Player Matchup

Merlin
Merlin
JohnpepperUnity
Merlin
Level 106
God Stats
4W - 0L
1,672 SR
Queue Stats
50W - 35L
1,636 Elo+
Party 2
Hel
Hel
KiriallFibel
Hel
Level 44
God Stats
2W - 4L
1,213 SR
Queue Stats
4W - 6L
1,269 Elo+
Party 2
Skadi
Skadi
ScaryBanana
Skadi
Level 36
God Stats
27W - 24L
1,542 SR
Queue Stats
86W - 90L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
Vicious-APM
Gilgamesh
Level 102
God Stats
7W - 3L
1,547 SR
Queue Stats
41W - 44L
1,433 Elo+
Party 2
Fenrir
Fenrir
jason7trol
Fenrir
Level 66
God Stats
17W - 18L
1,385 SR
Queue Stats
63W - 70L
1,367 Elo+
Party 2
Team Averages
Level 71
1,472 SR
1,421 Elo+

VS

Team Averages
Level 57
1,557 SR
1,428 Elo+
Da Ji
Da Ji
Fallen8503
Da Ji
Level 88
God Stats
3W - 3L
1,731 SR
Queue Stats
406W - 386L
1,476 Elo+
Party 1
Tyr
Tyr
Khloe23
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,374 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sasha_Stones
Morgan Le Fay
Level 60
God Stats
4W - 5L
1,224 SR
Queue Stats
111W - 136L
1,319 Elo+
Party 3
Bacchus
Bacchus
Texas Beats x3
Bacchus
Level 44
God Stats
0W - 4L
1,687 SR
Queue Stats
101W - 117L
1,491 Elo+
Party 1
Anhur
Anhur
Xenon XXI
Anhur
Level 65
God Stats
2W - 5L
1,643 SR
Queue Stats
133W - 151L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 7 / 7
13,198
628
30,986
18,330
7,878
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 7 / 14
8,490
404
5,589
13,693
3,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 5
10,320
491
5,822
10,847
3,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Vicious-APM
Gilgamesh
18
9 / 2 / 24
11,694
557
20,071
21,923
18,785
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
jason7trol
Fenrir
19
10 / 3 / 10
12,104
576
10,547
14,889
6,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
10 / 9 / 4
11,329
539
17,551
19,245
7,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
12
0 / 10 / 4
7,718
368
4,423
18,316
14,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Sasha_Stones
Morgan Le Fay
14
1 / 12 / 7
9,034
430
8,104
19,372
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 7 / 8
10,443
497
8,791
18,733
21,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Xenon XXI
Anhur
16
7 / 7 / 7
11,456
546
9,848
16,444
5,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
52
45
Kills
22
22
Deaths
45
60
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Da Ji
10
9
4
1.33
W
21
7
7
3.5
L
Tyr
0
10
4
0.2
W
1
7
14
1.14
L
Morgan Le Fay
Sasha_Stones
Morgan Le Fay
1
12
7
0.38
W
4
3
5
2.17
L
4
7
8
1.14
W
Gilgamesh
Vicious-APM
Gilgamesh
9
2
24
10.5
L
Anhur
Xenon XXI
Anhur
7
7
7
1.5
W
Fenrir
jason7trol
Fenrir
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,015
Damage
48,717
79,682
Taken
92,110
40,605
Mitigated
54,911
28,667
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
17,551
3,816
0
1,190
19,245
7,950
0
4,736
14,285
0
63,553
W
30,986
1,822
0
3,128
18,330
7,878
1,411
3,301
14,999
76,273
0
L
Tyr
4,423
378
0
2,875
18,316
14,018
0
6,734
11,402
0
28,957
W
5,589
188
4,899
4,022
13,693
3,635
1,335
3,897
9,796
27,721
0
L
Morgan Le Fay
Sasha_Stones
Morgan Le Fay
8,104
785
0
993
19,372
6,788
504
8,003
10,829
47,459
0
W
5,822
3,031
448
2,538
10,847
3,491
5,071
1,490
9,297
0
61,051
L
8,791
1,705
1,050
3,057
18,733
21,151
0
7,803
10,655
26,536
0
W
Gilgamesh
Vicious-APM
Gilgamesh
20,071
3,882
0
8,483
21,923
18,785
792
6,021
15,572
333
57,271
L
Anhur
Xenon XXI
Anhur
9,848
4,451
0
4,199
16,444
5,004
0
8,181
8,031
0
44,963
W
Fenrir
jason7trol
Fenrir
10,547
2,100
824
4,325
14,889
6,816
934
2,186
12,613
0
65,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,806
Gold Earned
49,980
454
Minions Killed
339
0
Camps Cleared
0
1,839,335
Distance Traveled
1,582,471
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,329
539
85
4
0
341,731
1
W
Merlin
13,198
628
108
5
0
337,286
1
L
Tyr
7,718
368
64
3
0
325,231
2
W
Hel
8,490
404
55
3
0
364,259
0
L
Morgan Le Fay
9,034
430
78
4
0
331,934
0
W
Skadi
10,320
491
105
5
0
310,851
1
L
Bacchus
10,443
497
46
2
0
309,048
2
W
Gilgamesh
11,694
557
91
4
0
396,622
2
L
Anhur
11,456
546
66
3
0
274,527
0
W
Fenrir
12,104
576
95
5
0
430,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role