Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cloiny
Ah Muzen Cab
Level 27
God Stats
6W - 0L
1,611 SR
Queue Stats
102W - 47L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
KuKlKan
Cthulhu
Level 89
God Stats
3W - 1L
1,471 SR
Queue Stats
233W - 116L
1,625 Elo+
Party 2
Serqet
Serqet
OldToad
Serqet
Level 144
God Stats
2W - 0L
1,715 SR
Queue Stats
105W - 57L
1,656 Elo+
Party 2
Zeus
Zeus
Zetki
Zeus
Level 107
God Stats
5W - 2L
1,413 SR
Queue Stats
178W - 86L
1,645 Elo+
Party 2
Sol
Sol
mrtea1b
Sol
Level 65
God Stats
2W - 0L
1,729 SR
Queue Stats
255W - 130L
1,601 Elo+
Party 2
Team Averages
Level 86
1,588 SR
1,631 Elo+

VS

Team Averages
Level 67
1,428 SR
1,446 Elo+
Sol
Sol
eZeuz_
Sol
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 79L
1,302 Elo+
Solo
Nemesis
Nemesis
kongkagemand
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,302 Elo+
Solo
Ymir
Ymir
snabbe
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,637 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
yemarF
Ah Muzen Cab
Level 155
God Stats
1W - 2L
1,306 SR
Queue Stats
131W - 122L
1,550 Elo+
Party 1
Cernunnos
Cernunnos
zbýňa
Cernunnos
Level 126
God Stats
5W - 6L
1,332 SR
Queue Stats
229W - 234L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cloiny
Ah Muzen Cab
20
12 / 3 / 21
12,888
806
20,705
15,579
8,694
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
KuKlKan
Cthulhu
20
4 / 3 / 25
11,898
744
8,958
24,633
27,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
OldToad
Serqet
18
9 / 8 / 13
12,072
755
13,647
14,503
6,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Zetki
Zeus
20
16 / 3 / 18
14,040
878
32,243
14,793
6,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
20
3 / 2 / 27
12,435
777
11,483
12,722
5,475
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
eZeuz_
Sol
18
3 / 6 / 6
10,249
641
17,209
17,863
6,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
kongkagemand
Nemesis
17
2 / 10 / 10
10,735
671
8,400
17,378
17,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Ymir
snabbe
Ymir
17
3 / 10 / 8
11,130
696
6,176
24,515
31,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
yemarF
Ah Muzen Cab
20
9 / 8 / 5
12,457
779
25,769
17,269
8,443
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
zbýňa
Cernunnos
14
1 / 10 / 5
9,102
569
8,025
15,807
5,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
52
44
Kills
18
19
Deaths
44
104
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cloiny
Ah Muzen Cab
12
3
21
7.5
W
Cthulhu
KuKlKan
Cthulhu
4
3
25
5.5
W
Serqet
OldToad
Serqet
9
8
13
1.94
W
Zeus
Zetki
Zeus
16
3
18
8.33
L
Sol
eZeuz_
Sol
3
6
6
1
L
Nemesis
kongkagemand
Nemesis
2
10
10
0.7
W
Sol
3
2
27
8.25
L
Ymir
snabbe
Ymir
3
10
8
0.7
L
Ah Muzen Cab
yemarF
Ah Muzen Cab
9
8
5
1.44
L
Cernunnos
zbýňa
Cernunnos
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,036
Damage
65,579
82,230
Taken
92,832
56,016
Mitigated
69,656
28,419
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cloiny
Ah Muzen Cab
20,705
9,544
2,944
4,682
15,579
8,694
914
4,741
10,838
0
42,450
W
Cthulhu
KuKlKan
Cthulhu
8,958
259
5,668
4,915
24,633
27,951
0
9,326
15,307
18,583
0
W
Serqet
OldToad
Serqet
13,647
1,446
830
817
14,503
6,988
826
2,483
12,020
0
13,326
W
Zeus
Zetki
Zeus
32,243
3,444
1,288
2,738
14,793
6,908
909
2,964
11,829
63,460
0
L
Sol
eZeuz_
Sol
17,209
4,355
1,068
7,812
17,863
6,463
58
11,560
5,911
33,691
0
L
Nemesis
kongkagemand
Nemesis
8,400
2,836
178
2,560
17,378
17,074
0
9,418
7,729
76
13,553
W
Sol
11,483
3,086
925
3,612
12,722
5,475
3,251
3,947
8,775
31,432
0
L
Ymir
snabbe
Ymir
6,176
233
261
2,245
24,515
31,856
0
12,576
11,495
17,866
0
L
Ah Muzen Cab
yemarF
Ah Muzen Cab
25,769
4,689
727
2,617
17,269
8,443
0
8,585
7,858
0
54,588
L
Cernunnos
zbýňa
Cernunnos
8,025
2,636
0
1,094
15,807
5,820
0
10,545
4,741
0
15,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,333
Gold Earned
53,673
201
Minions Killed
146
0
Camps Cleared
0
1,414,534
Distance Traveled
1,130,706
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,888
806
54
3
0
288,011
2
W
Cthulhu
11,898
744
21
1
0
301,024
0
W
Serqet
12,072
755
5
0
0
268,178
1
W
Zeus
14,040
878
76
5
0
257,994
1
L
Sol
10,249
641
37
2
0
227,432
1
L
Nemesis
10,735
671
14
1
0
245,376
0
W
Sol
12,435
777
45
3
0
299,327
1
L
Ymir
11,130
696
14
1
0
173,587
0
L
Ah Muzen Cab
12,457
779
59
4
0
245,075
1
L
Cernunnos
9,102
569
22
1
0
239,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role