Player Matchup

Persephone
Persephone
 
Persephone
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Blipped
Anubis
Level 25
God Stats
3W - 1L
1,710 SR
Queue Stats
3W - 1L
1,847 Elo+
Solo
Gilgamesh
Gilgamesh
DumboDerElefant
Gilgamesh
Level 17
God Stats
3W - 3L
1,668 SR
Queue Stats
51W - 44L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
Succah
Guan Yu
Level 17
God Stats
1W - 2L
1,311 SR
Queue Stats
49W - 54L
1,449 Elo+
Party 1
Neith
Neith
Sy254
Neith
Level 24
God Stats
17W - 14L
1,297 SR
Queue Stats
78W - 84L
1,403 Elo+
Solo
Team Averages
Level 23
1,497 SR
1,527 Elo+

VS

Team Averages
Level 20
1,593 SR
1,481 Elo+
Izanami
Izanami
Djonradon
Izanami
Level 9
God Stats
11W - 6L
1,668 SR
Queue Stats
70W - 60L
1,560 Elo+
Solo
Cerberus
Cerberus
MimikoUmi
Cerberus
Level 28
God Stats
3W - 1L
1,685 SR
Queue Stats
99W - 89L
1,510 Elo+
Solo
Janus
Janus
Rauborr
Janus
Level 29
God Stats
11W - 14L
1,491 SR
Queue Stats
58W - 65L
1,470 Elo+
Solo
Nemesis
Nemesis
Slxshie
Nemesis
Level 10
God Stats
2W - 1L
1,339 SR
Queue Stats
17W - 21L
1,313 Elo+
Party 2
Gilgamesh
Gilgamesh
aigben
Gilgamesh
Level 23
God Stats
11W - 2L
1,784 SR
Queue Stats
106W - 94L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
5 / 5 / 1
11,255
563
9,609
14,211
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Blipped
Anubis
13
6 / 5 / 2
9,114
456
15,768
13,247
4,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
DumboDerElefant
Gilgamesh
15
2 / 6 / 3
9,184
459
8,853
17,167
6,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Succah
Guan Yu
15
2 / 4 / 4
8,931
447
5,996
12,782
12,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Sy254
Neith
14
4 / 8 / 4
9,124
456
12,355
13,282
3,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Djonradon
Izanami
19
7 / 5 / 5
11,732
587
11,791
15,545
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
MimikoUmi
Cerberus
15
3 / 3 / 12
10,200
510
8,473
22,965
19,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Rauborr
Janus
18
7 / 2 / 6
11,501
575
10,836
10,779
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Slxshie
Nemesis
17
1 / 4 / 5
10,550
528
7,299
13,804
5,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
aigben
Gilgamesh
18
10 / 5 / 2
11,948
597
14,210
15,441
7,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
19
Kills
28
28
Deaths
19
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
5
1
1.1
L
Anubis
Blipped
Anubis
6
5
2
1.4
W
Izanami
Djonradon
Izanami
7
5
5
1.9
L
Gilgamesh
DumboDerElefant
Gilgamesh
2
6
3
0.58
W
Cerberus
MimikoUmi
Cerberus
3
3
12
3
W
Janus
Rauborr
Janus
7
2
6
5
W
Nemesis
Slxshie
Nemesis
1
4
5
0.88
L
Guan Yu
Succah
Guan Yu
2
4
4
1
L
Neith
Sy254
Neith
4
8
4
0.75
W
Gilgamesh
aigben
Gilgamesh
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,581
Damage
52,609
70,689
Taken
78,534
34,241
Mitigated
40,973
13,452
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,609
888
0
1,788
14,211
6,567
678
5,801
8,405
73,936
0
L
Anubis
Blipped
Anubis
15,768
774
0
6,102
13,247
4,824
753
3,918
9,329
45,192
0
W
Izanami
Djonradon
Izanami
11,791
7,800
0
3,936
15,545
5,196
3,538
6,233
9,312
0
98,153
L
Gilgamesh
DumboDerElefant
Gilgamesh
8,853
2,467
0
1,173
17,167
6,863
0
3,183
13,984
0
66,135
W
Cerberus
MimikoUmi
Cerberus
8,473
1,215
39
5,164
22,965
19,215
0
10,906
12,059
30,650
0
W
Janus
Rauborr
Janus
10,836
282
106
2,673
10,779
3,826
1,386
5,592
5,157
61,270
0
W
Nemesis
Slxshie
Nemesis
7,299
2,974
0
2,526
13,804
5,142
157
197
13,157
0
57,530
L
Guan Yu
Succah
Guan Yu
5,996
747
400
2,372
12,782
12,822
0
1,324
11,458
0
32,981
L
Neith
Sy254
Neith
12,355
5,816
0
1,617
13,282
3,165
603
5,081
8,201
0
41,184
W
Gilgamesh
aigben
Gilgamesh
14,210
5,403
0
1,920
15,441
7,594
0
2,449
12,812
0
78,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,608
Gold Earned
55,931
443
Minions Killed
541
0
Camps Cleared
0
1,715,833
Distance Traveled
1,820,352
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,255
563
135
7
0
356,229
3
L
Anubis
9,114
456
76
4
0
274,516
0
W
Izanami
11,732
587
140
7
0
332,631
2
L
Gilgamesh
9,184
459
101
5
0
390,731
0
W
Cerberus
10,200
510
59
3
0
354,285
1
W
Janus
11,501
575
120
6
0
391,194
5
W
Nemesis
10,550
528
105
5
0
346,223
4
L
Guan Yu
8,931
447
76
4
0
349,128
3
L
Neith
9,124
456
55
3
0
345,229
1
W
Gilgamesh
11,948
597
117
6
0
396,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role