Player Matchup

Fenrir
Fenrir
C00PERT_H20
Fenrir
Level 28
God Stats
2W - 6L
1,239 SR
Queue Stats
71W - 97L
1,166 Elo+
Party 1
Raijin
Raijin
Monkeybuts12_H20
Raijin
Level 46
God Stats
1W - 2L
1,585 SR
Queue Stats
19W - 18L
1,423 Elo+
Party 1
Fafnir
Fafnir
PUGMAN_H20
Fafnir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 113L
1,217 Elo+
Party 1
Team Averages
Level 39
1,441 SR
1,269 Elo+

VS

Team Averages
Level 47
1,516 SR
1,333 Elo+
Chang'e
Chang'e
DevilsVendetta8
Chang'e
Level 26
God Stats
24W - 22L
1,455 SR
Queue Stats
50W - 61L
1,348 Elo+
Party 2
Neith
Neith
Ujani12345
Neith
Level 87
God Stats
7W - 3L
1,680 SR
Queue Stats
596W - 682L
1,394 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZeoliteXD
Cu Chulainn
Level 29
God Stats
17W - 11L
1,414 SR
Queue Stats
101W - 137L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 7 / 6
7,890
607
5,658
11,984
4,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 6 / 2
9,326
717
9,264
11,560
3,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
PUGMAN_H20
Fafnir
11
3 / 6 / 5
8,905
685
7,465
13,938
8,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 16
9,124
702
5,095
8,107
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
11 / 3 / 6
10,748
827
14,896
9,073
3,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
ZeoliteXD
Cu Chulainn
13
8 / 2 / 8
10,744
826
9,590
13,600
10,214
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
19
19
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
7
6
0.43
W
0
3
16
2.67
L
5
6
2
1
L
Fafnir
PUGMAN_H20
Fafnir
3
6
5
0.92
W
Neith
11
3
6
4.67
W
Cu Chulainn
ZeoliteXD
Cu Chulainn
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
29,581
37,482
Taken
30,780
16,153
Mitigated
16,171
5,128
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,658
765
620
1,484
11,984
4,204
285
2,043
9,941
0
23,725
W
5,095
489
2,868
3,219
8,107
2,680
346
4,991
3,116
19,389
0
L
9,264
1,279
318
934
11,560
3,430
724
1,823
9,737
39,398
0
L
Fafnir
PUGMAN_H20
Fafnir
7,465
3,001
229
1,543
13,938
8,519
87
3,215
10,723
12,654
0
W
Neith
14,896
8,160
0
2,003
9,073
3,277
1,835
5,003
4,070
0
52,027
W
Cu Chulainn
ZeoliteXD
Cu Chulainn
9,590
2,428
466
913
13,600
10,214
138
6,735
6,865
7,108
17,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,121
Gold Earned
30,616
102
Minions Killed
118
0
Camps Cleared
0
634,621
Distance Traveled
685,587
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,890
607
32
2
0
251,806
1
W
Chang'e
9,124
702
30
2
0
241,499
1
L
Raijin
9,326
717
55
4
0
193,804
2
L
Fafnir
8,905
685
15
1
0
189,011
4
W
Neith
10,748
827
65
5
0
203,574
1
W
Cu Chulainn
10,744
826
23
2
0
240,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role