Player Matchup

Amaterasu
Amaterasu
BayYengec
Amaterasu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,475 Elo+
Party 3
Fafnir
Fafnir
BlazerWifle
Fafnir
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 27L
1,630 Elo+
Solo
Neith
Neith
Lotussia
Neith
Level 16
God Stats
1W - 2L
1,284 SR
Queue Stats
22W - 20L
1,475 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Manegger
Morgan Le Fay
Level 16
God Stats
16W - 4L
1,500 SR
Queue Stats
83W - 37L
1,634 Elo+
Party 4
Susano
Susano
Superchopsu
Susano
Level 15
God Stats
11W - 5L
1,395 SR
Queue Stats
64W - 45L
1,593 Elo+
Party 4
Team Averages
Level 18
1,436 SR
1,561 Elo+

VS

Team Averages
Level 20
1,514 SR
1,520 Elo+
Hel
Hel
AlekMarx
Hel
Level 27
God Stats
3W - 6L
1,578 SR
Queue Stats
16W - 16L
1,411 Elo+
Party 2
Serqet
Serqet
BowenNut
Serqet
Level 17
God Stats
4W - 6L
1,461 SR
Queue Stats
39W - 41L
1,557 Elo+
Party 1
Jing Wei
Jing Wei
Dindonchaka
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,411 Elo+
Party 2
Nemesis
Nemesis
TheLiveTheLiv
Nemesis
Level 27
God Stats
3W - 3L
1,572 SR
Queue Stats
20W - 18L
1,667 Elo+
Party 2
King Arthur
King Arthur
cunningham420
King Arthur
Level 22
God Stats
12W - 19L
1,460 SR
Queue Stats
85W - 93L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BayYengec
Amaterasu
18
4 / 5 / 5
12,121
527
8,265
16,038
13,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
17
1 / 4 / 17
12,896
561
10,916
19,990
26,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
Lotussia
Neith
20
8 / 3 / 10
13,651
594
14,591
16,110
6,644
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Manegger
Morgan Le Fay
20
19 / 2 / 10
14,594
635
37,064
19,525
9,089
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
20
23 / 7 / 8
13,887
604
19,158
18,165
9,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 13 / 9
9,478
412
10,293
18,855
5,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
BowenNut
Serqet
17
8 / 9 / 6
12,218
531
15,348
17,186
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Dindonchaka
Jing Wei
15
2 / 10 / 6
9,953
433
10,237
20,861
7,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
14
3 / 13 / 2
9,644
419
9,320
22,804
7,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
cunningham420
King Arthur
17
7 / 10 / 8
11,918
518
15,234
31,291
26,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
52
55
Kills
21
21
Deaths
55
50
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
13
9
0.42
W
Amaterasu
BayYengec
Amaterasu
4
5
5
1.3
W
Fafnir
1
4
17
2.38
L
Serqet
BowenNut
Serqet
8
9
6
1.22
L
Jing Wei
Dindonchaka
Jing Wei
2
10
6
0.5
W
Neith
Lotussia
Neith
8
3
10
4.33
W
Morgan Le Fay
Manegger
Morgan Le Fay
19
2
10
12
W
Susano
23
7
8
3.86
L
Nemesis
3
13
2
0.31
L
King Arthur
cunningham420
King Arthur
7
10
8
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,994
Damage
60,432
89,828
Taken
110,997
65,288
Mitigated
53,120
24,370
Healing
23,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,293
1,053
5,065
4,926
18,855
5,491
0
10,033
8,538
38,848
0
W
Amaterasu
BayYengec
Amaterasu
8,265
3,901
0
1,829
16,038
13,731
4,118
855
14,979
0
60,805
W
Fafnir
10,916
4,030
0
5,916
19,990
26,565
697
1,400
18,362
33,906
0
L
Serqet
BowenNut
Serqet
15,348
1,729
0
0
17,186
5,831
414
7,011
9,925
0
42,650
L
Jing Wei
Dindonchaka
Jing Wei
10,237
7,620
0
528
20,861
7,939
200
7,338
13,341
0
36,562
W
Neith
Lotussia
Neith
14,591
9,680
0
6,878
16,110
6,644
4,281
1,199
14,611
0
101,011
W
Morgan Le Fay
Manegger
Morgan Le Fay
37,064
2,967
188
6,034
19,525
9,089
1,810
4,799
13,758
109,213
0
W
Susano
19,158
6,356
0
3,525
18,165
9,259
407
2,040
16,125
0
77,034
L
Nemesis
9,320
4,168
0
5,918
22,804
7,260
0
9,209
13,339
0
45,789
L
King Arthur
cunningham420
King Arthur
15,234
2,485
0
7,140
31,291
26,599
90
13,098
17,874
0
53,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,149
Gold Earned
53,211
569
Minions Killed
327
0
Camps Cleared
0
2,029,619
Distance Traveled
1,897,870
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,478
412
59
3
0
376,362
0
W
Amaterasu
12,121
527
117
5
0
376,577
0
W
Fafnir
12,896
561
41
2
0
377,819
5
L
Serqet
12,218
531
51
2
0
410,970
5
L
Jing Wei
9,953
433
63
3
0
427,386
0
W
Neith
13,651
594
166
7
0
390,958
1
W
Morgan Le Fay
14,594
635
137
6
0
446,732
4
W
Susano
13,887
604
108
5
0
437,533
0
L
Nemesis
9,644
419
72
3
0
320,515
0
L
King Arthur
11,918
518
82
4
0
362,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role