Player Matchup

Morgan Le Fay
Morgan Le Fay
Banyar17
Morgan Le Fay
Level 26
God Stats
14W - 2L
1,744 SR
Queue Stats
71W - 73L
1,303 Elo+
Party 1
Jing Wei
Jing Wei
Jaysteppa10
Jing Wei
Level 29
God Stats
2W - 0L
1,532 SR
Queue Stats
203W - 209L
1,366 Elo+
Party 1
Chaac
Chaac
MrMillsap1
Chaac
Level 22
God Stats
9W - 9L
1,541 SR
Queue Stats
131W - 160L
1,319 Elo+
Solo
Team Averages
Level 26
1,605 SR
1,329 Elo+

VS

Team Averages
Level 15
1,540 SR
1,290 Elo+
Medusa
Medusa
ArguableCell471
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 2
Merlin
Merlin
Sir M Creamy
Merlin
Level 17
God Stats
2W - 2L
1,621 SR
Queue Stats
13W - 22L
1,278 Elo+
Solo
Fenrir
Fenrir
TinnyConch15585
Fenrir
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 9L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Banyar17
Morgan Le Fay
13
4 / 4 / 15
9,784
815
9,078
9,979
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Jaysteppa10
Jing Wei
15
11 / 2 / 8
10,847
904
8,563
9,188
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
14
11 / 5 / 8
10,732
894
14,069
16,900
12,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 2
9,973
831
4,369
11,757
3,432
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
13
1 / 7 / 5
8,661
722
10,194
9,667
3,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 10 / 3
10,096
841
8,643
18,801
8,226
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
26
Kills
11
11
Deaths
26
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
W
Morgan Le Fay
Banyar17
Morgan Le Fay
4
4
15
2.88
W
Jing Wei
Jaysteppa10
Jing Wei
11
2
8
7.5
W
Chaac
11
5
8
3
L
Merlin
1
7
5
0.5
L
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,710
Damage
23,206
36,067
Taken
40,225
20,798
Mitigated
14,990
7,617
Healing
2,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,369
2,296
0
965
11,757
3,432
0
2,479
9,278
0
16,622
W
Morgan Le Fay
Banyar17
Morgan Le Fay
9,078
2,597
0
1,416
9,979
3,934
843
3,214
6,765
24,200
0
W
Jing Wei
Jaysteppa10
Jing Wei
8,563
6,756
0
542
9,188
4,162
1,887
1,965
7,223
0
38,043
W
Chaac
14,069
3,955
1,002
4,657
16,900
12,702
330
5,015
11,885
2,362
34,195
L
Merlin
10,194
840
378
636
9,667
3,332
135
1,281
8,386
37,547
0
L
8,643
3,507
0
918
18,801
8,226
0
5,996
12,805
0
19,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,363
Gold Earned
28,730
129
Minions Killed
101
0
Camps Cleared
0
633,938
Distance Traveled
560,047
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,973
831
19
2
0
184,075
0
W
Morgan Le Fay
9,784
815
31
3
0
174,788
0
W
Jing Wei
10,847
904
56
5
0
253,529
2
W
Chaac
10,732
894
42
4
0
205,621
0
L
Merlin
8,661
722
62
5
0
189,378
0
L
Fenrir
10,096
841
20
2
0
186,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role