindoHando
Chang'e
19,924
779
8,900
7,764
15,521
6,607
0
11,834
3,687
67,034
0
W
8,023
891
0
0
14,272
9,547
0
7,990
5,353
0
31,118
L
Gilgamesh
PoshCanine86300
Gilgamesh
26,067
10,214
0
2,704
27,738
24,111
0
14,361
13,377
0
58,684
W
Bellona
Spydalution
Bellona
20,381
8,242
1,033
2,332
26,452
26,666
0
15,628
10,824
0
36,414
W
Odin
Walrish
Odin
34,551
12,012
1,064
537
23,533
22,643
0
14,902
8,631
0
48,292
W
33,639
10,382
0
6,468
16,222
9,044
0
10,281
5,941
52,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,852
Gold Earned
74,688
249
Minions Killed
249
2
Camps Cleared
16
1,244,264
Distance Traveled
1,367,781
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,212
872
43
3
1
217,028
0
L
Zeus
14,164
1,012
76
5
0
200,201
1
L
Achilles
11,764
840
20
1
0
248,648
0
L
Ares
14,662
1,047
44
3
1
299,232
0
W
Chang'e
14,238
1,017
133
10
3
300,691
0
W
Loki
12,868
919
43
3
1
225,172
1
L
Gilgamesh
15,050
1,075
66
5
0
279,155
1
W
Bellona
14,371
1,027
31
2
1
288,876
0
W
Odin
16,460
1,176
18
1
2
293,481
1
W
Freya
16,751
1,197
24
2
9
259,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role