Player Matchup

Geb
Geb
Silver IV
Dark_Navas
Geb
Silver IV
Level 64
God Stats
3W - 3L
1,382 SR
Queue Stats
72W - 93L
692 MMR
Party 1
Chaac
Chaac
Silver IV
Goudboul
Chaac
Silver IV
Level 98
God Stats
20W - 26L
1,447 SR
Queue Stats
72W - 101L
816 MMR
Solo
Raijin
Raijin
Silver III
Guti1497
Raijin
Silver III
Level 118
God Stats
5W - 4L
1,468 SR
Queue Stats
330W - 344L
862 MMR
Party 1
Ne Zha
Ne Zha
Silver I
legend-of-tobii
Ne Zha
Silver I
Level 128
God Stats
1W - 2L
1,718 SR
Queue Stats
709W - 707L
999 MMR
Solo
Apollo
Apollo
Silver IV
x_Vinnii_x
Apollo
Silver IV
Level 156
God Stats
17W - 19L
1,532 SR
Queue Stats
230W - 250L
735 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,509 SR
821 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,525 SR
1,020 MMR
Jing Wei
Jing Wei
Silver II
 
Jing Wei
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver III
 
Hades
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze I
Formiga_das_Play
King Arthur
Bronze I
Level 65
God Stats
0W - 1L
1,591 SR
Queue Stats
61W - 75L
397 MMR
Solo
Cerberus
Cerberus
Silver III
HoodlumGibbon
Cerberus
Silver III
Level 89
God Stats
4W - 5L
1,452 SR
Queue Stats
125W - 153L
802 MMR
Solo
Fenrir
Fenrir
Silver III
Xunakle
Fenrir
Silver III
Level 109
God Stats
0W - 1L
1,582 SR
Queue Stats
85W - 90L
899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 7
7,833
435
2,824
11,664
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Goudboul
Chaac
18
7 / 2 / 9
11,298
628
17,465
18,374
18,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
Guti1497
Raijin
16
10 / 1 / 1
10,501
583
7,222
9,749
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 4
8,859
492
6,010
13,379
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
x_Vinnii_x
Apollo
16
1 / 3 / 3
9,536
530
8,131
15,037
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
TiamatTsukuyomiCu ChulainnGilgameshScylla

VS

Bans
AthenaDanzaburouLokiCthulhuGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 4 / 2
8,980
499
6,884
12,138
4,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
 
Hades
13
1 / 3 / 2
8,248
458
9,849
9,747
5,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Formiga_das_Play
King Arthur
13
1 / 8 / 0
8,250
458
8,942
15,005
11,670
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
HoodlumGibbon
Cerberus
11
1 / 1 / 2
7,599
422
6,715
11,172
5,534
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Xunakle
Fenrir
15
8 / 5 / 3
9,651
536
12,475
15,044
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
21
Kills
12
12
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
2
0.5
L
Hades
 
Hades
1
3
2
0.67
W
0
2
7
1.75
L
King Arthur
Formiga_das_Play
King Arthur
1
8
0
0.13
W
Chaac
Goudboul
Chaac
7
2
9
5.75
W
Raijin
Guti1497
Raijin
10
1
1
10.5
L
Cerberus
HoodlumGibbon
Cerberus
1
1
2
2
L
Fenrir
Xunakle
Fenrir
8
5
3
1.9
W
3
4
4
1.25
W
Apollo
x_Vinnii_x
Apollo
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,652
Damage
44,865
68,203
Taken
63,106
37,143
Mitigated
33,183
27,717
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,884
3,637
0
2,728
12,138
4,206
0
1,565
10,483
0
58,987
L
Hades
 
Hades
9,849
568
191
3,430
9,747
5,627
0
2,554
6,955
43,051
0
W
2,824
187
779
4,461
11,664
5,465
0
3,781
7,883
15,452
0
L
King Arthur
Formiga_das_Play
King Arthur
8,942
1,314
0
1,800
15,005
11,670
0
1,231
13,757
0
52,133
W
Chaac
Goudboul
Chaac
17,465
3,338
255
8,351
18,374
18,728
1,208
2,826
15,476
4,622
73,041
W
Raijin
Guti1497
Raijin
7,222
669
0
1,846
9,749
3,521
0
3,647
6,102
56,499
0
L
Cerberus
HoodlumGibbon
Cerberus
6,715
152
0
4,486
11,172
5,534
0
2,289
8,855
32,414
0
L
Fenrir
Xunakle
Fenrir
12,475
2,909
0
4,921
15,044
6,146
0
3,211
11,639
0
51,924
W
6,010
3,487
0
5,021
13,379
5,142
740
3,343
10,036
0
54,289
W
Apollo
x_Vinnii_x
Apollo
8,131
4,472
0
7,004
15,037
4,287
1,318
2,967
12,070
0
68,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,027
Gold Earned
42,728
510
Minions Killed
473
0
Camps Cleared
0
1,703,414
Distance Traveled
1,591,167
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,980
499
120
7
0
265,895
2
L
Hades
8,248
458
94
5
0
328,998
2
W
Geb
7,833
435
21
1
0
316,274
1
L
King Arthur
8,250
458
107
6
0
311,071
1
W
Chaac
11,298
628
150
8
0
367,148
0
W
Raijin
10,501
583
110
6
0
348,017
4
L
Cerberus
7,599
422
65
4
0
322,375
5
L
Fenrir
9,651
536
87
5
0
362,828
1
W
Ne Zha
8,859
492
107
6
0
340,340
3
W
Apollo
9,536
530
122
7
0
331,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role