Player Matchup

Sobek
Sobek
Gold II
Igor9818
Sobek
Gold II
Level 127
God Stats
3W - 2L
1,482 SR
Queue Stats
312W - 317L
1,489 MMR
Party 1
Anhur
Anhur
Gold IV
LDp1337
Anhur
Gold IV
Level 102
God Stats
7W - 11L
1,565 SR
Queue Stats
179W - 201L
1,323 MMR
Party 1
Janus
Janus
Silver II
xyuСвободы
Janus
Silver II
Level 121
God Stats
4W - 17L
1,315 SR
Queue Stats
418W - 517L
1,051 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,454 SR
1,288 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,556 SR
1,152 MMR
Kukulkan
Kukulkan
Silver V
Christeo
Kukulkan
Silver V
Level 101
God Stats
35W - 85L
1,408 SR
Queue Stats
147W - 272L
771 MMR
Solo
Danzaburou
Danzaburou
Silver I
Cuventhar
Danzaburou
Silver I
Level 49
God Stats
7W - 5L
1,547 SR
Queue Stats
55W - 85L
1,230 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
Fredzel
Gilgamesh
Gold IV
Level 136
God Stats
34W - 13L
1,713 SR
Queue Stats
56W - 87L
1,455 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Igor9818
Sobek
18
0 / 8 / 9
14,731
614
12,329
30,564
45,569
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
LDp1337
Anhur
20
6 / 6 / 4
16,145
673
14,896
19,680
11,619
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 9 / 6
16,041
668
21,094
19,415
10,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
DiscordiaAthenaThothPoseidonAphrodite

VS

Bans
RaijinNoxAnubisScyllaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Christeo
Kukulkan
20
5 / 1 / 14
15,725
655
22,121
13,434
6,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Cuventhar
Danzaburou
20
12 / 7 / 11
17,610
734
19,979
21,091
9,269
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Fredzel
Gilgamesh
20
6 / 5 / 15
17,189
716
19,600
29,626
20,689
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
13
Kills
23
23
Deaths
13
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Christeo
Kukulkan
5
1
14
12
W
Danzaburou
Cuventhar
Danzaburou
12
7
11
2.5
W
Gilgamesh
Fredzel
Gilgamesh
6
5
15
2.7
L
Sobek
Igor9818
Sobek
0
8
9
0.56
L
Anhur
LDp1337
Anhur
6
6
4
1.33
L
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,319
Damage
61,700
69,659
Taken
64,151
67,217
Mitigated
36,828
9,094
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Christeo
Kukulkan
22,121
606
0
2,452
13,434
6,870
402
7,644
5,790
89,754
0
W
Danzaburou
Cuventhar
Danzaburou
19,979
10,074
0
4,962
21,091
9,269
2,112
14,633
6,458
0
62,203
W
Gilgamesh
Fredzel
Gilgamesh
19,600
3,492
0
773
29,626
20,689
450
11,146
18,480
5,877
67,674
L
Sobek
Igor9818
Sobek
12,329
418
1,126
4,637
30,564
45,569
38
13,017
17,547
26,385
0
L
Anhur
LDp1337
Anhur
14,896
7,468
0
2,741
19,680
11,619
747
6,283
13,397
0
70,957
L
21,094
1,004
0
590
19,415
10,029
522
3,476
15,939
87,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,917
Gold Earned
50,524
267
Minions Killed
272
0
Camps Cleared
0
1,215,793
Distance Traveled
1,264,270
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,725
655
145
6
0
391,966
10
W
Danzaburou
17,610
734
78
3
0
412,437
5
W
Gilgamesh
17,189
716
49
2
0
459,867
4
L
Sobek
14,731
614
31
1
0
428,976
8
L
Anhur
16,145
673
112
5
0
430,383
3
L
Janus
16,041
668
124
5
0
356,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role