Player Matchup

Hercules
Hercules
Gotcat
Hercules
Level 104
God Stats
100W - 128L
1,542 SR
Queue Stats
171W - 198L
1,498 Elo+
Solo
Hun Batz
Hun Batz
randomsam98
Hun Batz
Level 143
God Stats
2W - 4L
1,620 SR
Queue Stats
68W - 46L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
satin47
Morgan Le Fay
Level 134
God Stats
3W - 4L
1,591 SR
Queue Stats
13W - 15L
1,520 Elo+
Solo
Team Averages
Level 127
1,584 SR
1,524 Elo+

VS

Team Averages
Level 111
1,663 SR
1,555 Elo+
Kumbhakarna
Kumbhakarna
ApexUltra
Kumbhakarna
Level 134
God Stats
16W - 11L
1,652 SR
Queue Stats
786W - 656L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
EmperorHolHorse
Gilgamesh
Level 81
God Stats
14W - 6L
1,622 SR
Queue Stats
95W - 92L
1,511 Elo+
Party 1
Freya
Freya
StarPIatinum420
Freya
Level 118
God Stats
8W - 4L
1,716 SR
Queue Stats
128W - 109L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gotcat
Hercules
16
2 / 5 / 15
12,136
639
21,199
25,760
22,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
randomsam98
Hun Batz
16
8 / 4 / 5
12,860
677
13,696
16,326
9,203
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
satin47
Morgan Le Fay
18
8 / 5 / 7
12,951
682
28,903
14,468
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ApexUltra
Kumbhakarna
17
0 / 3 / 14
12,851
676
5,915
24,667
26,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
EmperorHolHorse
Gilgamesh
16
4 / 9 / 7
13,889
731
16,098
31,847
19,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
10 / 6 / 4
14,543
765
17,684
21,327
11,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
18
Kills
14
14
Deaths
18
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ApexUltra
Kumbhakarna
0
3
14
2.33
W
Gilgamesh
EmperorHolHorse
Gilgamesh
4
9
7
0.83
L
Hercules
Gotcat
Hercules
2
5
15
1.9
W
10
6
4
2
L
Hun Batz
randomsam98
Hun Batz
8
4
5
2.63
L
Morgan Le Fay
satin47
Morgan Le Fay
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,798
Damage
39,697
56,554
Taken
77,841
37,962
Mitigated
57,085
17,148
Healing
21,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ApexUltra
Kumbhakarna
5,915
494
0
3,487
24,667
26,571
620
9,360
14,795
20,124
0
W
Gilgamesh
EmperorHolHorse
Gilgamesh
16,098
3,255
1,296
6,863
31,847
19,103
0
11,343
20,048
0
51,578
L
Hercules
Gotcat
Hercules
21,199
8,822
1,530
10,546
25,760
22,409
753
11,031
14,729
0
46,521
W
17,684
5,209
0
9,468
21,327
11,411
2,058
8,200
12,977
61,306
2,622
L
Hun Batz
randomsam98
Hun Batz
13,696
1,915
0
1,610
16,326
9,203
446
6,339
9,987
0
43,958
L
Morgan Le Fay
satin47
Morgan Le Fay
28,903
2,308
0
3,462
14,468
6,350
1,237
5,771
8,697
73,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
41,283
195
Minions Killed
164
0
Camps Cleared
0
933,646
Distance Traveled
925,319
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,851
676
22
1
0
334,980
0
W
Gilgamesh
13,889
731
51
3
0
297,122
3
L
Hercules
12,136
639
52
3
0
327,104
4
W
Freya
14,543
765
91
5
0
293,217
2
L
Hun Batz
12,860
677
56
3
0
302,659
3
L
Morgan Le Fay
12,951
682
87
5
0
303,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role