Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FazzzoinvertoR
Sun Wukong
Level 158
God Stats
54W - 67L
1,495 SR
Queue Stats
583W - 591L
1,489 Elo+
Party 1
Serqet
Serqet
Gryphonsha
Serqet
Level 160
God Stats
13W - 7L
1,843 SR
Queue Stats
330W - 305L
1,652 Elo+
Party 1
Sol
Sol
KeshkaPidarasov
Sol
Level 128
God Stats
51W - 44L
1,711 SR
Queue Stats
412W - 411L
1,558 Elo+
Solo
Anhur
Anhur
saiDeo
Anhur
Level 160
God Stats
28W - 29L
1,662 SR
Queue Stats
715W - 655L
1,676 Elo+
Party 1
Team Averages
Level 151
1,642 SR
1,575 Elo+

VS

Team Averages
Level 82
1,608 SR
1,567 Elo+
Ymir
Ymir
IGiNGeox
Ymir
Level 121
God Stats
17W - 10L
1,526 SR
Queue Stats
374W - 344L
1,580 Elo+
Solo
Chiron
Chiron
Vayloss
Chiron
Level 99
God Stats
10W - 4L
1,688 SR
Queue Stats
313W - 288L
1,572 Elo+
Party 2
Yemoja
Yemoja
Zabi2007
Yemoja
Level 59
God Stats
19W - 9L
1,738 SR
Queue Stats
51W - 43L
1,605 Elo+
Party 2
Ra
Ra
rickjames91
Ra
Level 63
God Stats
3W - 3L
1,403 SR
Queue Stats
186W - 203L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
ГорностаЙка
Tsukuyomi
Level 69
God Stats
21W - 13L
1,686 SR
Queue Stats
368W - 345L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 0 / 0
9,719
572
3,389
6,520
4,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
FazzzoinvertoR
Sun Wukong
15
0 / 2 / 0
8,259
486
5,990
15,324
11,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Serqet
Gryphonsha
Serqet
13
1 / 4 / 6
7,576
446
6,989
12,964
7,094
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 4 / 3
9,352
550
11,205
13,145
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
saiDeo
Anhur
14
4 / 4 / 0
8,536
502
5,945
11,521
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 0 / 2
10,376
610
11,887
11,715
9,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Vayloss
Chiron
16
4 / 1 / 4
10,432
614
11,094
9,282
2,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Zabi2007
Yemoja
13
1 / 1 / 7
9,101
535
3,635
9,612
5,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 5 / 1
7,873
463
3,961
8,352
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
8 / 3 / 1
9,326
549
8,872
10,430
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
10
Kills
14
14
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
0
1
L
Sun Wukong
FazzzoinvertoR
Sun Wukong
0
2
0
0
L
Serqet
Gryphonsha
Serqet
1
4
6
1
W
Ymir
1
0
2
2
L
4
4
3
1.38
W
Chiron
Vayloss
Chiron
4
1
4
6
W
Yemoja
Zabi2007
Yemoja
1
1
7
4.5
W
0
5
1
0.1
L
Anhur
saiDeo
Anhur
4
4
0
1
W
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,518
Damage
39,449
59,474
Taken
49,391
31,205
Mitigated
24,547
17,253
Healing
23,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,389
414
1,248
1,723
6,520
4,823
0
1,635
4,885
54,856
0
L
Sun Wukong
FazzzoinvertoR
Sun Wukong
5,990
1,298
0
5,979
15,324
11,346
0
10,283
5,041
0
52,491
L
Serqet
Gryphonsha
Serqet
6,989
1,300
293
1,405
12,964
7,094
84
1,323
11,641
0
31,318
W
Ymir
11,887
3,262
0
7,258
11,715
9,669
0
1,427
10,288
80,297
0
L
11,205
2,715
0
5,414
13,145
4,223
210
4,337
8,808
69,524
0
W
Chiron
Vayloss
Chiron
11,094
5,309
612
3,389
9,282
2,911
0
2,674
6,118
0
85,707
W
Yemoja
Zabi2007
Yemoja
3,635
811
2,571
3,759
9,612
5,407
0
3,098
6,514
19,990
0
W
3,961
470
748
2,542
8,352
2,928
0
4,131
4,221
50,664
0
L
Anhur
saiDeo
Anhur
5,945
2,967
0
1,191
11,521
3,719
0
1,905
9,616
0
60,285
W
8,872
1,911
0
2,502
10,430
3,632
0
3,264
6,922
0
49,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,442
Gold Earned
47,108
462
Minions Killed
535
0
Camps Cleared
0
1,568,434
Distance Traveled
1,619,944
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,719
572
103
6
0
296,527
3
L
Sun Wukong
8,259
486
101
6
0
289,954
3
L
Serqet
7,576
446
48
3
0
368,624
10
W
Ymir
10,376
610
161
9
0
273,968
5
L
Sol
9,352
550
119
7
0
303,248
5
W
Chiron
10,432
614
161
9
0
324,155
5
W
Yemoja
9,101
535
29
2
0
356,714
11
W
Ra
7,873
463
102
6
0
319,362
4
L
Anhur
8,536
502
91
5
0
310,081
5
W
Tsukuyomi
9,326
549
82
5
0
345,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role