Player Matchup

Fenrir
Fenrir
Gold II
MainStarBoy19
Fenrir
Gold II
Level 108
God Stats
5W - 2L
1,536 SR
Queue Stats
100W - 104L
1,464 MMR
Party 1
Hera
Hera
Silver II
Strength3nn
Hera
Silver II
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,400 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
T_W_Ra88it
Zhong Kui
Silver I
Level 37
God Stats
6W - 5L
1,500 SR
Queue Stats
41W - 57L
1,384 MMR
Solo
Chiron
Chiron
Gold IV
Tru_Visionz
Chiron
Gold IV
Level 152
God Stats
84W - 82L
1,573 SR
Queue Stats
484W - 480L
1,384 MMR
Solo
Geb
Geb
Silver I
Uknown_Lies
Geb
Silver I
Level 105
God Stats
2W - 0L
1,569 SR
Queue Stats
160W - 160L
1,250 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,536 SR
1,377 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,464 SR
1,378 MMR
Poseidon
Poseidon
Gold III
OSODELMAL81
Poseidon
Gold III
Level 147
God Stats
1W - 2L
1,471 SR
Queue Stats
292W - 310L
1,383 MMR
Solo
Arachne
Arachne
Silver II
djkillaw12345ts
Arachne
Silver II
Level 105
God Stats
2W - 1L
1,295 SR
Queue Stats
126W - 122L
1,337 MMR
Solo
Chernobog
Chernobog
Gold IV
i FrEaSH HaNDz
Chernobog
Gold IV
Level 123
God Stats
58W - 55L
1,583 SR
Queue Stats
246W - 248L
1,391 MMR
Solo
Tyr
Tyr
Gold IV
rollhogs
Tyr
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 388L
1,376 MMR
Solo
Chang'e
Chang'e
Bronze III
sgiggles920
Chang'e
Bronze III
Level 49
God Stats
0W - 1L
1,470 SR
Queue Stats
1W - 3L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 7
12,917
587
14,952
16,433
7,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 0 / 10
13,379
608
17,402
11,509
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
T_W_Ra88it
Zhong Kui
20
5 / 1 / 9
12,926
588
10,582
13,174
13,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
20
6 / 2 / 6
12,534
570
13,161
17,280
6,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 2 / 13
11,071
503
5,132
17,028
14,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetTiamatDanzaburouGilgamesh

VS

Bans
AthenaCu ChulainnKing ArthurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
OSODELMAL81
Poseidon
16
4 / 4 / 1
10,795
491
11,663
12,898
3,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 4
9,557
434
5,078
18,364
6,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
i FrEaSH HaNDz
Chernobog
16
2 / 7 / 2
9,947
452
10,551
16,953
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 5 / 1
9,589
436
6,206
19,661
18,228
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
sgiggles920
Chang'e
11
0 / 8 / 4
7,597
345
6,552
13,769
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
30
Kills
7
7
Deaths
30
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
2
7
7.25
L
Poseidon
OSODELMAL81
Poseidon
4
4
1
1.13
W
8
0
10
13
W
Zhong Kui
T_W_Ra88it
Zhong Kui
5
1
9
9.5
W
Chiron
6
2
6
4.5
W
0
2
13
3.25
L
1
6
4
0.5
L
Chernobog
i FrEaSH HaNDz
Chernobog
2
7
2
0.43
L
0
5
1
0.1
L
Chang'e
sgiggles920
Chang'e
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,229
Damage
40,050
75,424
Taken
81,645
47,462
Mitigated
38,650
29,725
Healing
21,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,952
4,492
0
4,850
16,433
7,654
1,096
4,321
11,754
0
93,514
L
Poseidon
OSODELMAL81
Poseidon
11,663
598
304
3,595
12,898
3,994
0
7,357
5,541
62,217
0
W
17,402
4,765
0
4,905
11,509
5,103
2,713
3,261
7,958
111,432
0
W
Zhong Kui
T_W_Ra88it
Zhong Kui
10,582
1,336
0
6,960
13,174
13,808
2,909
2,862
10,162
86,600
0
W
Chiron
13,161
8,084
875
10,466
17,280
6,262
1,197
3,510
13,494
0
110,154
W
5,132
869
0
1,669
17,028
14,635
251
5,529
10,789
17,600
0
L
5,078
3,653
454
2,914
18,364
6,614
0
3,915
14,449
0
54,731
L
Chernobog
i FrEaSH HaNDz
Chernobog
10,551
5,651
0
4,055
16,953
5,538
0
6,184
10,769
0
81,499
L
6,206
857
0
3,606
19,661
18,228
894
8,150
11,511
0
54,559
L
Chang'e
sgiggles920
Chang'e
6,552
75
2,908
3,717
13,769
4,276
0
7,611
6,158
18,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,827
Gold Earned
47,485
671
Minions Killed
485
0
Camps Cleared
0
2,016,324
Distance Traveled
1,927,259
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,917
587
138
6
0
445,027
2
L
Poseidon
10,795
491
115
5
0
397,089
8
W
Hera
13,379
608
204
9
0
400,655
5
W
Zhong Kui
12,926
588
161
7
0
371,993
7
W
Chiron
12,534
570
137
6
0
385,020
4
W
Geb
11,071
503
31
1
0
413,629
2
L
Arachne
9,557
434
104
5
0
444,141
5
L
Chernobog
9,947
452
145
7
0
353,102
2
L
Tyr
9,589
436
93
4
0
353,057
5
L
Chang'e
7,597
345
28
1
0
379,870
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role