Player Matchup

Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CallUsVenom
Fenrir
Level 140
God Stats
26W - 32L
1,381 SR
Queue Stats
586W - 682L
1,360 Elo+
Solo
Anubis
Anubis
PapiJavi4185
Anubis
Level 128
God Stats
7W - 6L
1,549 SR
Queue Stats
232W - 236L
1,506 Elo+
Solo
Cupid
Cupid
WuHdUhSkEEt
Cupid
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,363 Elo+
Solo
Zhong Kui
Zhong Kui
toxiic_devil8
Zhong Kui
Level 98
God Stats
30W - 36L
1,419 SR
Queue Stats
331W - 361L
1,335 Elo+
Solo
Team Averages
Level 107
1,470 SR
1,413 Elo+

VS

Team Averages
Level 72
1,497 SR
1,456 Elo+
Zeus
Zeus
 
Zeus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Boterote
Jing Wei
Level 56
God Stats
24W - 28L
1,588 SR
Queue Stats
77W - 100L
1,369 Elo+
Solo
Nu Wa
Nu Wa
Poke_The_Dope
Nu Wa
Level 59
God Stats
12W - 18L
1,500 SR
Queue Stats
27W - 37L
1,452 Elo+
Solo
Thanatos
Thanatos
Robot3464
Thanatos
Level 54
God Stats
3W - 5L
1,430 SR
Queue Stats
127W - 148L
1,436 Elo+
Party 1
Fenrir
Fenrir
TimeBandit6
Fenrir
Level 92
God Stats
2W - 6L
1,467 SR
Queue Stats
240W - 263L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
11 / 1 / 8
9,747
609
9,791
13,326
7,745
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
14
6 / 3 / 12
8,952
560
5,258
11,637
7,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
16
9 / 4 / 12
9,958
622
13,164
10,807
4,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 4 / 10
8,215
513
3,928
9,108
2,879
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
toxiic_devil8
Zhong Kui
16
6 / 5 / 13
9,946
622
8,878
12,736
7,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 8 / 7
7,361
460
8,454
10,625
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Boterote
Jing Wei
11
1 / 2 / 5
7,195
450
5,024
6,827
1,787
12
3 / 10 / 5
8,157
510
9,619
12,226
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Robot3464
Thanatos
11
4 / 8 / 5
7,443
465
4,775
12,692
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
12
6 / 7 / 3
7,975
498
8,619
13,113
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
35
Kills
17
17
Deaths
35
55
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
11
1
8
15
L
Zeus
 
Zeus
3
8
7
0.81
L
Jing Wei
Boterote
Jing Wei
1
2
5
1.75
W
Fenrir
6
3
12
4
W
Anubis
9
4
12
3.75
L
3
10
5
0.55
L
Thanatos
Robot3464
Thanatos
4
8
5
0.81
L
Fenrir
6
7
3
1.07
W
3
4
10
2
W
Zhong Kui
toxiic_devil8
Zhong Kui
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,019
Damage
36,491
57,614
Taken
55,483
29,988
Mitigated
17,916
20,331
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,791
776
0
5,214
13,326
7,745
132
3,780
9,456
0
44,568
L
Zeus
 
Zeus
8,454
1,396
0
1,081
10,625
3,254
87
3,651
6,974
29,252
0
L
Jing Wei
Boterote
Jing Wei
5,024
4,223
0
1,491
6,827
1,787
805
3,035
3,792
0
28,779
W
Fenrir
5,258
1,774
0
2,832
11,637
7,075
0
3,334
8,273
0
34,988
W
Anubis
13,164
596
0
5,818
10,807
4,832
710
4,323
6,274
74,553
0
L
9,619
2,510
183
1,194
12,226
3,218
773
4,973
7,253
37,944
0
L
Thanatos
Robot3464
Thanatos
4,775
717
0
5,260
12,692
3,859
60
3,811
8,881
0
20,602
L
Fenrir
8,619
2,050
0
2,152
13,113
5,798
0
6,572
6,541
0
37,942
W
3,928
1,975
81
1,276
9,108
2,879
1,316
2,923
6,125
0
24,141
W
Zhong Kui
toxiic_devil8
Zhong Kui
8,878
1,913
0
5,110
12,736
7,457
1,662
3,713
8,933
57,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
38,131
434
Minions Killed
273
0
Camps Cleared
0
1,506,836
Distance Traveled
1,249,227
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,747
609
75
5
0
335,470
2
L
Zeus
7,361
460
52
3
0
231,207
3
L
Jing Wei
7,195
450
63
4
0
226,810
2
W
Fenrir
8,952
560
64
4
0
282,032
3
W
Anubis
9,958
622
144
9
0
291,742
1
L
Nu Wa
8,157
510
55
3
0
229,030
0
L
Thanatos
7,443
465
48
3
0
284,768
1
L
Fenrir
7,975
498
55
3
0
277,412
2
W
Cupid
8,215
513
54
3
0
307,719
0
W
Zhong Kui
9,946
622
97
6
0
289,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role