Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KINGVIMTO
Danzaburou
Level 123
God Stats
0W - 4L
1,099 SR
Queue Stats
115W - 136L
1,435 Elo+
Solo
Chang'e
Chang'e
MyLastCookies
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,498 Elo+
Party 2
Vamana
Vamana
Rampage0522
Vamana
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,493 Elo+
Solo
Medusa
Medusa
Verschwínden
Medusa
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,550 Elo+
Party 2
Team Averages
Level 110
1,420 SR
1,495 Elo+

VS

Team Averages
Level 139
1,535 SR
1,500 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LaBballin24
Chaac
Level 147
God Stats
17W - 9L
1,652 SR
Queue Stats
327W - 332L
1,466 Elo+
Party 1
Neith
Neith
SacredPug
Neith
Level 154
God Stats
3W - 0L
1,521 SR
Queue Stats
69W - 53L
1,568 Elo+
Party 3
Cthulhu
Cthulhu
SarKasticjoker
Cthulhu
Level 156
God Stats
6W - 0L
1,500 SR
Queue Stats
367W - 381L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 7 / 7
6,917
769
7,748
10,607
3,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
KINGVIMTO
Danzaburou
13
3 / 5 / 7
7,449
828
12,152
10,747
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
12
2 / 5 / 5
6,731
748
6,624
9,851
6,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
13
2 / 1 / 7
7,237
804
4,913
11,607
10,154
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 2 / 5
7,510
834
9,981
8,603
3,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 4 / 11
8,819
980
10,977
9,561
5,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
 
Horus
14
2 / 2 / 14
8,129
903
4,742
11,396
13,278
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
3 / 2 / 11
7,908
879
8,759
16,190
12,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
SacredPug
Neith
15
8 / 2 / 8
9,051
1,006
14,748
9,409
5,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 2 / 14
7,755
862
8,202
13,256
11,803
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
12
Kills
20
20
Deaths
12
31
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
7
7
0.64
W
Anubis
 
Anubis
6
4
11
2.88
W
Horus
 
Horus
2
2
14
4.5
L
Danzaburou
KINGVIMTO
Danzaburou
3
5
7
1.3
W
3
2
11
4.25
L
Chang'e
2
5
5
0.9
L
Vamana
2
1
7
5.5
W
Neith
SacredPug
Neith
8
2
8
6
W
1
2
14
4
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,418
Damage
47,428
51,415
Taken
59,812
28,896
Mitigated
48,047
19,441
Healing
26,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,748
1,558
1,054
1,099
10,607
3,981
0
3,629
6,978
0
9,344
W
Anubis
 
Anubis
10,977
198
1,346
3,121
9,561
5,575
542
1,050
8,511
21,536
0
W
Horus
 
Horus
4,742
2,384
4,002
3,498
11,396
13,278
624
1,942
9,454
0
7,889
L
Danzaburou
KINGVIMTO
Danzaburou
12,152
5,277
1,762
1,695
10,747
4,403
0
3,085
7,662
0
23,302
W
8,759
893
670
6,237
16,190
12,216
108
1,606
14,584
0
14,376
L
Chang'e
6,624
958
4,229
2,350
9,851
6,806
0
4,504
5,347
10,815
0
L
Vamana
4,913
1,475
1,071
2,941
11,607
10,154
0
4,129
7,478
0
11,450
W
Neith
SacredPug
Neith
14,748
5,608
828
2,567
9,409
5,175
3,157
522
8,887
0
37,597
W
8,202
454
440
3,535
13,256
11,803
91
1,504
11,752
15,327
0
L
9,981
6,796
715
2,525
8,603
3,552
0
3,832
4,771
0
20,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,844
Gold Earned
41,662
65
Minions Killed
96
0
Camps Cleared
0
792,781
Distance Traveled
824,884
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,917
769
2
0
0
122,891
0
W
Anubis
8,819
980
22
2
0
147,053
1
W
Horus
8,129
903
9
1
0
176,785
0
L
Danzaburou
7,449
828
25
3
0
160,796
3
W
Chaac
7,908
879
9
1
0
180,661
0
L
Chang'e
6,731
748
12
1
0
146,902
0
L
Vamana
7,237
804
9
1
0
198,265
0
W
Neith
9,051
1,006
46
5
0
154,143
0
W
Cthulhu
7,755
862
10
1
0
166,242
0
L
Medusa
7,510
834
17
2
0
163,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role