Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
HiFli
Tyr
Level 3
God Stats
1W - 1L
1,267 SR
Queue Stats
1W - 2L
1,235 Elo+
Party 1
Hades
Hades
Skurkly
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,183 Elo+
Solo
Izanami
Izanami
victoriamre
Izanami
Level 24
God Stats
14W - 13L
1,332 SR
Queue Stats
43W - 31L
1,511 Elo+
Solo
Ah Puch
Ah Puch
wilksyy
Ah Puch
Level 4
God Stats
17W - 18L
1,267 SR
Queue Stats
30W - 28L
1,235 Elo+
Party 1
Team Averages
Level 37
1,373 SR
1,333 Elo+

VS

Team Averages
Level 14
1,559 SR
1,432 Elo+
Tsukuyomi
Tsukuyomi
Captain_Limbo
Tsukuyomi
Level 9
God Stats
1W - 3L
1,336 SR
Queue Stats
43W - 53L
1,370 Elo+
Party 2
Agni
Agni
KodaFre2
Agni
Level 22
God Stats
3W - 2L
1,863 SR
Queue Stats
34W - 32L
1,686 Elo+
Solo
Anubis
Anubis
MiroAhi
Anubis
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 32L
1,192 Elo+
Party 2
Sol
Sol
YeahWoke
Sol
Level 4
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
leskiins
Yemoja
Level 28
God Stats
35W - 47L
1,391 SR
Queue Stats
394W - 398L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
23 / 3 / 11
18,814
1,344
44,518
25,549
8,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
HiFli
Tyr
20
4 / 9 / 15
13,346
953
6,467
25,196
19,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
Skurkly
Hades
20
2 / 3 / 26
13,487
963
12,881
18,940
10,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
victoriamre
Izanami
20
12 / 5 / 22
16,133
1,152
26,192
25,924
8,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
wilksyy
Ah Puch
20
2 / 1 / 23
13,505
965
30,369
9,647
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Captain_Limbo
Tsukuyomi
20
3 / 8 / 12
13,124
937
10,464
19,720
8,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
19
6 / 9 / 6
13,265
948
29,034
21,027
8,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
MiroAhi
Anubis
20
8 / 10 / 7
14,954
1,068
26,517
30,113
17,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 7 / 11
12,927
923
19,186
22,184
9,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
leskiins
Yemoja
20
1 / 9 / 11
13,798
986
12,441
32,518
38,698
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
68
43
Kills
21
21
Deaths
43
97
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
23
3
11
9.5
L
Tsukuyomi
Captain_Limbo
Tsukuyomi
3
8
12
1.13
W
Tyr
HiFli
Tyr
4
9
15
1.28
L
Agni
6
9
6
1
L
Anubis
MiroAhi
Anubis
8
10
7
1.15
W
Hades
Skurkly
Hades
2
3
26
5
L
3
7
11
1.21
L
Yemoja
leskiins
Yemoja
1
9
11
0.72
W
Izanami
victoriamre
Izanami
12
5
22
4.6
W
Ah Puch
wilksyy
Ah Puch
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,427
Damage
97,642
105,256
Taken
125,562
50,857
Mitigated
82,971
27,710
Healing
21,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
44,518
37,286
0
11,686
25,549
8,677
0
21,837
3,354
0
62,347
L
Tsukuyomi
Captain_Limbo
Tsukuyomi
10,464
3,927
0
358
19,720
8,447
0
6,714
13,006
0
17,614
W
Tyr
HiFli
Tyr
6,467
1,439
0
1,129
25,196
19,193
0
19,840
5,042
0
18,821
L
Agni
29,034
1,280
0
1,440
21,027
8,808
0
7,449
13,578
49,856
0
L
Anubis
MiroAhi
Anubis
26,517
4,895
0
11,634
30,113
17,487
0
9,887
20,226
66,138
0
W
Hades
Skurkly
Hades
12,881
3,466
314
3,675
18,940
10,832
0
15,958
2,795
24,082
0
L
19,186
5,222
0
3,087
22,184
9,531
0
7,976
14,208
50,869
0
L
Yemoja
leskiins
Yemoja
12,441
1,405
1,651
3,469
32,518
38,698
0
11,224
21,294
30,047
0
W
Izanami
victoriamre
Izanami
26,192
19,801
1,207
8,450
25,924
8,947
0
21,841
3,718
0
66,992
W
Ah Puch
wilksyy
Ah Puch
30,369
563
0
1,249
9,647
3,208
0
6,374
3,169
59,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,285
Gold Earned
68,068
247
Minions Killed
299
5
Camps Cleared
5
1,186,807
Distance Traveled
1,105,901
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
18,814
1,344
43
3
1
214,924
0
L
Tsukuyomi
13,124
937
10
1
2
221,336
1
W
Tyr
13,346
953
18
1
2
270,599
0
L
Agni
13,265
948
62
4
0
205,375
0
L
Anubis
14,954
1,068
104
7
1
201,791
0
W
Hades
13,487
963
27
2
0
201,516
0
L
Sol
12,927
923
81
6
0
252,002
2
L
Yemoja
13,798
986
42
3
2
225,397
1
W
Izanami
16,133
1,152
86
6
1
237,120
0
W
Ah Puch
13,505
965
73
5
1
262,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role