Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Chanendh
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,500 Elo+
Party 1
Fenrir
Fenrir
MiniHighVoltage
Fenrir
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
184W - 169L
1,474 Elo+
Party 3
Kukulkan
Kukulkan
sugar1231
Kukulkan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,462 Elo+
Party 3
Team Averages
Level 112
1,500 SR
1,487 Elo+

VS

Team Averages
Level 89
1,654 SR
1,524 Elo+
Sun Wukong
Sun Wukong
Bricka
Sun Wukong
Level 52
God Stats
2W - 0L
1,842 SR
Queue Stats
6W - 2L
1,672 Elo+
Solo
Nu Wa
Nu Wa
I-AVALON-l
Nu Wa
Level 89
God Stats
3W - 0L
1,703 SR
Queue Stats
68W - 66L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
MCpopestar
Danzaburou
Level 60
God Stats
32W - 20L
1,588 SR
Queue Stats
420W - 410L
1,453 Elo+
Solo
Thanatos
Thanatos
Paramecius
Thanatos
Level 121
God Stats
8W - 4L
1,553 SR
Queue Stats
84W - 75L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
YOUR1games
Cthulhu
Level 122
God Stats
73W - 62L
1,581 SR
Queue Stats
977W - 984L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 1 / 1
5,551
463
1,695
8,212
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
 
Anhur
9
0 / 3 / 0
5,134
428
2,009
6,652
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
Chanendh
Freya
10
2 / 3 / 0
6,088
507
3,318
8,334
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 6 / 0
5,625
469
4,792
11,748
3,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
sugar1231
Kukulkan
11
2 / 3 / 1
6,528
544
2,968
6,217
2,029
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bricka
Sun Wukong
12
3 / 0 / 3
7,712
643
7,178
8,535
5,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
13
5 / 1 / 0
7,351
613
6,053
3,278
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
MCpopestar
Danzaburou
12
3 / 0 / 0
7,247
604
5,076
4,000
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Paramecius
Thanatos
11
4 / 2 / 1
6,952
579
4,753
8,000
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
YOUR1games
Cthulhu
11
1 / 1 / 3
6,812
568
5,676
7,752
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
16
16
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
1
0.5
L
Anhur
 
Anhur
0
3
0
0
W
Sun Wukong
Bricka
Sun Wukong
3
0
3
4.5
L
Freya
Chanendh
Freya
2
3
0
0.67
W
Nu Wa
5
1
0
5
W
Danzaburou
MCpopestar
Danzaburou
3
0
0
3
L
0
6
0
0
W
Thanatos
Paramecius
Thanatos
4
2
1
2.25
W
Cthulhu
YOUR1games
Cthulhu
1
1
3
2.5
L
Kukulkan
sugar1231
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,782
Damage
28,736
41,163
Taken
31,565
13,446
Mitigated
14,018
11,091
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,695
159
0
3,137
8,212
3,240
0
3,289
4,805
21,489
0
L
Anhur
 
Anhur
2,009
715
0
750
6,652
1,673
0
2,484
4,056
0
26,258
W
Sun Wukong
Bricka
Sun Wukong
7,178
2,085
0
5,409
8,535
5,107
1,024
0
8,535
0
36,580
L
Freya
Chanendh
Freya
3,318
930
0
3,324
8,334
3,085
0
1,409
6,849
26,493
6,991
W
Nu Wa
6,053
428
0
482
3,278
936
13
1,483
1,795
33,518
0
W
Danzaburou
MCpopestar
Danzaburou
5,076
2,069
0
1,734
4,000
1,006
2,434
992
3,008
0
38,567
L
4,792
1,699
0
3,880
11,748
3,419
0
492
10,633
0
27,757
W
Thanatos
Paramecius
Thanatos
4,753
1,591
0
5,639
8,000
2,602
0
3,147
4,853
0
38,222
W
Cthulhu
YOUR1games
Cthulhu
5,676
103
380
2,342
7,752
4,367
314
2,175
5,577
31,456
0
L
Kukulkan
sugar1231
Kukulkan
2,968
93
0
0
6,217
2,029
0
3,514
2,521
36,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,926
Gold Earned
36,074
303
Minions Killed
347
0
Camps Cleared
0
1,030,860
Distance Traveled
1,187,891
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,551
463
46
4
0
224,142
4
L
Anhur
5,134
428
53
4
0
189,703
4
W
Sun Wukong
7,712
643
82
7
0
237,010
0
L
Freya
6,088
507
68
6
0
223,903
2
W
Nu Wa
7,351
613
59
5
0
221,237
3
W
Danzaburou
7,247
604
77
6
0
226,010
5
L
Fenrir
5,625
469
57
5
0
194,041
1
W
Thanatos
6,952
579
85
7
0
238,036
2
W
Cthulhu
6,812
568
44
4
0
265,598
4
L
Kukulkan
6,528
544
79
7
0
199,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role