Player Matchup

Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold IV
Hajjarovic
Sobek
Gold IV
Level 121
God Stats
8W - 7L
1,659 SR
Queue Stats
277W - 268L
1,305 MMR
Solo
Hades
Hades
Gold IV
LgTv_Ger-ESport
Hades
Gold IV
Level 107
God Stats
18W - 10L
1,772 SR
Queue Stats
222W - 208L
1,374 MMR
Party 2
Pele
Pele
Silver II
YFlyx_06
Pele
Silver II
Level 85
God Stats
9W - 5L
1,792 SR
Queue Stats
113W - 115L
1,115 MMR
Party 2
Fenrir
Fenrir
Gold IV
ivaanfernandez40
Fenrir
Gold IV
Level 124
God Stats
2W - 2L
1,302 SR
Queue Stats
194W - 189L
1,238 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,605 SR
1,307 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,536 SR
1,282 MMR
Horus
Horus
Gold V
Darckdream666
Horus
Gold V
Level 160
God Stats
3W - 3L
1,499 SR
Queue Stats
330W - 337L
1,224 MMR
Solo
Bakasura
Bakasura
Gold V
Renato-RRC
Bakasura
Gold V
Level 105
God Stats
6W - 10L
1,526 SR
Queue Stats
333W - 319L
1,379 MMR
Party 3
Apollo
Apollo
Silver I
UnknownJyNX
Apollo
Silver I
Level 59
God Stats
14W - 11L
1,558 SR
Queue Stats
38W - 40L
1,229 MMR
Solo
Cthulhu
Cthulhu
Gold V
andreu_kyoku
Cthulhu
Gold V
Level 125
God Stats
21W - 15L
1,503 SR
Queue Stats
171W - 165L
1,286 MMR
Solo
Anubis
Anubis
Silver I
expanhol13
Anubis
Silver I
Level 119
God Stats
34W - 38L
1,594 SR
Queue Stats
104W - 108L
1,290 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
6 / 2 / 1
6,730
673
7,388
6,637
1,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
9
0 / 0 / 13
5,851
585
2,865
6,760
3,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 1 / 6
6,183
618
6,200
5,617
2,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
10
2 / 1 / 0
5,980
598
1,474
4,069
1,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 2 / 3
5,986
599
3,886
6,627
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
GilgameshAthenaScyllaCu ChulainnKhepri

VS

Bans
TiamatSun WukongAnhurYmirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,739
474
1,608
5,430
1,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Renato-RRC
Bakasura
12
3 / 1 / 1
6,496
650
3,281
7,317
2,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
7
1 / 5 / 0
4,609
461
2,236
6,724
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
andreu_kyoku
Cthulhu
7
1 / 3 / 1
4,731
473
3,026
9,013
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Anubis
expanhol13
Anubis
8
0 / 5 / 4
5,012
501
4,085
6,250
2,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
6
6
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
2
1
3.25
L
1
3
1
0.5
W
Sobek
0
0
13
6.5
W
4
1
6
7
L
Bakasura
Renato-RRC
Bakasura
3
1
1
3.5
L
Apollo
1
5
0
0.2
W
Pele
2
1
0
2
L
Cthulhu
andreu_kyoku
Cthulhu
1
3
1
0.5
L
Anubis
expanhol13
Anubis
0
5
4
0.4
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,813
Damage
14,236
29,710
Taken
34,734
10,720
Mitigated
11,676
10,646
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,388
3,659
175
2,310
6,637
1,763
888
1,153
5,469
0
41,366
L
1,608
604
126
1,270
5,430
1,776
0
644
4,786
0
19,076
W
Sobek
2,865
137
0
2,451
6,760
3,637
0
1,244
5,488
9,930
0
W
6,200
1,288
580
3,014
5,617
2,304
190
1,549
3,756
30,227
0
L
Bakasura
Renato-RRC
Bakasura
3,281
2,489
0
2,986
7,317
2,337
0
1,128
6,189
0
30,203
L
Apollo
2,236
1,607
0
1,502
6,724
1,279
0
468
6,256
0
18,370
W
Pele
1,474
133
0
787
4,069
1,230
26
547
3,422
0
32,690
L
Cthulhu
andreu_kyoku
Cthulhu
3,026
378
87
1,604
9,013
3,676
0
3,551
5,462
14,804
0
L
Anubis
expanhol13
Anubis
4,085
212
270
1,349
6,250
2,608
0
3,274
2,976
17,757
0
W
3,886
1,362
0
1,329
6,627
1,786
0
2,156
4,245
0
25,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,730
Gold Earned
25,587
278
Minions Killed
203
0
Camps Cleared
0
934,106
Distance Traveled
828,117
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,730
673
77
8
0
168,225
5
L
Horus
4,739
474
39
4
0
145,793
1
W
Sobek
5,851
585
17
2
0
192,403
5
W
Hades
6,183
618
59
6
0
188,257
3
L
Bakasura
6,496
650
83
8
0
209,781
3
L
Apollo
4,609
461
32
3
0
158,219
4
W
Pele
5,980
598
73
7
0
190,580
0
L
Cthulhu
4,731
473
17
2
0
160,662
1
L
Anubis
5,012
501
32
3
0
153,662
5
W
Fenrir
5,986
599
52
5
0
194,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role