Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kaminari-NoKami
Izanami
Level 29
God Stats
3W - 5L
1,709 SR
Queue Stats
179W - 218L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Threshloko
Heimdallr
Level 27
God Stats
13W - 22L
1,874 SR
Queue Stats
112W - 132L
1,505 Elo+
Solo
He Bo
He Bo
TioIlluSiion
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,397 Elo+
Solo
Team Averages
Level 25
1,617 SR
1,483 Elo+

VS

Team Averages
Level 39
1,681 SR
1,479 Elo+
Bastet
Bastet
Anhangar
Bastet
Level 123
God Stats
9W - 6L
1,476 SR
Queue Stats
195W - 227L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
Master7618
Cthulhu
Level 16
God Stats
2W - 3L
1,701 SR
Queue Stats
140W - 168L
1,373 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShikeiChan
Morgan Le Fay
Level 28
God Stats
19W - 9L
1,813 SR
Queue Stats
162W - 122L
1,562 Elo+
Solo
Danzaburou
Danzaburou
fryz_gold
Danzaburou
Level 24
God Stats
18W - 16L
1,500 SR
Queue Stats
143W - 165L
1,379 Elo+
Solo
Vamana
Vamana
piupiufds12
Vamana
Level 6
God Stats
2W - 2L
1,913 SR
Queue Stats
83W - 117L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 5 / 0
6,705
419
2,585
8,966
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
9
1 / 1 / 0
6,585
412
2,917
7,130
4,190
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 1
7,595
475
4,767
7,703
2,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Threshloko
Heimdallr
14
1 / 4 / 0
9,245
578
5,797
8,357
3,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 4 / 1
6,872
430
2,616
7,922
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Anhangar
Bastet
14
5 / 1 / 4
8,229
514
6,553
9,316
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Master7618
Cthulhu
13
4 / 0 / 3
7,430
464
4,783
7,236
4,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
ShikeiChan
Morgan Le Fay
17
4 / 0 / 5
9,903
619
10,859
6,350
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
fryz_gold
Danzaburou
13
1 / 2 / 1
7,665
479
1,845
8,331
2,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
15
3 / 0 / 1
8,431
527
4,755
7,852
6,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
17
17
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
0
0
L
Kuzenbo
 
Kuzenbo
1
1
0
1
W
Bastet
Anhangar
Bastet
5
1
4
7
L
1
3
1
0.5
W
Cthulhu
Master7618
Cthulhu
4
0
3
5.5
W
Morgan Le Fay
ShikeiChan
Morgan Le Fay
4
0
5
6.5
L
Heimdallr
Threshloko
Heimdallr
1
4
0
0.25
L
0
4
1
0.13
W
Danzaburou
fryz_gold
Danzaburou
1
2
1
0.75
W
Vamana
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,682
Damage
28,795
40,078
Taken
39,085
15,539
Mitigated
19,964
10,489
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,585
174
536
3,116
8,966
3,040
0
6,462
2,497
33,334
0
L
Kuzenbo
 
Kuzenbo
2,917
1,396
0
1,723
7,130
4,190
0
3,689
3,259
10,488
0
W
Bastet
Anhangar
Bastet
6,553
2,835
0
750
9,316
3,774
0
1,638
7,677
0
48,751
L
4,767
2,417
0
1,725
7,703
2,438
530
3,513
3,920
0
43,970
W
Cthulhu
Master7618
Cthulhu
4,783
600
147
834
7,236
4,715
888
2,101
5,135
26,690
0
W
Morgan Le Fay
ShikeiChan
Morgan Le Fay
10,859
1,399
0
2,194
6,350
2,706
308
3,241
3,109
80,184
0
L
Heimdallr
Threshloko
Heimdallr
5,797
2,342
0
340
8,357
3,785
278
0
8,357
0
40,931
L
2,616
250
0
3,049
7,922
2,086
0
1,459
6,403
34,279
0
W
Danzaburou
fryz_gold
Danzaburou
1,845
226
87
3,487
8,331
2,720
620
426
7,905
0
42,270
W
Vamana
4,755
3,410
0
1,570
7,852
6,049
240
712
7,140
0
46,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
41,658
354
Minions Killed
469
0
Camps Cleared
0
1,245,169
Distance Traveled
1,654,327
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,705
419
78
5
0
249,581
3
L
Kuzenbo
6,585
412
17
1
0
213,346
2
W
Bastet
8,229
514
99
6
0
419,627
3
L
Izanami
7,595
475
103
6
0
274,686
7
W
Cthulhu
7,430
464
56
4
0
297,649
3
W
Morgan Le Fay
9,903
619
139
9
0
311,800
8
L
Heimdallr
9,245
578
90
6
0
241,411
1
L
He Bo
6,872
430
66
4
0
266,145
0
W
Danzaburou
7,665
479
74
5
0
273,103
3
W
Vamana
8,431
527
101
6
0
352,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role