Player Matchup

Anubis
Anubis
Bigboybobby1031
Anubis
Level 7
God Stats
2W - 6L
1,172 SR
Queue Stats
3W - 9L
1,139 Elo+
Party 1
Ares
Ares
IglesiaMilitar05
Ares
Level 17
God Stats
34W - 51L
1,405 SR
Queue Stats
91W - 111L
1,276 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tonic l5396
Morgan Le Fay
Level 27
God Stats
3W - 3L
1,325 SR
Queue Stats
67W - 84L
1,232 Elo+
Solo
Jing Wei
Jing Wei
UrbaneChip90549
Jing Wei
Level 13
God Stats
2W - 1L
1,321 SR
Queue Stats
4W - 14L
1,018 Elo+
Party 1
Hera
Hera
doc36
Hera
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 78L
1,251 Elo+
Solo
Team Averages
Level 18
1,345 SR
1,183 Elo+

VS

Team Averages
Level 26
1,371 SR
1,322 Elo+
Ullr
Ullr
FULL TIME FELON
Ullr
Level 28
God Stats
3W - 3L
1,297 SR
Queue Stats
5W - 7L
1,277 Elo+
Solo
Gilgamesh
Gilgamesh
Mikelburton07
Gilgamesh
Level 30
God Stats
7W - 20L
1,438 SR
Queue Stats
101W - 148L
1,303 Elo+
Solo
Ah Puch
Ah Puch
NGGxSharp
Ah Puch
Level 12
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Thatmexican04
Neith
Level 29
God Stats
10W - 17L
1,354 SR
Queue Stats
131W - 137L
1,216 Elo+
Solo
Danzaburou
Danzaburou
Timsy5159
Danzaburou
Level 29
God Stats
65W - 52L
1,507 SR
Queue Stats
108W - 104L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 1
19,964
587
28,259
31,200
18,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 5 / 6
15,283
450
11,603
31,089
25,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Tonic l5396
Morgan Le Fay
20
8 / 9 / 3
15,546
457
20,284
20,940
10,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
20
3 / 2 / 2
13,995
412
7,159
16,176
8,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
doc36
Hera
3
0 / 0 / 0
7,587
223
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 2
13,588
400
10,964
17,675
6,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
Mikelburton07
Gilgamesh
20
13 / 4 / 4
20,062
590
30,978
40,820
30,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
NGGxSharp
Ah Puch
12
1 / 3 / 5
11,370
334
4,636
8,050
2,131
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 13 / 1
12,776
376
7,505
23,224
8,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Timsy5159
Danzaburou
20
6 / 4 / 0
16,796
494
16,672
21,910
8,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
26
Kills
25
25
Deaths
27
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
9
1
1.28
L
4
3
2
1.67
W
4
5
6
1.4
L
Gilgamesh
Mikelburton07
Gilgamesh
13
4
4
3.75
L
Ah Puch
NGGxSharp
Ah Puch
1
3
5
1.17
L
1
13
1
0.12
L
Danzaburou
Timsy5159
Danzaburou
6
4
0
1.5
W
Morgan Le Fay
Tonic l5396
Morgan Le Fay
8
9
3
1.06
W
Jing Wei
3
2
2
2
W
Hera
doc36
Hera
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,305
Damage
70,755
99,405
Taken
111,679
63,623
Mitigated
55,311
27,266
Healing
26,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,259
1,962
0
16,314
31,200
18,532
5,788
1,186
30,014
165,142
0
L
10,964
8,508
0
1,286
17,675
6,259
3,862
10,748
6,749
0
47,371
W
11,603
373
0
8,167
31,089
25,464
3,396
2,018
29,071
61,440
0
L
Gilgamesh
Mikelburton07
Gilgamesh
30,978
10,044
135
12,181
40,820
30,262
4,307
19,018
21,474
0
169,316
L
Ah Puch
NGGxSharp
Ah Puch
4,636
466
147
940
8,050
2,131
698
5,942
1,894
29,267
0
L
7,505
4,075
0
3,323
23,224
8,343
460
11,722
11,344
0
58,357
L
Danzaburou
Timsy5159
Danzaburou
16,672
9,376
0
8,276
21,910
8,316
2,411
11,704
10,072
0
131,399
W
Morgan Le Fay
Tonic l5396
Morgan Le Fay
20,284
2,704
181
2,574
20,940
10,664
345
954
19,986
66,722
0
W
Jing Wei
7,159
3,924
0
30
16,176
8,963
4,150
478
15,698
0
59,106
W
Hera
doc36
Hera
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,375
Gold Earned
74,592
571
Minions Killed
641
0
Camps Cleared
0
2,149,511
Distance Traveled
2,496,167
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
19,964
587
289
9
0
418,948
0
L
Ullr
13,588
400
76
2
0
609,472
0
W
Ares
15,283
450
66
2
0
630,036
0
L
Gilgamesh
20,062
590
257
8
0
639,065
0
L
Ah Puch
11,370
334
45
1
0
254,318
1
L
Neith
12,776
376
103
3
0
453,223
1
L
Danzaburou
16,796
494
160
5
0
540,089
9
W
Morgan Le Fay
15,546
457
95
3
0
476,412
0
W
Jing Wei
13,995
412
121
4
0
624,115
0
W
Hera
7,587
223
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role