Player Matchup

Morgan Le Fay
Morgan Le Fay
EmeraldTheGuy
Morgan Le Fay
Level 27
God Stats
12W - 9L
1,704 SR
Queue Stats
92W - 74L
1,541 Elo+
Solo
Ymir
Ymir
Grimmur
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,609 Elo+
Solo
Artemis
Artemis
ProfessorCoom
Artemis
Level 7
God Stats
7W - 2L
1,809 SR
Queue Stats
134W - 144L
1,661 Elo+
Solo
Mulan
Mulan
SardonicPlumber
Mulan
Level 15
God Stats
4W - 5L
1,308 SR
Queue Stats
12W - 13L
1,513 Elo+
Solo
Ratatoskr
Ratatoskr
kobkrock
Ratatoskr
Level 29
God Stats
6W - 5L
1,984 SR
Queue Stats
122W - 107L
1,672 Elo+
Solo
Team Averages
Level 16
1,661 SR
1,599 Elo+

VS

Team Averages
Level 21
1,593 SR
1,579 Elo+
Kukulkan
Kukulkan
MonkeyDjaffy
Kukulkan
Level 28
God Stats
12W - 11L
1,516 SR
Queue Stats
155W - 166L
1,430 Elo+
Solo
Terra
Terra
Terrenceee_
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
TheRealLowKey
Loki
Level 29
God Stats
93W - 70L
1,812 SR
Queue Stats
93W - 70L
1,801 Elo+
Solo
Jing Wei
Jing Wei
chorizo_poblado
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 67L
1,537 Elo+
Solo
Vamana
Vamana
ready_once3
Vamana
Level 10
God Stats
6W - 6L
1,634 SR
Queue Stats
11W - 11L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EmeraldTheGuy
Morgan Le Fay
10
2 / 1 / 5
6,303
573
3,040
3,654
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Grimmur
Ymir
8
1 / 2 / 2
5,287
481
1,819
4,785
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
11
4 / 1 / 0
6,483
589
6,565
4,102
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 2
6,674
607
6,850
5,310
3,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
kobkrock
Ratatoskr
12
6 / 1 / 5
6,919
629
6,101
6,265
1,980
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MonkeyDjaffy
Kukulkan
10
0 / 2 / 0
5,434
494
2,032
5,574
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 8 / 1
4,481
407
572
7,864
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
3 / 1 / 0
5,839
531
3,606
6,039
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
9
0 / 3 / 1
5,119
465
1,059
6,449
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
9
1 / 5 / 0
6,134
558
3,361
10,157
6,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
4
5
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EmeraldTheGuy
Morgan Le Fay
2
1
5
4.5
W
Ymir
Grimmur
Ymir
1
2
2
1
L
Kukulkan
MonkeyDjaffy
Kukulkan
0
2
0
0
W
Artemis
4
1
0
4
W
5
0
2
6
L
0
8
1
0.06
L
3
1
0
3
L
Jing Wei
0
3
1
0.17
W
Ratatoskr
kobkrock
Ratatoskr
6
1
5
8.5
L
Vamana
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,375
Damage
10,630
24,116
Taken
36,083
10,356
Mitigated
14,635
6,674
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EmeraldTheGuy
Morgan Le Fay
3,040
306
0
1,168
3,654
1,231
270
1,194
2,460
27,051
0
W
Ymir
Grimmur
Ymir
1,819
918
0
612
4,785
2,633
93
494
4,291
13,906
0
L
Kukulkan
MonkeyDjaffy
Kukulkan
2,032
178
0
1,720
5,574
1,645
0
992
4,468
30,682
0
W
Artemis
6,565
2,743
0
1,705
4,102
1,253
0
0
4,102
0
39,276
W
6,850
1,274
0
2,511
5,310
3,259
996
131
5,179
0
33,421
L
572
394
225
554
7,864
3,224
15
1,442
6,264
3,235
0
L
3,606
1,233
0
2,183
6,039
1,551
0
846
5,154
0
30,754
L
Jing Wei
1,059
232
0
1,146
6,449
1,353
0
776
5,673
0
20,921
W
Ratatoskr
kobkrock
Ratatoskr
6,101
2,278
0
678
6,265
1,980
0
785
5,480
0
39,778
L
Vamana
3,361
1,969
0
2,533
10,157
6,862
28
464
9,665
0
26,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
27,007
312
Minions Killed
248
0
Camps Cleared
0
1,021,268
Distance Traveled
893,284
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,303
573
77
7
0
179,319
6
W
Ymir
5,287
481
23
2
0
202,671
2
L
Kukulkan
5,434
494
68
6
0
147,934
0
W
Artemis
6,483
589
74
7
0
186,053
5
W
Mulan
6,674
607
72
7
0
206,924
1
L
Terra
4,481
407
9
1
0
162,613
0
L
Loki
5,839
531
68
6
0
216,539
2
L
Jing Wei
5,119
465
45
4
0
205,798
4
W
Ratatoskr
6,919
629
66
6
0
246,301
2
L
Vamana
6,134
558
58
5
0
160,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role